My question is, how do you change and save other types of files (like .utc and .chr files) to have the modified versions show up in-game? I don't fully understand it, but I know you must either check-out or use "open local copy" to modify anything.
I'll walk through an example of something I've tried, and hopefully someone can tell me where I've gone wrong: I open Alistair's .utc file and check it out so I can edit him. I change the armor he's wearing when you meet him in-game. I visibly can see the new armor on his model within the toolset. I save the .utc, then check-in the file and close the toolset. I start a new origin within the game and arrive at Ostagar, only to see Alistair still in his original flippin' armor. What have I done wrong? Many thanks to any kind enough to help.
Modifié par Uberdubie, 16 février 2010 - 09:27 .





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