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cunning based rogue - overrated!


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#51
Random70

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^ Well said.

Modifié par Random70, 22 février 2010 - 08:40 .


#52
atheodorej

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I've found that a dex rogue can actually tank many things, and hence eliminates the need for a warrior.

#53
mosspit

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atheodorej wrote...

I've found that a dex rogue can actually tank many things, and hence eliminates the need for a warrior.


Too bad a rogue lacks something effective to hold threat like taunt and threaten.

#54
Silensfurtim

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rogues have no reason to tank or manage aggro. all he can do is reset aggro with stealth and feign death.



lol at rogues trying to be warriors and tank.

#55
ccconda

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Just make a str rogue. Use daggers and wear nice armor. Cunning's bonuses are all passive "you do a little bit more damage" types of bonuses. Boring
And no, cunning doesn't improve any skills other than lockpickng and coercion.

And a dex (or str) rogue can offtank well. OFF-tank. As in intercept enemies that are going after your squishies and taking them on 1 on 1, or surviving aoe attacks and fighting alongside your tank.

Modifié par ccconda, 24 mars 2010 - 12:20 .


#56
sajahVarel

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Cunning is actually useful only if you go with a bard or/and assassin since you're upping the talents, damages and lockpick/coercion.



A pure dex or str rogue is doable, (a pure dex archer is actually pretty good, and a str duelist single handed can be really powerful with awakening with weak points, heartseeker and flicker).

#57
ccconda

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Awakening doesn't matter cause everyone's pretty much overpowered without any effort, so it doesn't count.

#58
Novadove

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statistic wise, at lvl 35, my cun rogue is hitting at 100% hit rate.

shadow form flicker kill as fast as massacre.



anyway, i respec yesterday cun rogue and put all points into dex instead. the result is disappointing.



armor stays the same, defense increase from 130+ to 210

attack stays the same BUT everything else drops.

damage on both hands, melee critical chance and armor penetration all drops by a big margin.



compare cun to dex rogue, cun is definitely better. survivability now are so skill dependant, rogues dont need to depend on defense. one can simply cast decoy or strength of stone or ghost or simply sneak to save oneself.



with regards to boring, it all comes to play style.

if being tactical and intelligent in combat sneaking up to enemy dealing a death strike or simply shadow flicker are not your cup of tea, then by all means play a mindless, brainless warrior that repeatedly charge into groups of mob and just hack away.



Or do you refer to shooting at mobs with arrows are more "interesting" as compare to boring?

i simply cant fathom what other rogue builds are more interesting



Even though i am a rogue lover and stand bias with my statements, on the contrary, can you provide detail information on what other character builds are "more interesting" than a cunning rogue?

#59
Novadove

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ccconda wrote...

Just make a str rogue. Use daggers and wear nice armor. Cunning's bonuses are all passive "you do a little bit more damage" types of bonuses. Boring
And no, cunning doesn't improve any skills other than lockpickng and coercion.

And a dex (or str) rogue can offtank well. OFF-tank. As in intercept enemies that are going after your squishies and taking them on 1 on 1, or surviving aoe attacks and fighting alongside your tank.


the whole point of doing a cunning rogue is to make use of the class skill lethality. using cunning as a modifier instead of strength. It is not so much as to what you say it's just to improve lockpicking and coercion skill.

Cunning rogue can off-tank, and even solo nightmare. survivability depends on skill now ( more so in awakening )
compare to origins.

In awakening, face to face with elite boss mobs, cunning rogue or dex rogue or even archer rogue can simply stand on the spot and kill mobs, survive 2-3 overwhelm in nightmare with less than 5% of HP drop.

Even though the game is quite broken and easy to the point of insulting intelligence, it is definitely not like what you described. Image IPB

#60
ccconda

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This is the DA:O board - why do people always have to talk about Awakenings? Hardly anything applies to Origins. Baffling.

#61
Novadove

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in case you did not notice, origins and awakening boards and posts are combined.

#62
ccconda

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right my bad. Still, this topic is about the origins rogue, so it is simply a task of staying on topic.

#63
Snoopies

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Novadove, do you always have tainted blade up?

#64
Novadove

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nope, i do not use tainted blade due to party damage and total damage bugged.

#65
Silensfurtim

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in origins Tainted Blade still needs to be watched. in Awakening, it doesnt matter anymore. you kill more faster and you hardly notice the self damage.

#66
Novadove

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i know. but do you know once tainted blade is activated, 100% party contribution will drop to 99% for solo play?



the tainted blade damage deducted from your health is count towards "other party's damage"

so no matter how small the damage on the character, it will be counted towards other friendly party member's damage done to the monster.

#67
Koralis

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mosspit wrote...

atheodorej wrote...

I've found that a dex rogue can actually tank many things, and hence eliminates the need for a warrior.


Too bad a rogue lacks something effective to hold threat like taunt and threaten.



Ah, but they do... they have weapon sweeps.   I never use the taunt skills on my warriors anyway... waste of stamina.

#68
Koralis

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Novadove wrote...

anyway, i respec yesterday cun rogue and put all points into dex instead. the result is disappointing.
...
with regards to boring, it all comes to play style.
if being tactical and intelligent in combat sneaking up to enemy dealing a death strike or simply shadow flicker are not your cup of tea, then by all means play a mindless, brainless warrior that repeatedly charge into groups of mob and just hack away.
...
Even though i am a rogue lover and stand bias with my statements, on the contrary, can you provide detail information on what other character builds are "more interesting" than a cunning rogue?



Yes, a closer to 60/40 Dex/Cun split with 4 pts of stealth.  You get high defense and still get increased damage from cunning, just not AS much.  You'll be able to sneak up to the mage and wipe him out before he casts a single spell, and when the rest of his buddies get to you you can turn on the whirlwinds and dual-striking goodness.  It's incredibly fun.  I also augment with dodge gear.

After we took out cautherine, and went after the mages and archers, the rest of my party got wiped out.  I basically solo'd the rest of them.  Took a little while when I ran low on stamina, but very doable and didn't have to be constantly chugging health potions.  While I don't "solo" the game, I like playing characters that don't fold when 1 or 2 people in the party go down.


My character Falco is an example, though the upload doesn't seem very current lacking Whirlwind.

http://social.biowar...na_id=212546740

#69
mosspit

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Koralis wrote...

mosspit wrote...

atheodorej wrote...

I've found that a dex rogue can actually tank many things, and hence eliminates the need for a warrior.


Too bad a rogue lacks something effective to hold threat like taunt and threaten.



Ah, but they do... they have weapon sweeps.   I never use the taunt skills on my warriors anyway... waste of stamina.

I was speaking in comparison (in the context of DAO in bout a mth ago where DAA is not out yet). Plus, they can  drop out that built-up aggro even easier with stealth.

#70
Ceridraen

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Well, it must be godlike. I was killing the final bosses on Nightmare, alone, without ever upgrading all my gear, and with more attention to 'pretty' than 'stats.' I'm annoyed that I can't SEE my elf in Flicker - sick of the sustainables disappearing whether they drain stamina or not, but none of my other characters came close to him for damage.

#71
JBurke

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I really do think this argument over whether a cunning rogue or a dexterity rogue (I want to say "rouge" so badly just for laughs) gets a bit too heated at times. One has higher survivability and one kills faster. Both are great but it just comes down to play style. I play a dexterity rogue because I like the option of switching it up between bow and blades, and with the new Heartseeker in Awakening my damage is rediculous anyways.

Modifié par JBurke, 28 mars 2010 - 06:00 .


#72
Last Darkness

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Cant belive he successfully trolled all you people.

*claps* well done.



no one points out nothing he said makes any point at all or has anything to do with his title.