BTW, this is for ME2 character saves...ME1 lets me copy my save games just fine.
Modifié par Br0th3rGr1mm, 17 février 2010 - 07:32 .
Modifié par Br0th3rGr1mm, 17 février 2010 - 07:32 .
Guest_blackrhubarb 2.0_*
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Modifié par Latharion, 19 février 2010 - 04:19 .
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Modifié par Mach7-7, 19 février 2010 - 06:40 .
blackrhubarb 2.0 wrote...
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Considering you CAN'T copy the saves, you wouldn't have multiple copies.
First off, the reason I suggested moving the careers to a MU instead of leaving it on the Hard Drive is because it sounds like people are worried about HD failure and a MU is far more stable and less likely to fail.Mach7-7 wrote...
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Hi Kim,
Thanks for responding. I'm not familiar with how to move a career to a MU. Can you provide a reference to that? Also, if we move (as oppose to copy) this career, won't the information just be on one device (MU instead of Hard Drive?). This really wouldn't be a backup.
In short, an awesome game like Mass Effect that spans many years and many gaming hours should have some type of backup system. Can this be done?
Thanks for your time.
mach7-7
Guest_blackrhubarb 2.0_*
Kim Stolz wrote...
You are correct...That's WHY you can't, because then you would have multiple copies
Modifié par blackrhubarb 2.0, 19 février 2010 - 09:18 .
Kim Stolz wrote...
First off, the reason I suggested moving the careers to a MU instead of leaving it on the Hard Drive is because it sounds like people are worried about HD failure and a MU is far more stable and less likely to fail.Mach7-7 wrote...
Kim Stolz wrote...
The reason you can copy the saves in ME1 and you can't in ME2 is because it's a different system. We had to change it so the user could have more career saves than ten. (give or take one or two) It's also a much faster system for saving (about 5X). If you're worried about the HD failing move the career to a MU and play from there. You can transfer the career but having multiples of the same career on an Xbox might do some funky things to the saves anyway.so it's best to have just one.Hopefully that answeres your questions.
Hi Kim,
Thanks for responding. I'm not familiar with how to move a career to a MU. Can you provide a reference to that? Also, if we move (as oppose to copy) this career, won't the information just be on one device (MU instead of Hard Drive?). This really wouldn't be a backup.
In short, an awesome game like Mass Effect that spans many years and many gaming hours should have some type of backup system. Can this be done?
Thanks for your time.
mach7-7
Secondly, I'd love to tell you how to move your career
1-Go to "My Xbox" and go all the way to the right to "System Settings"
2-Select "Memory"
3-Choose the Storage device your career is currently on (ie:Hard drive)
4-Select "Games"
5-Select ME2
6-Select the career you want to move
7-Select "Move"(For the love of all you worship as holy don't delete!!)
8-And then select the MU or other storage device you would like to move your career to.
9-Play more ME2
Thirdly, and finally. As far as I know we won't be changing how the system works. To make that big of a change now would most likely be very difficult and might cause more problems than it fixes.
I'm glad you think the game is awesome. A lot of hard work was put into it by a lot of really great people and it's always nice to hear people are liking it.
blackrhubarb 2.0 wrote...
Kim Stolz wrote...
You are correct...That's WHY you can't, because then you would have multiple copies
You do understand how a computer works? That file copying has been done for quite some time? That files on the harddrive and MU are read separately and not simultaneously?
Sorry to sound incredulous but reading this and Woo not knowing what Horde mode is, I'm starting to realize ME was a fluke.
blackrhubarb 2.0 wrote...
Kim Stolz wrote...
You are correct...That's WHY you can't, because then you would have multiple copies
You do understand how a computer works? That file copying has been done for quite some time? That files on the harddrive and MU are read separately and not simultaneously?
Sorry to sound incredulous but reading this and Woo not knowing what Horde mode is, I'm starting to realize ME was a fluke.
Modifié par Latharion, 19 février 2010 - 11:35 .
Kim Stolz wrote...
Rather than questioning what we don't know why don't you just accept the information we give you. I tried to explain that "even though other systems have done it in the past. We tried something new that didn't allow copying of saves but would work 5x faster and allow for more save files than our first game." What didn't you understand about that?
P.S. Stanley says hello.
Modifié par Latharion, 19 février 2010 - 11:40 .
Guest_blackrhubarb 2.0_*
Kim Stolz wrote...
Rather than questioning what we don't know why don't you just accept the information we give you. I tried to explain that "even though other systems have done it in the past. We tried something new that didn't allow copying of saves but would work 5x faster and allow for more save files than our first game." What didn't you understand about that?
P.S. Stanley says hello.
blackrhubarb 2.0 wrote...
...
Well, Latharian had the answer. ME2 reads both the HD and MU. Your answer was lacking. The new system improves speed at the expense of choice, convenience and memory protocol. Not a good trade-off.
Xibron wrote...
blackrhubarb 2.0 wrote...
...
Well, Latharian had the answer. ME2 reads both the HD and MU. Your answer was lacking. The new system improves speed at the expense of choice, convenience and memory protocol. Not a good trade-off.
I agree 100% with this. because ME1 had an issue of not handling multiple memory devices properly, they took the cheap way out and simply blocked backups. Honestly, this is a big concern for me too, all saves are in one big file and if that goes corrupt bye bye countless hours of playtime. Not to mention MU or HDD failures, or pure XBox failures. For a 6 years timespan that we want a savegame to have, this is a granted that lots of people will suffer savegame losses. Bioware, please take a hard look on this decision and release a patch that allows for backups to be made.
I'm not sold that MU is more or less reliable than HDD... It does help with when fatal failures accur on the console. But frankly, why force us to live with the fear of losing this time/data or even have to worry about it.
Kim Stolz wrote...
I realize you guys aren't in game design so I can understand that you think this is an easy fix that we could do in a day. It's not, this would require changing the entire system. We'd have months of changes going into indeterminate testing to make sure it worked we'd basically be retesting the entire game, all of the saves up until this point would still not be copyable and you'd have to make new saves anyway.So I'm sorry if you aren't happy with the current system. This is noted, but the odds of the system seeing any changes is very minimal and the odds of big changes are almost non existant.
Guest_blackrhubarb 2.0_*
Kim Stolz wrote...
I realize you guys aren't in game design so I can understand that you think this is an easy fix that we could do in a day. It's not, this would require changing the entire system. We'd have months of changes going into indeterminate testing to make sure it worked we'd basically be retesting the entire game, all of the saves up until this point would still not be copyable and you'd have to make new saves anyway.So I'm sorry if you aren't happy with the current system. This is noted, but the odds of the system seeing any changes is very minimal and the odds of big changes are almost non existant.