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Squad Points of Squad Members - Request to Bioware


124 réponses à ce sujet

#101
FFTARoxorz05

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Retraining would be cool, though I always know exactly what to get so I don't *NEED* it or anything. It'd just be nice if I'm never going to use Jacob/Grunt for their ammo power again to put those points elsewhere, for example.

#102
ekwhite

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/signed. We should have 31 points for every squad member, not just Miranda and Jacob. Also, I would like to be able to retrain squad member's powers at the research terminal. Maybe make it 5,000 EZ for squad mates instead of 2500?

#103
Guest_Iron Man195_*

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/signed because I would like to retrain squad mate's powers

#104
jwalker

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31 points or not an automatic spent on loyalty power.



i hate thane's shredder ammo. he's good now, but it would be awesome with throw field, unstable warp and drell marksman

#105
bananascope

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/signed

#106
corwin111

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agree! /signed

#107
galaxygrunt

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/signed (most emphatically!)

#108
Thunderblarg

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/signed

#109
Speakeasy13

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Signed.

#110
DarthCyclopsRLZ

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Signed.

It doesn't quite feel like your pals are the "best of the best" with the current squad points total.

I'd even go as far as pushing for 33 points, so players could opt for either a 4/4/3/3 or 4/4/4/2 build for their squad mates.

Hardly breaks game balance, if at all. Longer cooldown and all, eh.

Modifié par DarthCyclopsRLZ, 07 mai 2010 - 07:58 .


#111
Mykel54

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Signed. If Bioware is not going to fix the ammo bugs (garrus/thane overriding ammo for example) then at least allow us to respec the other squad members so we can pick exactly the skills we want. I am not even asking for more points, just allowing a respec, even if it is on the research terminal and cost money/minerals.

#112
DarthCyclopsRLZ

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Gotta love when Thane turns on that glorious Squishy-killing ammo on, eh?




#113
lovgreno

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scyphozoa wrote...

Nakorson wrote...

- give us a way to retrain powers of the Squad Members (research?)

- give every Squad Member like Jacob and Miranda 31 Squad Points total.


I support those two solutions, i think they will work best in game and be easiest to code, meaning they are most likely to happen.

/supportin

Seconded. This has annoyed me as well. The actual ways of customise your squad is unnecesary few.

#114
RGFrog

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Fully agree with OP... Signed!

#115
Simbacca

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/signed



31 squad points for all

#116
lexicality

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/signed



31 points workable if ammo override bug fixed

otherwise full respec option

#117
LunaticCorpse

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/signed

#118
NICKjnp

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31 squad points... or just mod the save file (you can do that for both the PC and 360).

#119
borelocin

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Bravenu3 wrote...

In the meantime, here's a DIY option to work around that:

Download Gibbed's SaveGameEditor (http://mod.gib.me/ma...eedit_rev25.zip) and open the savegame you want to edit. In the 'Raw' tab go to the 'Henchmen' list and add the desired number of talent points.

:-)


What a bloody marvellous pointer ! Many thanks.

Using the "refund all talent points" thingy under toolbox also lets you respec but it's a strategic nuclear option - you have to respec all to respec one.

Modifié par borelocin, 02 juin 2010 - 09:32 .


#120
RGFrog

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You don't have to use the refund. Just go to the raw tab, find the specific squad mate. Set the talent points to zero for what you don't want them to use, add the points back to their total and spend them where you want.

It will probably break your import as they know you should have at least one point in their loyalty power, but that can be fixed later.

#121
RGFrog

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Bump... this thread should never be burried!!!

#122
Collider

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I welcome the ability retrain squad powers.

#123
RGFrog

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Yep, a huge oversight on BW's part. If you can retrain Shep, there's no reason you couldn't retrain squadies.

#124
Siven80

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Big Sign

#125
Stanley Woo

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Thread necromancy.



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