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Japan feelin' the heat from BioWare's awesome.


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#176
Jonas TM

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Garuda One wrote...

If this was the 80's I would agree with you but it's not. When ever you mention Japan on a forum board or anywere thats not in Japan theres always a Weeaboo not far from it, behind a corner masturbating to final fantasy character or something similar. 


This thread is so full of win I can hardly contain myself.  I have seriously been refreshing for the last hour, and the longer this goes the funnier it gets :lol:, keep it up.

#177
javierabegazo

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Another fantastic Square game is Vagrant Story, this one, (as far as I know) was very original and innovative in it's combat system and in it's item creation and inventory system and had an exception dark flavored art direction

#178
Chrono Mizaki

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ReDSH1FT wrote...

By the way, in keeping with the threads original course, Japan's touted "eastern point of view" is very... childish.


Oh, I'll love to explain that bit.

This is a country whose top games consistently include Mario or a Wii
peripheral. That New Super Mario Bros. game has been number 1 for a
while. Do they ever grow up there? It's like a nation of immature kids.


Japan, as a nation fill with Adults, tend to act like Kids and go for 'immature stuff' as you put it, is because their life is so bloody stressful. They have a duty to everything. To their job, to their family, to their country, etc. To fail one of those duty is a sign of weakness. They never suffered that greatly as a 'kid' and that's why they hold children in high regard and tend to act like Kids. It's because they are pure and Mario is a 'pure' game to them.

Compare that to America. Our number 1 game in November and December was Modern Warfare 2.


Ah yes, because fighting the middle-east is so manly. Modern Warfare II is an overrated game. I enjoy playing it, but I rather play Super Mario Galaxy than that.

Call me 'childish' if you want.

I think I'll keep my stupid "western point of view"


Actually, it's more or less 'ignorant point of view'

#179
rumination888

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Bann Duncan wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

It's not that their style is any level invalid, it's that they refuse to compromise to a Western audience.


Not every game has to cater to a 'western audience' or my definition: 'the American Audience'.


I was merely pointing out that if he wants to complain about his JRPG not working out in the Western World, then he at least should take into consideration the factors.


For a game to work in the 'western world' aka America, the game has to be centered around 'America'... or Fantasy Mythology. If FFXIII have Space Bald Marines and was set in a flying Island in America.

The reviewers will still slag it off however, saying it reminds them of Turok, but it's the sales that matter.


Yes Jade Empire was centred around American marines. Oh wait - it wasn't.


It centers around what America thinks constitutes ancient China. Theres quite a lot of fortune-cookie ramblings and martial arts in that game. Basically, it sold well here because it conforms to the norms of what the mainstream expects when we think of ancient China.

Japan's games center around what Japan thinks of certain things. If you wern't conditioned by America's own viewpoints of said subject(or your own country), then you might find their games more palpable. I notice a lot of people who enjoy jRPGs got into them when they were children.

#180
Guest_poisonoustea_*

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If this was the 80's I would agree with you but it's not. When ever you mention Japan on a forum board or anywere thats not in Japan theres always a Weeaboo not far from it, behind a corner masturbating to final fantasy character or something similar.


Uh... still, that doesn't change the big picture.



That said, JRPGs are awfully boring. If the Japanese industry's got something to be blamed for as a whole, is not having taken some inspiration from the West in that context.

I'm not trying to make an arrogant statement, but this saddens me a lot. The Japanese people always cared a lot about learning, and that's why I love that country. But since... well, since the end of the war, they shut themselves tight into those cliches that kept growing and growing into something outrageous *clenched fist*. Eyes got way too big, I can't tell female from male. Last Japanese thing I played was FFIX, I was quite fond of the series till that moment. Horrible.

#181
ReDSH1FT

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the_one_54321 wrote...

ReDSH1FT wrote...
By the way, in keeping with the threads original course, Japan's touted "eastern point of view" is very... childish.

What he says about the difference in story telling approach is accurate. When you have a variable lead character it's very limiting on the writers since they have to take that variability into account. But these days everyone playing WRPGs expects full customizability. They want to make up everything about the character and that means some story telling is sacrificed.

A lot of JRPGs instead sacrifice customizability so that they can have more freedom in telling the story.

Also, it bears noting that Ray Miyazuka, or however you spell his name, has said almost the exact same thing of ME2 and the development of Shepard.


How can you say that story is sacrificed?  Have you even played either of the Mass Effect games?

They have more story than Final Fantasy 7.  Yes.  I said it.

#182
Guest_ivan.inverse_*

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javierabegazo wrote...

Another fantastic Square game is Vagrant Story, this one, (as far as I know) was very original and innovative in it's combat system and in it's item creation and inventory system and had an exception dark flavored art direction


Of course, the good ones never do do as well as Not Final Fantasy n. Not enough hairspray, people-sized swords and metrosexuals.

#183
the_one_54321

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Guys there is a big difference between something not suiting your taste, and something being really bad.



For everyone making fun of those who are fans of JRPGs, I'm sure there is something you are ridiculous about. One of the folks here has Tali all over his signature. What a freak, huh?

#184
Ryzaki

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What do people have against the metrosexuals? Not everyone wants to have overly buff muscle men in their games you know. >_>

You don't hear me constantly b****ing about the "perfect" women in Wrpg games. (That usually tend to be complete b****es in personality).

Modifié par Ryzaki, 17 février 2010 - 02:48 .


#185
SirHaxelot

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Did someone just say 'Masturbating in a Corner'? :D



But yes, staying on topic, I feel the same old **** from Japan over the last 10 years has been nothing short of criminal. Square-Enix's last big hit was Final Fantasy X. That came out in the west 8 years ago. You know what was released a year later in the west? Star Wars: Knights of the Old Republic. Now which company has done better for themselves in that time...

#186
javierabegazo

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Another friendly Moderator reminder to all you here:

Keep personal insults, and racist comments to yourself please. Keep things civil. Thank you :)

#187
the_one_54321

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ReDSH1FT wrote...
How can you say that story is sacrificed?  Have you even played either of the Mass Effect games?

They have more story than Final Fantasy 7.  Yes.  I said it.

There are probably more lines and more options, but that doesn't mean the story was as deep. The interactions have to have some level of generic approach when any of 10 different main characters can achieve exactly the same ending.

It's not a fault, it's just a different approach. It has its pros and it has its cons.

#188
OfTheFaintSmile

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the_one_54321 wrote...

Jonas TM wrote...

Marilynn-22 wrote...
wow instead of complaining about other gaming companys, the Jrpg companys should learn from the western rpg companys on what makes a GREAT game and use it, instead they keep creating the same crap over and over again :/

This pretty much strikes the nail on the head IMO.  jRPGs are stagnant because they havn't changed their formula in what?  At least 5 years if not closer to a decade.  wRPGs are constantly switching up their forumula/gameplay/stories and while we may not like them all, at least we have a lot to chose from.

You guys are nuts. Just so you know, everything "revolutionary" that a WRPG has done, a JRPG did first. Type in a feature in google search and find out where it was first implemented. See how many you can find that weren't first done in JRPGs.


So does that mean Toriyama and his square-enix boys are going to implement a dialogue wheel from now on?

LOL I'd laugh if they copied that. I can imagine an overtly effeminate young 14 year old looking boy deciding on which path to adventure on

Options:

"Kill the dragon!"
"We must retrieve the wind crystal!"
"Let's save the world guys!"
"....No. Leave me alone"

Modifié par OfTheFaintSmile, 17 février 2010 - 02:49 .


#189
Guest_poisonoustea_*

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They have more story than Final Fantasy 7. Yes. I said it.


I loved that game back in the day. If I were to replay it now... man I'd just be bored to hell. I wouldn't connect to the characters. I think it's part of growing up, wanting something less insanely intricate.

#190
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Ryzaki wrote...

What do people have against the metrosexuals? Not everyone wants to have overly buff muscle men in their games you know. >_>

You don't hear me constantly b****ing about the "perfect" women in Wrpg games. (That usually tend to be complete b****es in personality).


My biggest problem out of those three is actually the people-sized swords.

#191
newcomplex

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rumination888 wrote...

Bann Duncan wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

It's not that their style is any level invalid, it's that they refuse to compromise to a Western audience.


Not every game has to cater to a 'western audience' or my definition: 'the American Audience'.


I was merely pointing out that if he wants to complain about his JRPG not working out in the Western World, then he at least should take into consideration the factors.


For a game to work in the 'western world' aka America, the game has to be centered around 'America'... or Fantasy Mythology. If FFXIII have Space Bald Marines and was set in a flying Island in America.

The reviewers will still slag it off however, saying it reminds them of Turok, but it's the sales that matter.


Yes Jade Empire was centred around American marines. Oh wait - it wasn't.


It centers around what America thinks constitutes ancient China. Theres quite a lot of fortune-cookie ramblings and martial arts in that game. Basically, it sold well here because it conforms to the norms of what the mainstream expects when we think of ancient China.

Japan's games center around what Japan thinks of certain things. If you wern't conditioned by America's own viewpoints of said subject(or your own country), then you might find their games more palpable. I notice a lot of people who enjoy jRPGs got into them when they were children.


Honestly, "fortune cookie ramblings" isn't a cultural thing, is the chinese language being lost in translation.    You can't really express the ideals of the fortune cookie without a)Making it sound like fortune cookie rambling b)Remove the inherent visual poetry of chinese philosophy and talk about the ideals in a coherent, but nonpoetic way.

Jade Empire is as consistent with something you'd expect of your archetypical "three kingdomgs jrpg style chinese developed extremely buggy game", except without the "jrpg style", and with a aRPG style, and with a tiny bit less bugs.    But it was still buggy as **** lol.   

the_one_54321 wrote...

ReDSH1FT wrote...
How can
you say that story is sacrificed?  Have you even played either of the
Mass Effect games?

They have more story than Final Fantasy 7.
 Yes.  I said it.

There are probably more lines and more
options, but that doesn't mean the story was as deep. The interactions
have to have some level of generic approach when any of 10 different
main characters can achieve exactly the same ending.

It's not a
fault, it's just a different approach. It has its pros and it has its
cons.


If you think Final Fantasy was deep, the only advice I can give you is finish high school.

Modifié par newcomplex, 17 février 2010 - 02:50 .


#192
Zavox

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the_one_54321 wrote...

Guys there is a big difference between something not suiting your taste, and something being really bad.

For everyone making fun of those who are fans of JRPGs, I'm sure there is something you are ridiculous about. One of the folks here has Tali all over his signature. What a freak, huh?


I have to completely agree with you here, there's nothing more ridiculous than bashing over someones tastes.

#193
Ryzaki

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ivan.inverse wrote...

Ryzaki wrote...

What do people have against the metrosexuals? Not everyone wants to have overly buff muscle men in their games you know. >_>

You don't hear me constantly b****ing about the "perfect" women in Wrpg games. (That usually tend to be complete b****es in personality).


My biggest problem out of those three is actually the people-sized swords.


Oh yeah that does get annoying. :pinched: Still doesn't irk me as much as the perfect woman archtype.


Edit: I love Jade Empire. But Deep? :huh:

Uh...how about no. There was nothing "deep" about Jade Empire. Twas a typical "Go kill bad guy with these companions" quest BioWare style with the usual Jesus/Lucifier dialogue options and good/evil ending. Let's not kid ourselves. I love BioWare's games but JE wasn't deep at all.

Not that FFseries is deep either but still.

Modifié par Ryzaki, 17 février 2010 - 02:52 .


#194
Chrono Mizaki

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I'm going to state this:



Mass Effect will be the Final Fantasy of the Western World. And in ten years time, we will all be ranting on, saying ME is stale and that Bioware has lost its edge.

#195
rumination888

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The only thing seperating default Shepard and a metrosexual is his facial hair. Seriously. He's quite lithe(unless you wear the futuristic street clothes... then his arm muscles triple in size), and he's based off a friggin' model.

#196
Guest_poisonoustea_*

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metrosexuals


What the hell is a metrosexual? And no, I'm not searching on Google. I'm scared of learning such things by myself.

#197
Bann Duncan

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rumination888 wrote...

Bann Duncan wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

Chrono Mizaki wrote...

Bryy_Miller wrote...

It's not that their style is any level invalid, it's that they refuse to compromise to a Western audience.


Not every game has to cater to a 'western audience' or my definition: 'the American Audience'.


I was merely pointing out that if he wants to complain about his JRPG not working out in the Western World, then he at least should take into consideration the factors.


For a game to work in the 'western world' aka America, the game has to be centered around 'America'... or Fantasy Mythology. If FFXIII have Space Bald Marines and was set in a flying Island in America.

The reviewers will still slag it off however, saying it reminds them of Turok, but it's the sales that matter.


Yes Jade Empire was centred around American marines. Oh wait - it wasn't.


It centers around what America thinks constitutes ancient China. Theres quite a lot of fortune-cookie ramblings and martial arts in that game. Basically, it sold well here because it conforms to the norms of what the mainstream expects when we think of ancient China.

Japan's games center around what Japan thinks of certain things. If you wern't conditioned by America's own viewpoints of said subject(or your own country), then you might find their games more palpable. I notice a lot of people who enjoy jRPGs got into them when they were children.


I grew up not in America but around the world (mainly in Asian countries) so I would hardly call my viewpoints controlled by such perceptions.

As a sometime kung fu practitioner and avid reader of the Chinese epics, I found Jade Empire fascinating. I do agree that it is not a realistic portrayal of Ancient China but I don't think that it is meant to be one. It is no less true to Ancient China than Thedas is to Medieval Europe.

#198
newcomplex

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lol at "overly buffed men".



Seriously look at your average nonfat man on the street. All of their physiques resemble shepherd more then anime character. If their not buff, their body structure is similar to shepherd. You can even take your average JAPANESE MAN, and they'd still look more like shepherd then their anime characters.

#199
Ryzaki

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rumination888 wrote...

The only thing seperating default Shepard and a metrosexual is his facial hair. Seriously. He's quite lithe(unless you wear the futuristic street clothes... then his arm muscles triple in size), and he's based off a friggin' model.


And his VO crossdresses on occassion. :innocent:

newcomplex wrote...



lol at "overly buffed men".



Seriously
look at your average nonfat man on the street. All of their physiques
resemble shepherd more then anime character. If their not buff, their
body structure is similar to shepherd. You can even take your average
JAPANESE MAN, and they'd still look more like shepherd then their anime
characters.


I was referring more to the Gears of War type dudes. Shep isn't overly buff but he's not slender either.

Besides Personal Tastes. I don't like guys with too much muscle it turns me off.

Modifié par Ryzaki, 17 février 2010 - 02:54 .


#200
OfTheFaintSmile

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Chrono Mizaki wrote...

I'm going to state this:

Mass Effect will be the Final Fantasy of the Western World. And in ten years time, we will all be ranting on, saying ME is stale and that Bioware has lost its edge.


So if both "West" and "East" will have stale RPG's who will be our RPG savior?

Maybe...the martian Protheans will be! They'll come from Mars and hook us up with their badass rpg's (as well as the mass relays that will revolutionize human history forever, but compared to the rpg's it's just a footnote really)