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[Solved] How to merge a custom humanoid.anb


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#1
BioSpirit

BioSpirit
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I have added some new animations in humanoid.acb and that will produce a new custom humanoid.anb that should be merged with an existing resources in the single-player campaign and probably some other modules.

I tried to do this by writing a new entry in APR_base.xls. I simply took a copy from the Human line and replaced the humanoid.anb with my_humanoid.anb. I can create a creatures using this new appearance (defined in APR_base) and I can place the creatures in an area. But when I enter in the area in the game I get a CTD.

How is this supposed to do properly ?

Modifié par BioSpirit, 17 février 2010 - 03:45 .


#2
BioSpirit

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Looks like it's APR_base. Any attempt to add new content to APR_base is causing a CTD. Great, yet an other show stopper.

#3
hunharibo

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APR_base is an m2da, try to expand it. I have successfully done it before.

Also: http://social.biowar..._in_the_toolset

Modifié par hunharibo, 17 février 2010 - 04:35 .