Did Bioware paint themself into a corner with ME2?
#26
Posté 17 février 2010 - 03:06
#27
Posté 17 février 2010 - 03:25
ME3 if you and crew died: you play as a new character (clone shep? or son of shep?), and you are given two new squadmates and that's it. OR if you lived but crew died, you just get the two new squadies.
ME3 if you and squad lived: You have your squad, some dissappear and make room for the two new squad memebers.
Idk, a lot of work will have to go into it. For all we know you dont even play as shep, it may take place far in the future and every character including your shep is a NPC. and you are a new hero.
#28
Posté 17 février 2010 - 03:28
TWBuck2 wrote...
Idk, a lot of work will have to go into it. For all we know you dont even play as shep, it may take place far in the future and every character including your shep is a NPC. and you are a new hero.
Casey Hudson has said a hundred times that if your Shepard dies in ME2 you can't import that game to ME3. You'll have to use a different save that didn't fail the suicide mission, or use the default non-import Shep they will provide for ME noobs.
Modifié par marshalleck, 17 février 2010 - 03:29 .
#29
Posté 17 février 2010 - 04:04
marshalleck wrote...
TWBuck2 wrote...
Idk, a lot of work will have to go into it. For all we know you dont even play as shep, it may take place far in the future and every character including your shep is a NPC. and you are a new hero.
Casey Hudson has said a hundred times that if your Shepard dies in ME2 you can't import that game to ME3. You'll have to use a different save that didn't fail the suicide mission, or use the default non-import Shep they will provide for ME noobs.
ah allright. So that means we for sure will play as shep?
Well it seems logical that either they will
A) Dissapoint me particularly and pull the whole "all old members are NPCs" if they survived.
or C) they jump the shark and have something crazy happen like having it be hundreds of years in the future when ur shep wakes up and has ALL new people. (not going to happen)
I like B
#30
Posté 17 février 2010 - 04:07
#31
Posté 17 février 2010 - 04:13
rab****annel wrote...
You know what I CAN'T figure out? How Bioware will be able to explain customizing an imported character in ME 3. Changing appearance, class, etc. Unless you won't be able to change it all. Which is probably not the case. They already did the bring me back to life thing. I can see them discovering new tech on the Collector's base but then what happens to those that destroyed the base? I really wanna see what they cook up.
They do not really have to explain that. They can just put it there and that's it.
#32
Posté 17 février 2010 - 04:15
Kronner wrote...
They do not really have to explain that. They can just put it there and that's it.
Exactly. I would prefer this to some stupid explanation like "Shepard fell down the SR-2 elevator shaft in a freak accident between games, got amnesia and now needs reconstructive surgery."
#33
Posté 17 février 2010 - 04:19
Kronner wrote...
rab****annel wrote...
You know what I CAN'T figure out? How Bioware will be able to explain customizing an imported character in ME 3. Changing appearance, class, etc. Unless you won't be able to change it all. Which is probably not the case. They already did the bring me back to life thing. I can see them discovering new tech on the Collector's base but then what happens to those that destroyed the base? I really wanna see what they cook up.
They do not really have to explain that. They can just put it there and that's it.
It could be as simple as a med-bay upgrade.
Modifié par November Cousland, 17 février 2010 - 04:20 .
#34
Guest_DrathanGervaise_*
Posté 17 février 2010 - 04:25
Guest_DrathanGervaise_*
Shep: "Hmm... Let's see... I started out as a Dutch-Canadian Model..November Cousland wrote...
Kronner wrote...
rab****annel wrote...
You know what I CAN'T figure out? How Bioware will be able to explain customizing an imported character in ME 3. Changing appearance, class, etc. Unless you won't be able to change it all. Which is probably not the case. They already did the bring me back to life thing. I can see them discovering new tech on the Collector's base but then what happens to those that destroyed the base? I really wanna see what they cook up.
They do not really have to explain that. They can just put it there and that's it.
It could be as simple as a med-bay upgrade.
Decided to be a Black Person for a while, I was Asian once, German didn't really suit me,
I GOT IT! THIS TIME I'LL BE A TURIAN!"
#35
Posté 17 février 2010 - 04:27
I would hate a story behind it too....
like, the prisoner you let loose will kill you unless you go undercover with a new face!
#36
Posté 17 février 2010 - 05:26
Inverness Moon wrote...
I'd want two new squad mates in ME3 at the most, with one of those being Kal'Reegar. I want all other squad mates to be from ME1 or ME2. As long as I have Legion, Garrus, and Tali, I'll be satisfied.
I'm not going to die from an infection in the middle of battle. That's just insulting.
That also means if you got 75% of your squad mates killed in ME2, you're not going to have much variety in squad mates.
I've also maintained that even if Legion died in ME2, I'm sure he would have a backup of himself someone on the Normandy or in a geth archive that could be restored to a new body that you would acquire from a geth station orbiting the quarian homeworld or something, a place that you visit as part of the quarian and geth situation.
No carrier. No carrier. No carrier.
#37
Posté 17 février 2010 - 07:58
DrathanGervaise wrote...
Shep: "Hmm... Let's see... I started out as a Dutch-Canadian Model..November Cousland wrote...
Kronner wrote...
rab****annel wrote...
You know what I CAN'T figure out? How Bioware will be able to explain customizing an imported character in ME 3. Changing appearance, class, etc. Unless you won't be able to change it all. Which is probably not the case. They already did the bring me back to life thing. I can see them discovering new tech on the Collector's base but then what happens to those that destroyed the base? I really wanna see what they cook up.
They do not really have to explain that. They can just put it there and that's it.
It could be as simple as a med-bay upgrade.
Decided to be a Black Person for a while, I was Asian once, German didn't really suit me,
I GOT IT! THIS TIME I'LL BE A TURIAN!"
They COULD just put it there, but I foresee some, "you couldn't at least try, Bioware?" snide comments. As for the med-bay, I don't think it would work with biotics. Correct me if I'm wrong, but don't you need a certain aptitude for an implant? It's not like you can say, "I'm tired of being a plain solder. Let's have the guys at the med-bay slap on some biotic amps".
#38
Posté 18 février 2010 - 08:02
November Cousland: Yep. The project that revived Shepard (I dont think this counts as a spoiler, as it is right in the beginning of the game)
#39
Posté 18 février 2010 - 08:10
I really don't give a damn who makes the cut into ME3 as long as my main character Shepard and Ashley Williams are squad members. Honestly, I couldn't care less what happens to anyone else...
#40
Posté 18 février 2010 - 08:13
And yes, I was affected by the launch day Cerberus Network issues - but I'm of the opinion that those kind of hiccups happen because there are so many people and so much effort being put into the permanent, lasting parts of the game. ME2 is a _great_ game.
#41
Posté 18 février 2010 - 08:47
#42
Posté 18 février 2010 - 11:07
#43
Posté 18 février 2010 - 11:10
InGraphite wrote...
Bioware has painted themselves into a corner. The corner they expected to be in all along.
The blue corner?
#44
Posté 18 février 2010 - 11:28
I want to see ALL former teammates, that are still alive based on your actions, to appear as squaddies in ME3.
#45
Posté 18 février 2010 - 12:01
I have a thread here that shows why, because of how many choices of squad mates, we could potentially see 20 aquisitions.
Modifié par RoninOmega, 18 février 2010 - 12:02 .
#46
Guest_yfhfrg_*
Posté 18 février 2010 - 12:09
Guest_yfhfrg_*
#47
Posté 18 février 2010 - 12:35
ForceXev wrote...
I've heard it said that all characters can potentially die in ME2 if they are not loyal going in to the mission. I don't know if that's entirely true. I've heard some say that even an unloyal Grunt or Zaeed can survive, so I wonder if any of the tougher characters are immune to death in the final act?
Well, assuming that all characters can possibly die, how does that leave Bioware when picking characters for ME3. Consider, Ashley, Wrex and Kaiden were not included as playable characters in ME2 -- and I think this is because they could have been killed. I think Bioware felt that it wouldn't be any good to include characters in the main story-line who would just be an empty chair for some players. How can they justify spending the time and money to record a ton of dialogue for characters who some players might never even see. Now the situation is that every playable character we've seen could potentially be dead except for Liara.
I think a lot of people want to see most or all of the ME1 and ME2 characters return in ME3 as recruitable crew, but because of the way they handled the ending of ME2, I don't think we can have very many returning crew, or maybe none except Liara. What if I got a whole lot of people killed in my play
through? Unless Bioware plans to introduce a whole new crew of
characters in ME3, there might not be enough characters left in my world to even piece a crew together.
I have some idea of how they might work around the problem I guess, but I'm curious what other people think. Is it a problem, or is it all part of Bioware's master plan?
Ah but the solution to that problem is easy, in ME3 you will have no squadmates exept for Shepard's child who he shall push around in a pram armed with many hidden weapons and boobytraps while he goes all lone wolf and hunts down the reapers that threaten the galaxy.
Honestly I dont know how Bioware is going to handle Mass Effect 3 but considering it will probably be the last chapter in the Shepard vs the Reapers story I expect they would do something big. It really depends on how much work Bioware wants to do on the game, technically they can have all the squadmates from the previous Mass Effect games in Mass Effect 3 but then at the same time they cant be critical to the plot (exept for Liara of course). Of course different players will have different characters that survived and thus wont be able to experience everything the game has to offer in one playthrough but then it also makes everyones game unique. I know that it would be a hell of a lot of work to make the choices you made in ME2 have huge consequences in ME3 but I personally feel that the way Bioware handled the way the choices carried over from ME1 to ME2 was kind of half arsed, sure you might get a few different dialouges from certain characters but really everyones game played pretty much the same.
#48
Posté 18 février 2010 - 09:34
#49
Posté 18 février 2010 - 11:35
DirewolfX wrote...
The blue corner?
Sorry old man, don't understand your banter.
#50
Posté 19 février 2010 - 01:21
So my point being that its pretty easy to keep your squad alive if you upgraded your ship. Most people should only get 2-3 dead tops unless didn't upgrade their ship. So a huge part of the crew should be in ME3 imo.
Modifié par mundus66, 19 février 2010 - 01:24 .




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