Something wierd is happenning while playing ME2. I'll start the game and sound is fine, with converstation etc coming out of the center channel, but after around 15 minutes or so the center channel will die in the game. Conversations will either come from the front or rear side channels. This only happens in ME2, all other games work fine.
I'm running on Windows 7 x64 with a ceative X-fi extreme music card with the latest drivers.
Is anyone else experiencing this?
losing 5.1 sound
Débuté par
DayGlow99
, févr. 16 2010 06:12
#1
Posté 16 février 2010 - 06:12
#2
Posté 18 février 2010 - 02:05
It seems to be something related to X-fi, I read on another forum while looking up someone else's Create X-fi prob, that they had one of the channels dissapear then the game started running slow. They had something in common with the fellow on our forum here who was experiencing the probs, they were both using X-fi creative cards, both had a physx card and both were playing Unreal Engine 3 based games.
I'd suggest googling ue3 games with x-fi problems
I'd suggest googling ue3 games with x-fi problems





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