Overview of Dragon Age launch, and where we go from here
#201
Posté 25 novembre 2009 - 01:38
#202
Posté 25 novembre 2009 - 05:13
#203
Posté 25 novembre 2009 - 06:17
I think that you could get an outstanding movie out of the story lines presented in this game but I fear that you probably could not find screen writers and actors to truly do it justice and not cheapen it in the process.
I have played some MMORPG's on line and the most disappointing aspect of those games is the people. I have played for years and on many servers and I must say that I enjoy the company of your larger than life game characters FAR more than that of the shallow, boring and selfish real people that constitute the vast majority of participants in on-lime gaming. I look forward impatiently to your next game and I can assure you I will always be one of your biggest fans. Keep up the great work!
Thank you all for making this beautiful, wonderful and most entertaining game.
Sincerely,
JCS
#204
Posté 25 novembre 2009 - 07:35
2. I am only one third through the game so the DLCs are great. But what if I end the game and new DLCs are published? I don't want to make another playthrough everytime a new DLC is published.
Thanks!
#205
Posté 25 novembre 2009 - 10:49
Seamhainn wrote...
1. This might be asked before, but will there be DLCs which lets one play after the game "ends"?
2. I am only one third through the game so the DLCs are great. But what if I end the game and new DLCs are published? I don't want to make another playthrough everytime a new DLC is published.
Thanks!
you can always go to new DLC from a recent savegame.
but here's my thanks to bioware as well. in my opinion you have done everything right. from the beautifully written characters and storyline to the well made battle system and it really meant a lot to me to be able to properly romance a guy in game just to finally be able to know how it is for everybody else - very cool, thanks.
#206
Posté 26 novembre 2009 - 05:37
#207
Posté 26 novembre 2009 - 12:29
#208
Posté 26 novembre 2009 - 01:14
Just wanted to tell you guys how great a job you did on Dragon Age. I absolutely love this game and I want more. I bought the PC version because reviewers told me it had better graphics and ease of use so I am not sure how good the platform versions are but the PC version rocks.
My big suggestion is to open up the entire world. I want to expore Orlais, Tevinter and Antiva and every where else in the game. I want to explore and quest in every corner of the world you guys created. Other than that keep up the fantastic job.
#209
Posté 26 novembre 2009 - 07:45
Seamhainn wrote...
1. This might be asked before, but will there be DLCs which lets one play after the game "ends"?
I agress with the idea behind this question. Rather than letting the community develop their own ideas for the follow etc. I would really like to see official follow DLC. It worked really well with Fallout 3 and I think it'd also work extremely well with DA:O. The ending sequences certainly leave the room for official development.
#210
Posté 28 novembre 2009 - 01:56
Another week - and some pretty awesome progress on 1.02 patch. Some of the proposed issues were a bit touch and go this week, but the QA & tech team really pulled it off - we're getting very close now. We should have specific info to share with you next week, such as a proposed release date along with the actual list of issues being addressed.
Console update work has also started and yes, at the top of what we would like to address for the 360 is the achievement unlocks for those of you that did those early in our launch week.
Beyond that we're doing the finishing touches on Return to Ostagar and should also have more info to share with you on what you can expect in our upcoming DLC, plus talk about the release date.
Nice short update this week. Hope our US players had a great turkey day yesterday, and wish everyone a good darkspawn slaying weekend!
#211
Posté 28 novembre 2009 - 01:59
Edit : Can't wait to see what this patch will bring.
Modifié par HemisH, 28 novembre 2009 - 03:09 .
#212
Posté 28 novembre 2009 - 02:19
#213
Posté 28 novembre 2009 - 04:04
#214
Posté 28 novembre 2009 - 08:31
#215
Posté 28 novembre 2009 - 12:07
#216
Posté 28 novembre 2009 - 12:19
hope it will fix the more important stuff....
#217
Posté 30 novembre 2009 - 12:57
#218
Posté 30 novembre 2009 - 08:19
What I would like to see in the future is:
- New classes, races, talents, spells, skills etc.
- Maybe small campaign in Antiva (maybe some kind of mission with the Crows hint hint
- Orlais would be nice to see too
#219
Posté 30 novembre 2009 - 04:49
DA:O is hands down the BEST game I've ever played, of any sort. The music can be soothing or haunting, and even surprised me in one instance (won't give away the spoiler). The dialogue and lip-synching are top-notch not seen in most games, and the story lines...(WOW!!). DA:O is a MASTERPIECE RPG. I hope the DLC continues in a quick tempo.
I got my son and daughter hooked on DA:O by emailing them screenshots. They were so excited about the graphics that I purchased the game for both of them and mailed them for early Christmas gifts. What could be better?
DA:O is the first game in which I've smiled, giggled, laughed out loud, been saddened, surprised, and have set back in wonder and amazement on a regular basis as the game moves forward.
Major kudos, Bioware!!!
#220
Posté 30 novembre 2009 - 11:15
What a great setting, what a nice epic story and memorable characters.
The only aspect I did not like that much was more and more boring combat as I was approaching the end of the game.
After finishing it I just want more of it... more lands to travel more new characters to meet... history to unravel.
I really wish for a big proper expansion to come next year, in DLC or whatever form.
#221
Posté 01 décembre 2009 - 06:54
I noticed the lag on the updates to the social site, but really everything worked incredibly well.
After sitting through the credits (30min??) just now, I really have an appreciation for the scope of this project. There had to be 200 people working on this!
Well done sir. Well done.
#222
Posté 01 décembre 2009 - 08:17
#223
Posté 01 décembre 2009 - 01:16
Fernando Melo wrote...
Despite the amount of testing conducted at BioWare, EA worldwide, and compatibility testing at various labs including the major hardware manufacturers, nothing ever quite prepares you for a piece of technology hitting the wider gaming audience and the mind boggling permutations of hardware, software, drivers, firewalls and custom configurations out there.
(edited for spacing)
Yeah, because every Xbox 360 has different hardware and drivers, making QA a shot in the dark. Of course.
#224
Posté 01 décembre 2009 - 03:24
I just wanted to also share something which might have something to do with the issues mentioned in the first post. I've been playing since it first came out in Europe, did not run into any unsolvable issues yet. It is just that the last couple of days, my games says "You have timed out on while attempting to access your online profile storage" every now and then. It doesn't hurt my game, but it isn't like it should be. Feel free to ask me for details/logs if interested.
On a side note, please do give a 'delete all' option for stuff inside albums >.<
Modifié par tigrina, 01 décembre 2009 - 08:48 .
#225
Posté 01 décembre 2009 - 10:23
Fernando Melo wrote...
Console update work has also started and yes, at the top of what we would like to address for the 360 is the achievement unlocks for those of you that did those early in our launch week.
Please don't forget about your fans on consoles. I was getting a bit frustrated there seeing no mention of this issue with the achievements.




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