No new romances?
#26
Posté 17 février 2010 - 02:50
#27
Posté 17 février 2010 - 02:51
#28
Posté 17 février 2010 - 02:51
Joshd21 wrote...
Maybe it was just "Hype, Hype and more Hype" the sequal was Hyped so much. No one thought it would have as much playthrough as Dragon Age orgin's but no new women to romance?
what if we start over from the other warden. We still can't find a woman to romance. I don't mind them telling us, no new romances but to say because our task is more focused on the new threat, there's no time
Obviously this is a lie, in this first one you have two romance choices as a male PC, 3 if you count zeran. Yet even though you had this, you were able to raise four separate armys and kill a dragon
But killing a few darkspawn, there's not enough time?
This probably contains what was is my biggest fear relating to the 'no romances because there is no time' reason, first it doesn't really make sense, but more importantly if the expansion is so mission focused that there really was no time to include romances of any real nature, that makes me worried about companion interaction and depth as a whole. Because when Bioware wrote in romances whether I had my PCs pursue them or not, in tended to mean their inclusion also ensured that companion interaction as a whole was extensive and deep.
Reading that reasoning in the FAQ about there being no romances due to there being no time, and the expansion being mission-focused makes me worried that it's largely a hack n' slash dungeon crawler in which the will be very little depth to the characters or chance it interact with them much.
Not having romances alone is sad, but since we have early ones acknowledged in some ways it ok in the end, but the reasoning for it makes my worried about just how much (or lack thereof) companion and npc interaction and dialogue there is actually going to be.
#29
Posté 17 février 2010 - 02:55
Curlain wrote...
Joshd21 wrote...
Maybe it was just "Hype, Hype and more Hype" the sequal was Hyped so much. No one thought it would have as much playthrough as Dragon Age orgin's but no new women to romance?
what if we start over from the other warden. We still can't find a woman to romance. I don't mind them telling us, no new romances but to say because our task is more focused on the new threat, there's no time
Obviously this is a lie, in this first one you have two romance choices as a male PC, 3 if you count zeran. Yet even though you had this, you were able to raise four separate armys and kill a dragon
But killing a few darkspawn, there's not enough time?
This probably contains what was is my biggest fear relating to the 'no romances because there is no time' reason, first it doesn't really make sense, but more importantly if the expansion is so mission focused that there really was no time to include romances of any real nature, that makes me worried about companion interaction and depth as a whole. Because when Bioware wrote in romances whether I had my PCs pursue them or not, in tended to mean their inclusion also ensured that companion interaction as a whole was extensive and deep.
Reading that reasoning in the FAQ about there being no romances due to there being no time, and the expansion being mission-focused makes me worried that it's largely a hack n' slash dungeon crawler in which the will be very little depth to the characters or chance it interact with them much.
Yup, and imo, Bioware just doesn't do hack-and-slash well, what with the weak combat AI, repetitive combat, etc. Only reason I bought DA in the first place is that character interaction is what sets Bioware above other companies.
Modifié par Reaverwind, 17 février 2010 - 02:56 .
#30
Posté 17 février 2010 - 02:56
#31
Posté 17 février 2010 - 02:57
Same here. I fear another SoZ NWN2 expansion. A how to and where to go next to hack n slash the hordes of senseless encounters. Well, for those who suffered SoZ anyway. There are far to many mindless hack n slashers out there. We don't want them in our RPG's!!
#32
Posté 17 février 2010 - 02:59
#33
Posté 17 février 2010 - 03:00
shedevil3001 wrote...
i bet biowares been reading these forums and thinking wow we started a war lets write about it and make a game on it call it forum wars
hmmm... you may be onto something there!!! I'd call the patent office NOW! before EA thieves it from you.. "laughs" joking of course.. I had to add to the exsisting humor of it all...
#34
Posté 17 février 2010 - 03:00
#35
Posté 17 février 2010 - 03:01
#36
Posté 17 février 2010 - 03:03
shedevil3001 wrote...
true liso66 so true theres too many crappy hack n' slash out there we need decent rpg's with captivating storylines that keep us wanting more thats what sells especially if you feel like your apart of the game and not just playing it if that makes sense
It makes complete sense. There is also the factor, they went through the major time and expense to create the toolset for this game. As they did for Neverwinter Nights. Modders can successfully keep a game alive for years. This can not only be good for the players, but also Bioware and EA.. OEI kind if shot their own foot with NWN2. It never really took off as NWN1 did. SoZ didn't help much
#37
Posté 17 février 2010 - 03:05
#38
Posté 17 février 2010 - 03:07
#39
Posté 17 février 2010 - 03:08
Proposition_Joe wrote...
...but MotB was absolutley great
Indeed. It was the best over the OC as well. I have no clue what they were thinking with SoZ! It was like they got an entirely new team that had no concept of story telling through gaming.
Anyway. back to my point. This game DA:O has the potentional to be strong for years to come. We the player will keep sinking our hard earned Starbucks money into it as long as you keep the players and modders happy. Bring on the new content! If it isn't broke! Don't fix it!!
#40
Posté 17 février 2010 - 03:14
#41
Posté 17 février 2010 - 03:17
shedevil3001 wrote...
exactly why mess with something if it works. Give us our romance and dlc and say no to bringing back the dead warden
"shakes head at the ressurection of dead wardens" that is just ridiculous!
I have absolute favorite characters I played through. I broke off the game and made several ending chioces so I would be able to bring one back! Making the sacrifice was something to experience. If they are characters you like that much! make an alternate ending for them! So it is not so ridiculous!
Modifié par Liso66, 17 février 2010 - 03:21 .
#42
Posté 17 février 2010 - 03:22
#43
Posté 17 février 2010 - 03:31
Only the first part of this is true, the old romances do carry over and they apparantly will be acknowledged in Awakening. You just can't do anything with the romances in Awakening. As was confirmed by David Gaider in another thread:Ahisgewaya wrote...
#1: No new romances and old ones don't carry over.
I've said this in multiple threads on this topic before, no new romances could be a good thing in regard to our old romances returning in a future expansion/sequel. If they where going to add new romances in this expansion then you can bet people want to see them returning in a sequel/expansion as well, if we consider there might be 2 - 3 expansions for DAO, this would quickly add up to an unmanagable amount of romances they have to cater for.David Gaider wrote...
Just regarding those asking about the romances, by "not continue" it just means you don't have a chance to actively continue the relationship during the course of this adventure. It does not mean that you mysteriously broke up or that the romance is not recognized to exist. I would have liked to have cameos by everyone, but that simply wasn't possible. As it is, you may find some treats awaiting you -- recognizing past decisions can be done in small ways, as well as large (and this applies to things outside of romances, as well).
By not adding new romances they are keeping the romance pool rather small and managable for future stories.
They have clearly stated that your romance is still ongoing, so there is a good chance we will see them again in an expansion/sequel.
Modifié par TheLion36, 17 février 2010 - 03:31 .
#44
Posté 17 février 2010 - 03:36
TheLion36 wrote...
Only the first part of this is true, the old romances do carry over and they apparantly will be acknowledged in Awakening. You just can't do anything with the romances in Awakening. As was confirmed by David Gaider in another thread:Ahisgewaya wrote...
#1: No new romances and old ones don't carry over.I've said this in multiple threads on this topic before, no new romances could be a good thing in regard to our old romances returning in a future expansion/sequel. If they where going to add new romances in this expansion then you can bet people want to see them returning in a sequel/expansion as well, if we consider there might be 2 - 3 expansions for DAO, this would quickly add up to an unmanagable amount of romances they have to cater for.David Gaider wrote...
Just regarding those asking about the romances, by "not continue" it just means you don't have a chance to actively continue the relationship during the course of this adventure. It does not mean that you mysteriously broke up or that the romance is not recognized to exist. I would have liked to have cameos by everyone, but that simply wasn't possible. As it is, you may find some treats awaiting you -- recognizing past decisions can be done in small ways, as well as large (and this applies to things outside of romances, as well).
By not adding new romances they are keeping the romance pool rather small and managable for future stories.
They have clearly stated that your romance is still ongoing, so there is a good chance we will see them again in an expansion/sequel.
Given the levels we'll be reaching by the end of Awakening I don't think our Wardens are going to be the PCs in DA2, so I don't think we will see old companions (apart from an older Morrigan most likely) in the sequel. Mostly like it will take place in the future, in which the Old God Child while be the major plot (seeing as Awakening appears to be making moves to canonize that ending), possibly 20-30ish years in the future. The only way I see the Warden still continuing is if they provide some accident etc for them to suddenly loss all their experience/levels (and that of your old companions to if their to join you again).
In a further expansion, possible, but the levels we reach by the end of Awakening (around 30 something I think) would still be an issue
#45
Posté 17 février 2010 - 03:38
#46
Posté 17 février 2010 - 03:41
Modifié par MaxQuartiroli, 17 février 2010 - 03:41 .
#47
Posté 17 février 2010 - 03:42
#48
Posté 17 février 2010 - 03:42
TheLion36 wrote...
Only the first part of this is true, the old romances do carry over and they apparantly will be acknowledged in Awakening. You just can't do anything with the romances in Awakening. As was confirmed by David Gaider in another thread:Ahisgewaya wrote...
#1: No new romances and old ones don't carry over.I've said this in multiple threads on this topic before, no new romances could be a good thing in regard to our old romances returning in a future expansion/sequel. If they where going to add new romances in this expansion then you can bet people want to see them returning in a sequel/expansion as well, if we consider there might be 2 - 3 expansions for DAO, this would quickly add up to an unmanagable amount of romances they have to cater for.David Gaider wrote...
Just regarding those asking about the romances, by "not continue" it just means you don't have a chance to actively continue the relationship during the course of this adventure. It does not mean that you mysteriously broke up or that the romance is not recognized to exist. I would have liked to have cameos by everyone, but that simply wasn't possible. As it is, you may find some treats awaiting you -- recognizing past decisions can be done in small ways, as well as large (and this applies to things outside of romances, as well).
By not adding new romances they are keeping the romance pool rather small and managable for future stories.
They have clearly stated that your romance is still ongoing, so there is a good chance we will see them again in an expansion/sequel.
Indeed TheLion36
They will toss us a bone to remind us.. I do not think that is the core issue really. I believe imo this is an expansion. Not a DLC. The fact they have taken out romances, DLC items etc.. People are feeling cheated and short changed. A lot of players were under the assumption that our endings truly meant something when it came to the expansion coming out..
Fereldon's security is in danger..... Well fantastic! we get to save Fereldon once again. However, the Blight was just a warm up? During the blight, we had time to romance and make warm fuzzy moments? How does this mission differ?
Between the loss of items that we all paid for, the dynamics of game play, it all feels like long'ish DLC covert mission, rather than expansion..
#49
Posté 17 février 2010 - 03:45
TheLion36 wrote...
Only the first part of this is true, the old romances do carry over and they apparantly will be acknowledged in Awakening. You just can't do anything with the romances in Awakening. As was confirmed by David Gaider in another thread:Ahisgewaya wrote...
#1: No new romances and old ones don't carry over.I've said this in multiple threads on this topic before, no new romances could be a good thing in regard to our old romances returning in a future expansion/sequel. If they where going to add new romances in this expansion then you can bet people want to see them returning in a sequel/expansion as well, if we consider there might be 2 - 3 expansions for DAO, this would quickly add up to an unmanagable amount of romances they have to cater for.David Gaider wrote...
Just regarding those asking about the romances, by "not continue" it just means you don't have a chance to actively continue the relationship during the course of this adventure. It does not mean that you mysteriously broke up or that the romance is not recognized to exist. I would have liked to have cameos by everyone, but that simply wasn't possible. As it is, you may find some treats awaiting you -- recognizing past decisions can be done in small ways, as well as large (and this applies to things outside of romances, as well).
By not adding new romances they are keeping the romance pool rather small and managable for future stories.
They have clearly stated that your romance is still ongoing, so there is a good chance we will see them again in an expansion/sequel.
I can appreciate the thought process behind that, however not keeping my PC's story consistent in Awakening with Alistair is unacceptable. I am not looking for new romance options, just the ability for my significant other to act appropriately toward my PC in Awakening. It is utterly ridiculous to take away the ability to romance a bit with a 'kiss/sleep with' option a least a few times during the game. I will assume based on the trailers, that if I made Alistair King my PC-Warden/Commander will speak with him at some point in the game. I just do not want him acting all stoic and cold toward my PC (his wife-Queen) and calling me "Warden", it is senseless. This seems to be the case based on the FAQs that we are all reading - and quite unhappy with.
#50
Posté 17 février 2010 - 03:46





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