vacantiii wrote...
Ryzaki wrote...
vacantiii wrote...
FF 12 was the worst game I ever played hands down.
You've never played ET then. 
FF12 is not that bad. Its not that great but its not horrible either.
Ironically enough I tend to enjoy JRPGs battle systems enough to make up for the lackluster stories. WRPGs battle systems often bore me to tears so much that I end up having to play like an hour at a time were I can blow through a JRPG without blinking.
Also. Molyneux is going to kill Fable. He really is. Honestly Lionhead. Wings? Really?
yea saying it was the worst is going a bit far I guess.. I do know this though..The only Final Fantasy game i have never finished. I hated it. Wait actually the 2nd. I never finished X-2 either. The MMO not my style but it does appeal to a certain type of gamer. The Grindfest type.
Disgaea. ULTIMATE GRINDFEST. God I hated that game.

Sadly the storyline was hilarious so I forced myself to grind to get to the next hilarious cutscene.

Persona 3 on the other hand was actually a fun Grindfest to me. (Then again you could combine Personas and get hilarious game breaking attacks near endgame. [Armaggedon/Victory Cry = lulz] ) Plus I enjoyed the storyline. (I don't mind cliches as long as they're not pretending that they're not cliched.)
Final Fantasy 10...I still need to finish that. I think I'm up to the part where you're about to meet Sin.

Grindfest but no where near as bad as Disagea. (I can't spell the title to save my life).
Star Ocean III: Yeah the battle system is really fun. That's the game I can blow through in 30 hours (first time took me about 120 hrs not including the post game dungeons. I think it took me 200 hrs with the post game dungeons). and have a blast cliched storyline and all.
I love BioWare's RPGS but generally their combat systems leave a lot to be desired. To me anyways. Storyline makes up for it but still.
Then again I always tend to look at a game as a game anyways. So I tend to believe there's certain walls that will never be broken no matter
how much control you're given over the story. As long as there's enough amusing moments to make me laugh, some moments to make me cry, other moments to get me upset. That's good enough for me. I don't need to have direct control over the gameworld. I just need the gameworld to influence me a bit.
Modifié par Ryzaki, 16 février 2010 - 07:48 .