Just got done tweaking around about with the gamersettings.ini and my ATI control panel and figured out that AF was causing the weird artifacts Oo which is odd as I've used 16xAF almost ever since I got the game an didn't see these artifacts till I started to mess around with the gamersettings.ini. Here's my gamersettings.ini if anyone can figure out whats causing the conflicts with the AF as I like using AF >.>.
[SystemSettings]
Resolution=_1024x768 (Monitors Fault!....)
ResX=1024
ResY=768
UseVsync=True
DisableAudio=False
QualityBloom=True
FilmGrain=True
MotionBlur=True
DynamicShadows=True
LightEnvironmentShadows=True
MaxCharacterCinematicLightingPasses=5 (Experimenting, its had no effect on the Hair)
EnableLightEnvSHLights=True
Trilinear=True
MaxAnisotropy=16
BorderlessWindow=True
Fullscreen=True
StaticDecals=True
DynamicDecals=True
DynamicLights=True
CompositeDynamicLights=False
DirectionalLightmaps=True
LensFlares=True
FloatingPointRenderTargets=True
SkeletalMeshLODBias=-1
ParticleLODBias=-1
bEnableHighPolyChars=TRUE
DetailMode=2
MaxPixelShaderAdditiveComplexityCount=1000.000000
MaxPixelShaderOpaqueComplexityCount=800.000000
MaxVertexShaderComplexityCount=800.000000
DisableHWShadowMaps=False
AllowShadowVolumes=TRUE
bEnableVSMShadows=TRUE
bEnableBranchingPCFShadows=FALSE
ShadowFilterRadius=15
DepthBias=0.030000
MinShadowResolution=64
MaxShadowResolution=4096
MaxTextureSize=4096
EnableLightEnvSHLights=True
bEnableMouseSmoothing=FALSE
bUseMouseDampening=False
bSmoothFrameRate=FALSE
SmoothFrameRate=FALSE
EnableHighPolyChars=TRUE
ShadowFilterQualityBias=20
Bindings=( Name="F2", Command="shot" )
Static Mesh Size=10 MB
Level Texture Memory=20 MB
Light Map Size=44 MB
Shadow Map Size=26 MB
FrameTime=25 ms
Visible Primitives=600
Visible Lights=2
Frustum Check Time=3
TotalMemory=100 MB
FaceFX Cur Mem=20 MB
[TextureLODSettings]
TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize= 4096,LODBias=-1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,Ma xLODSize=4096,LODBias=-1)
TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLOD Size=4096,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=1024,MaxLODSize=4 096,LODBias=-1)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1024,Ma xLODSize=4096,LODBias=-1)
TEXTUREGROUP_RenderTarget=(MinLODSize=8,MaxLODSize =4096,LODBias=-1)
TEXTUREGROUP_Skybox=(MinLODSize=4096,MaxLODSize=40 96,LODBias=-1)
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,L ODBias=-1)
TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=4 096,LODBias=-1)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,Max LODSize=4096,LODBias=-1)
TEXTUREGROUP_Weapon=(MinLODSize=4096,MaxLODSize=40 96,LODBias=-1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=4096,MaxL ODSize=4096,LODBias=-1)
TEXTUREGROUP_World=(MinLODSize=1024,MaxLODSize=409 6,LODBias=-1)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1024,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_AmbientLightMap=(MinLODSize=512,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLOD Size=4096,LODBias=-1)
TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLOD Size=4096,LODBias=-1)
TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLOD Size=4096,LODBias=-1)
TEXTUREGROUP_Environment_512=(MinLODSize=512,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_Environment_256=(MinLODSize=256,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_Environment_128=(MinLODSize=128,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_Environment_64=(MinLODSize=64,MaxLODS ize=4096,LODBias=-1)
TEXTUREGROUP_VFX_512=(MinLODSize=512,MaxLODSize=40 96,LODBias=0)
TEXTUREGROUP_VFX_256=(MinLODSize=256,MaxLODSize=40 96,LODBias=0)
TEXTUREGROUP_VFX_128=(MinLODSize=128,MaxLODSize=40 96,LODBias=0)
TEXTUREGROUP_VFX_64=(MinLODSize=64,MaxLODSize=4096 ,LODBias=0)
TEXTUREGROUP_GUI=(MinLODSize=1024,MaxLODSize=2048, LODBias=-1)
TEXTUREGROUP_Environment_1024=(MinLODSize=1024,Max LODSize=4096,LODBias=-1)
TEXTUREGROUP_VFX_1024=(MinLODSize=1024,MaxLODSize= 4096,LODBias=0)
TEXTUREGROUP_APL_128=(MinLODSize=128,MaxLODSize=40 96,LODBias=-1)
TEXTUREGROUP_APL_256=(MinLODSize=256,MaxLODSize=40 96,LODBias=-1)
TEXTUREGROUP_APL_512=(MinLODSize=512,MaxLODSize=40 96,LODBias=-1)
TEXTUREGROUP_APL_1024=(MinLODSize=1024,MaxLODSize= 4096,LODBias=-1)
TEXTUREGROUP_Character_1024=(MinLODSize=1024,MaxLO DSize=4096,LODBias=-1)
TEXTUREGROUP_Promotional=(MinLODSize=2048,MaxLODSi ze=4096,LODBias=-1)
[SaveGames]
Location=C:\\Users\\Kaitheus\\BioWare\\Mass Effect\\Save
[AppCompat]
MeasuredCPUScore=562.088196
CompatLevelComposite=4
CompatLevelCPU=5
CompatLevelGPU=5
GPUVendorID=4098
GPUDeviceID=37984
[WinDrv.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True