StingerSplash01 wrote...
First off the three extra ammo powers aren't useless at all shredder ammo does extra damage to organics, ap ammo does extra damage to armor and snyths, and warp ammo does extra damage to armor, barrier, and health, it's warp in bullet form when an enemy is affected by biotics at all it will do even more damage so they are not useless, your just angry that your teammates say FU to your ammo and say MY AMMO FTW. I personally don't have a problem with squad just make it so that when an enemy comes up it switches to the most powerful ammo for that enemy of defense type.
I didn't say they were worthless, in fact Warp ammo is my favorite ammo in the game and armor piercing ammo is better against armor than Inferno is. However; if I'm fighting Geth and I tell Garrus to equip disruptor ammo, I don't want Garrus to keep equiping armor piercing ammo to fight an enemy with no armor.
That said, Shredder ammo is worthless, completely and totally worthless. It is hands down the most worthless power in the game and unlocking it along with Thane's loyalty makes him considerably less powerful due to his insistance on using his worthless ammo.
I'm fine with the defensive powers being automatic; but there's just no need for the ammo powers to be automatic. If you can't handle ordering someone to equip their ammo power at the start of a mission then you probably have the squad AI turned on to the more active setting anyway. I honestly don't get how this one slipped through the cracks it just seems so obvious to me.
Modifié par implodinggoat, 17 février 2010 - 10:30 .