LostScout wrote...
It's the character interactions and yes, the ability to romance your believable companions that make a Bioware game stand out from the competition. If you remove that, then the nagging little flaws in the basic game that you are left with start to add up. It no longer has something that a hundred other games don't have. Is that a big deal? It could be for the long term survival of the company.
QFT.
These are the nice little extras that made the game really stand out for me. Without them, there are still a lot of people who are going to enjoy the game, but it becomes more... common, I guess. Because of how we are able to interact with the other characters we get a sense of what the personality is like - and Bioware did an amazing job on that. To remove what made this game special makes it just another game. I'll probably play Awakenings, but I don't know if I will finish it. It really is me wanting to know how it turns out for all the characters that makes me want to finish Origins. If I have nothing invested in the characters in Awakenings, then it becomes less interesting to me.
All just my opinion, obviously. YMMV.
I don't think the "long term survival of the company" is in any jeopardy, though - that's a little extreme. The legacy of the Dragon Age franchise, maybe. We'll see. But BioWare, whether Awakenings is as successful as Origins or not, is a great game company and will be around for a while yet.





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