I disagree with a lot of your points, and perhaps agree with one or two of them, but this one stands out so much it needed to be commented on.Hew wrote...
[2] Lack of customization -- Some people will argue, and not without merit, that there is more visual customization for the PC than in BG. I just want to play the game. I don't give a crap about what my character's jaw shape is. I don't feel that is even a worthwhile option. Game developers take note, nobody cares about this option. Give me some nice art, and I'm happy. No matter how you distort the face given in the game, you still started from the same damn face. Totally annoying. I want preset, and different. Baldur's Gate had different.
You are wrong. You're so wrong here it's not even funny. Most people do care about character appearance to at least some degree, and there are many who care a lot. One need only look at the many, many mods, for single-player games, to alter one's appearance to see how much people care. The game's been out a month and a half now, and look at the number of appearance modification mods for both PC and NPC's out there. Eyes, hair colors, different face presets, alternate versions of Leliana and Morrigan and even Sten, Oghren, and Loghain come to mind as ones which I've seen alternate versions of.
Appearance matters to people. A lot. And if you think you can't do different in Dragon Age, then you must be using some other character creator than the one that's in my version of the game, because it's possible to create characters that look very dissimilar to each other, without modding. And with mods, well, the options are limited only by the skill and willingness of the modders.
If people didn't care, game companies wouldn't bother trying to give better character creation/customization tools. These tools likely evolved as a direct result of people customizing their characters through modding. You don't think it would be a lot easier for the developers to just create a few set faces and not allow for modification at all? Instead they have to create a tool that allows for extensive modification, but in a simple way that the end-user is capable of making something that does not look terrible (although some developers *cough - bethesda - cough* fail miserably at the does not look terrible part). That is not easy, it takes a lot of time and effort, and therefore cost. They wouldn't do it if the customers didn't want it.





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