What do you hope/think will happen for Dragon Age 2?
#51
Posté 04 mars 2010 - 09:05
#52
Posté 05 mars 2010 - 08:44
Well, you cant choose your race.
#53
Posté 05 mars 2010 - 09:02
If they want to make the main character voiced [seems to be the popular thing these days] then it could easily be Morrigan's baby, since as many have pointed out, you can't really pick it's race.
Modifié par Vicious, 05 mars 2010 - 09:04 .
#54
Posté 05 mars 2010 - 10:10
I hope the gameplay gets better too, ie, inventory system, itemisation, better tactics, better balance etc. Id write it in detail but it goes into pure pages lol.
#55
Posté 05 mars 2010 - 10:24
Now that my "romance" part is forgotten/ destroyed by the coming expansion I do not care
So all new toons will have to be ok
Modifié par Shayane, 05 mars 2010 - 10:26 .
#56
Posté 05 mars 2010 - 10:57
Modifié par Wyndham711, 05 mars 2010 - 10:58 .
#57
Posté 05 mars 2010 - 11:10
#58
Posté 05 mars 2010 - 11:46
#59
Posté 05 mars 2010 - 11:49
So unless the next game is about another Blight (which is unlikely, as the devs have expressed distaste in doing so), I doubt the main character will be a GW.
#60
Posté 05 mars 2010 - 11:52
- Morrgian and her child are involved
- everything else is something I can't foresee
Modifié par Frumyfrenzy, 05 mars 2010 - 11:52 .
#61
Posté 05 mars 2010 - 11:54
#62
Posté 05 mars 2010 - 12:00
Behindyounow wrote...
What child? In some endings she isn't pregnant. Making that ending canon is a punch in the face to a lot of players.
I personally hate that ending.
"Hey lets give them a geniunely difficult decision to make, oh no nevermind lets not do that, lets create a loophole because forcing players to make a difficult decision would be bad"
I am not for cheapening DA:O's story just so I have an idea of what might happen in the future DA games.
#63
Posté 05 mars 2010 - 12:03
#64
Posté 05 mars 2010 - 12:04
Abe333 wrote...
Now knowing the expansion will deal with The Architect and the story behind that. What do you think Dragon Age 2 will expand on? cant be another blight? it would be interesting to speculate maybe get some really good ideas out there
I think we'll see Morrigan alot in DA: 2. I think we'll find out whats up with the Old God child, and maybe...some of the "things" we lost from Origins will be back, namely our friends..the companions.
All speculation and wishful thinking on my part, however.
#65
Posté 05 mars 2010 - 12:04
immortallogic wrote...
I hope DA 2 has the warden returning, or like at the very least the option too, because theres one thing you guys are missing, if one of the great things about this game is the story and its characters, why would they keep changing it up? what would be the point of choices if every game was a stand alone with a few dlcs? with a surname like origins isn't it implied that its the beginning of a long story? maybe the origin of the great warden commander who put an end to dark spawn as we know it? with "awakenings" a new powerful threat arrives? and DA 2 deals with this new powerful threat, maybe DA 3 takes things to the black city to deal with the problem at the source who knows, all I know is that I feel an attachment to my warden and isn't that the point?
The point of choices is to facilitate role-playing, increase replay-value and make the experience more personal. The point of choices is not to become an eternal shackle to the developers' creativity. I see these games as independent bodies that should link to each other only in a very limited fashion. I'd say a couple of references here and there would do enough to create that cohesive feeling - there is no need for BioWare to try to force this great franchise in to the same constricting mold that ME has been forged into.
#66
Posté 05 mars 2010 - 12:07
Behindyounow wrote...
IMO it was added so all the Alistair fangirls could have their wimpy happy ending.
That is really the only part where it is a difficult decision. Other wise it is the easy decision, because in reality we do not know what will happen in future DA games. Hell we do not even know what will happen to EA in these next couple of years.
#67
Posté 05 mars 2010 - 12:14
And another blight(maybe) or something big
Modifié par Envor44, 05 mars 2010 - 12:15 .
#68
Posté 05 mars 2010 - 12:14
My PC's are all female, so no baby, demon or normal. If she did something sneaky-witchy with the male wardens, then Loghain shouldn't have died.
She does end up in Orlais, I think even in the Court of the Empress.
If DA2 needs to have GWs, then I'd like more dwarf involvement. Such as the battle for Kal-Sharok. And/or perhaps something involving the Black City.
Grey Wardens don't fight evil, they fight darkspawn, so they really shouldn't be involved in other than darkspawn related quests/fights.
#69
Posté 05 mars 2010 - 12:33
#70
Posté 05 mars 2010 - 12:36
immortallogic wrote...
grey wardens don't fight evil? what game where you guys playing? but I'm my DA:O game I was doing more then just killing dark spawn and if your the warden commander can you do what ever you want be it wage wars against people or dark spawn? dark spawn are the main threat but think back to your play throughs didn't you help orzammar find a king? save arl eamons life? save the elves or werewolves? all those potentially good side quests? so yeah your, your character first then a grey warden second, you can be good or evil if you want to
Why are you helping all those people? Oh yeah, to enlist them in your battle against the blight.
#71
Posté 05 mars 2010 - 12:43
My PC wanted a damn king on the throne so she could get troops to fight the blight. Same for Eamon. She spits on politics, but she needs his help against Loghain so she can fight the Blight. Otherwise, Eamon could stay the way he is, and have his knights find the urn. She wouldn't take the time to do it just for 'the good' of it. There's a Blight coming, she's busy as heck. Eamon is lucky that he can help her with it, and in turn, she helps him. And so on, and so on.
Many side-quests involve fighting darkspawn, but she needs the money to outfit herself and her crew. To have a better chance at fighting..., you guessed it, the Blight.
#72
Posté 05 mars 2010 - 12:46
#73
Posté 05 mars 2010 - 12:50
That's quite a load. Just because the Blight is the job specific and Warden specialty, that doesn't mean that it's the only evil they fight. Most people willing to risk their life to become Wardens in the first place would probably go out of their way to stop a crazed necromancer from killing babies.Sabriana wrote...
Grey Wardens fight darkspawn. Granted, they are evil, but that's the only evil they fight. They're not interested in anything else. Heck, they even do things that are considered evil in order to fight darkspawn.
My PC wanted a damn king on the throne so she could get troops to fight the blight. Same for Eamon. She spits on politics, but she needs his help against Loghain so she can fight the Blight. Otherwise, Eamon could stay the way he is, and have his knights find the urn. She wouldn't take the time to do it just for 'the good' of it. There's a Blight coming, she's busy as heck. Eamon is lucky that he can help her with it, and in turn, she helps him. And so on, and so on.
Many side-quests involve fighting darkspawn, but she needs the money to outfit herself and her crew. To have a better chance at fighting..., you guessed it, the Blight.
#74
Posté 05 mars 2010 - 12:51
Onyx Jaguar wrote...
Yeah, Grey Wardens are really just blight specific (as it is revealed end game). If you do not use your DA:O characters unless you are up against another blight having the PC be a Grey Warden wouldn't be necessary.
Right. Isn't this also something the PC can ask fake-Duncan in the fade? Something in the line of "If the darkspawn are gone, then the Wardens are no longer necessary."
Mind you, it doesn't matter what fake-Duncan answers, it's that the PC is well aware of the fact that Wardens concern themselves with darkspawn and blights. Nothing more.
@ AoN:
You don't have to be a GW to fight generic 'evil'. Grey Wardens fight darkspawn. That's their job. They watch the movement of darkspawn in between blights, not ride out on a white horse fighting evil. Why should they? They can, but if they're killed, they only hurt their order. To have a GW specific story, there needs to be darkspawn and/or a blight. Otherwise you can just make a generic hero who has the greater good of humanity on her mind.
Modifié par Sabriana, 05 mars 2010 - 12:57 .
#75
Posté 05 mars 2010 - 12:55





Retour en haut






