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Four Textures?


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6 réponses à ce sujet

#1
Driggan

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Nevermind.

Modifié par Driggan, 07 novembre 2009 - 04:16 .


#2
Driggan

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Right, found the files, nevermind this post.

Modifié par Driggan, 07 novembre 2009 - 04:14 .


#3
FollowTheGourd

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Must... resist... urge... to post link: http://social.biowar...orial#Exteriors



Anyway, this might help if somebody else finds themselves in the same boat and searches the forum (if that works).

#4
Driggan

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Do I to insert the textures for each and every new level? I can't figure out how to save my texture palette.

#5
FollowTheGourd

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Me neither. The terrain editor seems weaker than NWN2's at first glance. It doesn't look like you can colour the terrain, either, without using a diffuse material texture for each colour - eating up the supposed three overlapping textures limit or the eight materials palette limit.

Modifié par FollowTheGourd, 07 novembre 2009 - 05:34 .


#6
Driggan

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We can only use 8 textures? Youch.

I keep hearing about a preview mode, but I can't find where to acess it. Any idea? I'd hate to make an entire level, create it into an area, then test it only to find that everything feels too small / large / there's a big piece of nothingness visible in the landscape.

Modifié par Driggan, 07 novembre 2009 - 05:36 .


#7
FollowTheGourd

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I'd have to assume that's just per level. I don't see another way to add a second palette to the same level. I don't want to get texture-crazy or paint rainbows on my landscapes, but I guess I can make do.

Modifié par FollowTheGourd, 07 novembre 2009 - 05:39 .