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IGN.com Mass Effect 2 Second Opinion- Does it deserve a 9.6?


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#26
Kajan451

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newcomplex wrote...

But it certainly deserves a 9.0 or something.


I'd put it at 8.5 or 8.6 at most. After my 2nd Playthrough i think the game is rather swallow and lacking depth. But the mechanics are okay. Combat is still fun, but combat isn't everything. I think the game kind of lacks content... big time.

#27
newcomplex

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Kajan451 wrote...

newcomplex wrote...

But it certainly deserves a 9.0 or something.


I'd put it at 8.5 or 8.6 at most. After my 2nd Playthrough i think the game is rather swallow and lacking depth. But the mechanics are okay. Combat is still fun, but combat isn't everything. I think the game kind of lacks content... big time.


yup.    It doesn't lack content, it lacks cohesion.    The content exceeds that of the first game, but it feels so irrelvent I find it hard to care after the first playthrough.     YO GO SOLVE MY PERSONAL PROBLEMS.    I like the actual subplots, but they werent intergrated into the main plot AT ALL.    

That being said, its still the best thing to come out of the game industry since november.    <3 AC creed for its historical awesomeness, and DA:O for having the only supporting male/female I didnt hate from a bioware RPG.    Everything else for the entiretly of last year was meh.    Need to give demon souls a try though.    My roomates PS3 is teh brokes.    I has no cash T_T

Modifié par newcomplex, 17 février 2010 - 08:26 .


#28
Bomberman65

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Veex wrote...

I agree with Jess, the worst thing about the game is the box art.


Which is why I like the CE tin and the N7 logo versions of the boxart. Way more badass, including a collector on the back of the tin one.

#29
Kajan451

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newcomplex wrote...

yup.    It doesn't lack content, it lacks cohesion.    The content exceeds that of the first game, but it feels so irrelvent I find it hard to care after the first playthrough.


Well i am fine with the term cohesion... i just think it lacks in the content department because everything seems to insignificant.

I look forward to ME3 though. I just hope it will be more like ME1 and ME2 is just means to explain how you got your badass ship and the crew which will stand vs this massive threat with you. In this case i can very well forgive the lack of... cohesion in ME2 easily and understand the need for it.

But the story of ME2 is nowhere near as engageing... and i think the most time i spend is scanning planets and flying from mission to mission. And playing stupid minigames... (they are so annoying)

#30
The Happy One

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The box art makes me laugh it's so bad. Miranda's face... looks squished. And Shepard looks drowsy.

#31
Taritu

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Story is so much weaker than ME1. 8.5. 9 max.

#32
hex23

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Taritu wrote...

Story is so much weaker than ME1. 8.5. 9 max.


So the sole reason to give it an 8.5 is the story? This is a video game, not a novel.

Actually, everyone giving this game 7s and 8s....what would you give the first "Mass Effect"? For some reason people seem to think "ME1" is the gold standard for gaming....it's not. The combat was clunky, the inventory system was terrible, it ran like sh*t on the 360, half the areas looked exactly the same, the Mako was awkward as hell, and in general it wasn't that good a game.

#33
gamergamergamer

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id give it a 8.5-9. too much of the games exploration and sidequests were torn out, the stats are ''streamlined'' to a point where they may as well not exist, and the story is non existent. however the dialouge is good, most of the characters are interesting and there is a lot of improvment in the combat and of course the universe and atmosphere are amazing.

#34
vacantiii

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Hoogies123 wrote...

I never understand why some people are glad there isnt a looting system in ME2. I for one miss it greatly, if you kill a boss and he carried a wicked shotgun why not pick it up?


Me too I always like some loot : (

#35
Guest_Littledoom_*

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No but it's not a bad game.

#36
Kajan451

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hex23 wrote...

Taritu wrote...

Story is so much weaker than ME1. 8.5. 9 max.


So the sole reason to give it an 8.5 is the story? This is a video game, not a novel.

Actually, everyone giving this game 7s and 8s....what would you give the first "Mass Effect"? For some reason people seem to think "ME1" is the gold standard for gaming....it's not.


First of all... 8.5 of 10 is a great score. 85% of Perfect is really great. You make it sound like we gave it a 50% score or something. But it certainly doesn't deserve a 90+ Score.

Second... ME1 didn't deserve a score higher than 90 as well. I would give it a 8.1 or 8.2 ... Mainly because there been a lot of sound errors in the citadel.. the linar progression and everything. ME1 just had more bugs and errors to get a higher score. ME2 is at least on a technical level an improvement over ME1... but ME1 is more fun.

Even taking into account that the Devs already said during ME1 development that ME is not created to be a Roleplay Game but to be an Interactive movie. If i had to judge ME1 or 2 as roleplay game.. it wouldn't even score higher than 7.5

Its way behind RPG Standards. Its story depth is nowhere near a Baldurs Gate, and the railroading of the Story kills most of its replay value. I mean... no matter what you said in ME1 or ME2... somehow it always ends the same. Even if Shepard is a total ass.. people join him and help him. The impact of his decisions is background noise at best. No Decision you made in ME1 had any effect on the ME2 Story. You could save the council.. and they would call you a mad man. You could let them die.. and the new council claims there is no proof of anything. You can save that Alien Queen... and all you would get is a little message that she is well. It has no impact on the story. There is no situation where your decisions in ME1 influance your options in ME2. And it doesn't matter if Ash or Kaidan does leave you standing on Horizon. The biggest decision you got to do in ME2 is... wheter you save your crew or not.

Other RPG games are much more advanced in this regard to actually warrant a high score. But keeping in mind ME is designed to be more like an Interaktive Movie.. i can totally forget all the Points i would pin on a real RPG... and easily judge it for what it is.. and thats in my opinion a 8.5 or 8.6.. tops. I judge ME for its entertainment value, just like i would judge a movie.

And in my opinion ME1 was a lot like Matrix... great and intriguing story... and ME2 is a lot like Matrix 2.. just... bland with lots of romance. I just hope ME3 will not be a Matrix 3 but return to an end this line deserves.

And my ME3 critique will be a influenced alot by the whole picture ME1+2+3 will paint.

#37
Kajan451

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doppelpost.. sorry

Modifié par Kajan451, 17 février 2010 - 09:56 .


#38
Gabey5

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good i guess

#39
newcomplex

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Why would you play a bioware RPG for anything other then the story, the characters lol?



I'm just curious, if you ignore the characters and story, how is ME2 more appealing then say, Gears of War?

#40
Chromie

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newcomplex wrote...

Why would you play a bioware RPG for anything other then the story, the characters lol?

I'm just curious, if you ignore the characters and story, how is ME2 more appealing then say, Gears of War?


Leveling up? class builds?

#41
Deviija

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corebit wrote...

I believe Gamespot gave the game the most accurate score out of all the reviews: a 9.0. It is a wonderful game, but the scanning, the whole "streamlined" interface, and even less RPG elements than the first installment were big defects to an otherwise great sequel.


That's about all I felt like saying on the matter, too.  A 9.0 is generous enough for what a strange shooter-RPG effort Mass Effect 2 is.  I still find it needs way more RPG and heavier RPG (story and companion) elements to it, personally. 

#42
Mordaedil

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Ringo12 wrote...

Leveling up? class builds?

Things they've thrown out the window after Neverwinter Nights, in other words.

#43
ToJKa1

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Kosmiker wrote...

Jessica spoke the truth. And I miss the mako too.


Me too. And the elevators too, mostly for the conversations, news and the stupid, pointless elevator music :D

#44
RighteousRage

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"Blah blah blah we only played the game on the Xbox"

Also "class building" in games before KotOR was an irritating chore, consisting of leafing through 200 page manuals to figure out what this modified version of the DnD rules meant. Should I take 15 or 16 wisdom!? Should I put my point in scimitar or sling!? At what point do I choose to multi-class without screwing my entire character over irrevocably? etc.

Modifié par RighteousRage, 17 février 2010 - 01:18 .


#45
SurfaceBeneath

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RighteousRage wrote...

"Blah blah blah we only played the game on the Xbox"


Seriously, these philistines need to play the superior PC version. Then they wouldn't even get to complain about the planet scanning mini-game. What's that? Starting the game with 500k of every resource? Not on the Xbox you aren't.

9.6 is pretty accurate on the Xbox.

Being able to cut out the planet scanning completely raises it to a 10 in my book.

Modifié par SurfaceBeneath, 17 février 2010 - 01:22 .


#46
omgitztommy3

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Hoogies123 wrote...

I never understand why some people are glad there isnt a looting system in ME2. I for one miss it greatly, if you kill a boss and he carried a wicked shotgun why not pick it up?

Um, can you fill me in on when that ever happened in ME1?  I never killed any bosses and got cool guns(except for the Geth Pulse Rifle whcih randomly came off Geth Colossus' and Armatures).  Maybe you are thinking of Borderlands(great game IMO), because bosses actually give you hella cool stuff in that game.  (Sledge's Shotgun)

#47
SurfaceBeneath

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Hoogies123 wrote...

I never understand why some people are glad there isnt a looting system in ME2. I for one miss it greatly, if you kill a boss and he carried a wicked shotgun why not pick it up?


Because that didn't happen once in Mass Effect.

#48
AntWrig

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Darth Drago wrote...

I know I’m going to take a lot of flak on this…

Its not worth a 7 rating. There is not nearly enough side quests to keep anyone interested, it no longer a rpg/shooter now it’s a shooter with some story elements to it. The only good things about the game are the graphics, the main storyline and the loyalty missions to add some depth to you companions.

Sorry this game feels like a reboot more than a sequel with all the changes to dumb down the game.

*edited to clarify something.

Thank you for the breath of fresh air! I just installed my Corsiar P128 (Amazing by way) and I am debating if I should even install the game again. In my opinion, the game is no way near 9.0 status. It's like when the movie Transformers came out. After the initial hype, you finally see how mediocre it is.

Modifié par AntWrig, 17 février 2010 - 02:21 .


#49
Vena_86

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That blond guy is such a freakin' retard. Making fun of her for missing the Mako and elevator rides. Ofcourse these things needed improvement but replacing them with even worse alternatives..? He is the kind of guy that thinks Transformers 2 is like the best movie ever, because it has so many cool explosions!



How the hell is scanning and static loading screens any better than Mako exploration and elevator conversations between your squadmates?

#50
SurfaceBeneath

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Vena_86 wrote...

How the hell is scanning and static loading screens any better than Mako exploration and elevator conversations between your squadmates?


Because scanning isn't a replacement for the Mako sections and Elevator loading screens are what.... 5 seconds max? (I'm not sure what they are on the Xbox 360, but my PC loads the Normandy up in 2 seconds and most other areas in 4-5)