Seriously? My excitment is now utter disappointment
#26
Posté 17 février 2010 - 02:37
#27
Guest_LostScout_*
Posté 17 février 2010 - 02:38
Guest_LostScout_*
#28
Posté 17 février 2010 - 02:46
#29
Posté 17 février 2010 - 02:46
LostScout wrote...
It's the character interactions and yes, the ability to romance your believable companions that make a Bioware game stand out from the competition. If you remove that, then the nagging little flaws in the basic game that you are left with start to add up. It no longer has something that a hundred other games don't have. Is that a big deal? It could be for the long term survival of the company.
exactly.
#30
Posté 17 février 2010 - 02:48
#31
Posté 17 février 2010 - 02:49
#32
Posté 17 février 2010 - 02:55
shedevil3001 wrote...
doubtful they dont care about fixing stuff like this unfortunatly
Everybvdy cares about customers when its $40 a pop for such little work compared to other things.
#33
Posté 17 février 2010 - 02:57
Modifié par keginkc, 17 février 2010 - 02:59 .
#34
Posté 17 février 2010 - 02:58
#35
Posté 17 février 2010 - 03:00
shedevil3001 wrote...
i meant the devs bluebullts sorry my bad didnt word it right
Yeah, i understood you.
They are nmaking $40 a pop for a 15 hour xpac.. They don't want to lose customers.
Modifié par bluebullets, 17 février 2010 - 03:00 .
#36
Posté 17 février 2010 - 03:02
#37
Posté 17 février 2010 - 03:02
#38
Posté 17 février 2010 - 03:17
LostScout wrote...
It's the character interactions and yes, the ability to romance your believable companions that make a Bioware game stand out from the competition. If you remove that, then the nagging little flaws in the basic game that you are left with start to add up. It no longer has something that a hundred other games don't have. Is that a big deal? It could be for the long term survival of the company.
Amen.
I personally haven't pre-ordered yet, and right now I don't have any plans to. Odds are, I'll end up getting the game anyway, just feeling a bit jaded atm. Likely wait until some reviews start hitting the forums before making my final decision. One thing is for sure, purchasing future dlc's is out of the question, when we already know that a few months later they will be worthless.
Modifié par mcomommy, 17 février 2010 - 03:19 .
#39
Posté 17 février 2010 - 03:19
shedevil3001 wrote...
bad buisness when so many fans dont like it though not a very smart move i think but thats just my opinion
No, it's pretty good business. The first priority has to be a good game.
Designing a sequel so any of what, six?, romance options are still central to the plot caters to a fairly small (if passionate) segment of fans, and even they will be disappointed if the game stinks. Heck, many would be even *more* disappointed if they were there, but the voice actors were different, some inconsistency popped up, or they thought the romance option wasn't progressing as it did in their imagination.
For a lot of people (like me), the romance is interesting or not, but not central. I didn't hate the Leliana romance, for example, but it's kind of a completed quest for me. I don't think I could stomach a playthrough of some lovie-dovie relationship given her personality, nor do I want invented marital strife to keep it "interesting."
Not to mention, most romanceable characters (including Leliana) could've ended up dead, some quite frequently (Alistair and Zevran, for example.)
Setting it far enough away, with in-dialogue references to previous choices, isn't stunningly original but it's a nice reboot. You're still in the relationship you imagined, if you want to be, but the game plot can be driven by actually killing darkspawn and being a hero.
#40
Posté 17 février 2010 - 03:22
bluebullets wrote...
1000s ofd people are b*tching.. do you think they will fix some of these issues?
1000's??? Really???
Someone doesn't know wtf their talking about. Not even by a long shot.
Btw, ME2 forums has far far far far far more b*tching, and guess what, game is selling like f*in crazy. Gamers love it, critics love it, and frankly, forum goers are a tiny itsey bitsey minority.
Awakening will hurt them if it sucks, and you have no idea if it will be good or not, only time will tell.
Modifié par Wishpig, 17 février 2010 - 03:32 .
#41
Posté 17 février 2010 - 03:41
#42
Posté 17 février 2010 - 03:47
#43
Posté 17 février 2010 - 03:50
LostScout wrote...
It's the character interactions and yes, the ability to romance your believable companions that make a Bioware game stand out from the competition. If you remove that, then the nagging little flaws in the basic game that you are left with start to add up. It no longer has something that a hundred other games don't have. Is that a big deal? It could be for the long term survival of the company.
Wait there are a hundred other games just like DAO but lack romances? Really? Can you list 10?
#44
Posté 17 février 2010 - 03:51
#45
Posté 17 février 2010 - 03:56
3 disc 60+ hour game for 60 dollars
or...
15 hr. expansion that doesn't reflect other DLC purchased or include story aspects of the main game for 40 dollars.
tough choice
#46
Posté 17 février 2010 - 03:57
and included all other dlc items you purchased..
#47
Posté 17 février 2010 - 04:01
shedevil3001 wrote...
doubtful they dont care about fixing stuff like this unfortunatly
At this point feelings don't enter into the mix on the buisness side. The release date is literally right around the corner. They couldn't make a major change if they wanted to with all their hear and their dead grandmother's ghost begged them to. It's simply too late in the release cycle to change.
The reality of supporting multiple code platforms (PC, Xbox, & PS), a limited budget, and time limits imposed from above (EA) probably directly lead to what we have now. Given more time and fewer platforms we probably would have had something different.
#48
Posté 17 février 2010 - 04:02
Oh, and once more for good measure... I don't like Oghren!
#49
Posté 17 février 2010 - 04:03
shedevil3001 wrote...
like i said that was just my opinion kormesios and by bad buisness i didn't mean it was bad for buisness i mean as in thats bad as in not a good idea theres quite a few flaws in there plots which is all i meant and at least i'm not been abusive about it like alot of people have been if they dont agree with others i was brought up to show respect but also to speak my mind which is what i was doing i wasnt trying to annoy anyone so sorry if i offended anyone my bad
I wasn't offended, hopefully my reply didn't bother you.
I just disagreed with your assessment, which is common enough and logical but I think flawed.
Basically, I think fans are currently imagining he perfect game, which would follow their favorite choices and story lines and blend naturally with everything they did in the first game. So the actual game being made *sounds* worse, for sure, when you compare it to that.
But I think if they tried to please that kind of fan request, they'd be doomed to failure. Too many loose threads, too many options, not enough resources to even approach it in an expansion. IMHO you'd end up with a hodge podge and mess, and no one be happy with it. Compare the actual game they are describing to *that* , and that's why I think it's good business.
Of course, the whole thing could stink anyway, won't know until I play.
#50
Posté 17 février 2010 - 04:20





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