I have seen some complaints about this game and almost all of them say "OMG this is not an RPG! This game suckkkssssssss!" I just have to ask. Why does the genre of ME2 matter? It appears as if people believe that Bioware can only make RPGs and are not allowed to make anything else. I for one think that the enhanced shooter elements actually help the game. IMO, the combat system in ME1 really sucked. But it shouldn't matter what genre elements Bioware puts into a game. You know why? It's because a game is a game. I could care less if ME2 was an RPG, FPS, arcade, or sports game. As long as the game is good, then that's all that matters.
Why does it mater if ME2 is an RPG or not?
Débuté par
Mendelevosa
, févr. 16 2010 07:29
#1
Posté 16 février 2010 - 07:29




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