Does anyone know how much extra damage is inflicted from warp detonation?
Warp detonation damage
Débuté par
Mordigan
, févr. 17 2010 09:13
#1
Posté 17 février 2010 - 09:13
#2
Posté 17 février 2010 - 09:47
Someone has to know.
#3
Posté 17 février 2010 - 11:12
Don't think it does any extra damage, just adds an AoE effect to the dmg.
I may ofc be wrong.
I may ofc be wrong.
#4
Posté 17 février 2010 - 11:58
I am pretty sure there is a damage bonus. It certainly feels like that when you nuke them. I am unsure as well though
#5
Posté 18 février 2010 - 02:05
It's probably 100% more damage on a detonation
#6
Posté 18 février 2010 - 04:00
As far as I know, you deal regular Warp damage to the target, and anyone near (Defenses or not) gets effected by the physics blast... so if you physics blast them into an object, they take substantial damage. This is why it works so well with Singularity... enemies who are weightless take a lot more physics damage.
#7
Posté 18 février 2010 - 04:05
They're already pulled or singularitied so that means they have the 100% damage bonus. Its always been an instant kill for me if they only have a health bar left.
#8
Posté 24 février 2010 - 01:40
Eric updated the gameplay data thread to include warp detonation
So yes, warp detonation does double damage depending on how many talent points you have invested in it, plus physics damage as well..
So yes, warp detonation does double damage depending on how many talent points you have invested in it, plus physics damage as well..
Modifié par Mordigan, 24 février 2010 - 01:41 .




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