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this romance obsession NEEDS to stop.


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#251
Kusy

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RE0305 wrote...



Acording to your logic - we should be also pissed about the fact that enemies shout anything more than "I WILL DESTROY YOU" and "I'LL KILL YOU" like in Mass Effect. Those several lines enemies have now could be spent on something else too... just as any other part of the game could be something else.

Legion has dialogue recorded in every mission past Mordin's recruitment - however you can't hear it because he's recrutaible nearly in the end of this game, you can only experience those lines of dialogue if you hack the game and make unlock him from the start. Other characters have those kind of hidden/impossible dialogue too, why not rant about BioWare not removing content that is scraps from previous desings, but instead rand about something irrevelant?


Why do you think Legion was implemented that way and those recorded lines are not attainable properly? I would assume time constraints, time spent making some other aspect of the game better. Was it spent on romance? Probably not, maybe it was spent on the combat, which i love. Could be any number of things, the fact is, they were not properly in the game, because something else was deemed to be better.

The same thing applies to every aspect of the game. Why you keep insisting that romances are any different is beyond me.






I don't say it's diffrent. But again - I'm arguing with blaming romances for lack of other content. And that's the only thing. You can blame anything else for lack of convos with other suquadmates - why do you blame EXACLY this feature?

#252
KainrycKarr

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KorPhaeron11 wrote...

gemc123 wrote...

[
Quoted for Truthiness.


With Morigan you have to through her whole convo tree and agree with her before haveing sex with her, and that whole tree is longer then the convos with tali and miranda combined, and this is only to have sex with morigan nerver mind the love, which will take you much longer.


Except i'm talking about Mass Effect 1. Not Dragon Age.

#253
luk3us

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Cool story bro.

#254
KirkyX

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gemc123 wrote...

KirkyX wrote...

gemc123 wrote...

KirkyX wrote...

Image IPB

I feel this thread should be used to encourage the creation of hilarious memes, rather than to continually beat the thoroughly dead horse that is this discussion.

This is my own paltry effort, someone do better.


There can't be enough mordin memes, i say :D


Agreed, Sir Miss!


Corrected due to gender, lmao. I was seriously thinking of starting a thread with the mordin posters created in this forum so they don't get forgotten, but i don't know how to post pictures so the show up with out becoming a link, anyone else wanna start this thread for me?


Just use the img tags.

Get the link, put (img) at%20the%20start%20of%20it,%20and at the start of it, and (/img) at the end of it. Use this [ instead of the brackets though.

(I'm not even sure if this is showing up or not.)

Modifié par KirkyX, 17 février 2010 - 11:34 .


#255
KalenNighteyes

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Marschun wrote...

seriously, in the first game the romance mechanic was such a minor subplot to the actual game and didnt even really matter. that didnt stop people obsessing over characters overly creepy manner but i could deal i with it, a little bit of fandom never hurt anyone and people still talked about the games other features alot.

then the creepy tali and garrus obsessives finally got their dream and in the second game not only were they were possible romance options but also thane, miranda and jacob so the romance mechanic became more important and integral to the story and now conversation about the actual game mechanics is far outnumbered by freaking LI discussion.

theres 1060 goddamn pages discussing tali, filled to the brim with fanart, fanfiction and demanding that tali stays alive. its because of crap like this that theres no real story progression in ME2, nobody even has to die and its ridiculously easy to keep everyone alive. If tali, garrus or any other character dies THEN IT WAS SUPPOSED TO HAPPEN, its called a STORY.

same with old characters returning and people complaining about their changes, "WAAAH LIARA IS NO LONGER MY SWEET AND INNOCENT LOVE".  the story changed her shes grown up, done things and changed. its called character progression.

bioware doesnt owe it to you to keep love interests the same, or give you more or make previous characters suddenly have romantic feelings towards you.

MASS EFFECT IS NOT A DATING SIM.

leave this creepy romantic feelings towards a virtual character to the JRPG and anime fans. stop demanding characters be kept around or be more important in the next game. stop demanding and asking that any  recurring or somewhat important character be romanceable and LET BIOWARE TELL THEIR GODDAMN STORY.

I loved the fact that characters were always going to die in ME1 and you had to decide who live and who wouldnt and i have no doubt the reason its so easy to keep everyone alive in this game is just so they dont step on any creepy fantics toes. its a shame that what will possibly be one of the best trilogies ever will have its story telling watered down to allow people to keep every character they like.

yes, they do want you to be able to decide the outcome of your game but not to the degree where they cant force you to make any real gamechanging decisions just so you can keep getting alien tail.

now go ahead and dismiss this entire post and bump the the dedicated character threads up 5 more pages and make threads asking Dr.chakwas and joker to be LI in me3 or even ask for more graphic sex scenes some more.


Quit reading the forums and playing the game then ^_^

#256
SteelEagleShane

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Marschun wrote...

SteelEagleShane wrote...

Marschun wrote...

having a new writer doesn't change that much of the games gameplay last time i checked. even so, writers by nature of their profession are able to pick up existing stories and their backstories and continue them in a faithful manner.

in case some of you didnt know, almost all tv shows have different writers every episode, but the episode almost always feels like it belongs with the show.

furthermor, because i REALLY dont think anyone of you are getting this point yet. i am not arguing that romance should be completely removed or that no one should like or post about it. just that they should stop asking for it to be more and more prevelant in the game. it should always remain at the bottom of everything else because it has the least to do with what the game is. yes, yes it helps develop the characters but not really, tali all of a sudden wanting to bone you after your second conversation with here regardless of how you treated her in the first or second game is just ridiculously blatent fanboy catering. besides, its perfectly possible to develop a character without hopping in the sack with them.


I already responded to your baseless and idiotic gameplay assertions, which you then failed to reply to. You either know you're wrong there or you are backtracking. Which is it?
The writer did do a faithful job. You're ****ing that it wasn't a replica.
AS for your TV writer standpoint: Most TV shows are of the half-hour or hour variety and are overseen.Also, if you have noticed, TVs shows do rise and fall in quality. Great shows don't remain great forever. The answer? Writing, specifically the infuse of new talent not necessarily best qualified for the job at hand. Bad writers? No. Learning the rhythm of the show they are working on can be hard.

That is very much like this case. The writer was good and did a mostly fantastic job, but inter-squad extra dialogue was not his strong point in terms of quantity. The lines were good- the amount of them was not and thus pacing suffered.
If you don't think that having different writers will produce different results, then you don't know anything about writing. 


why are you still talking about the writer? in one of my points i already said that its probably just as relevent to why some things were wrong with the game but not at all relevent to MY problems with the game. i believe that its fans shrieking for more graphic sex and romance that led to them being more prevelant and other blatent flaws being ignored. you think its the writers fault theres less dialogue, which may be true but im talking about more than just dialogue.

now how about you argue like a normal person and stop thinking that if i dont respond to every post on this 10page thread that you have somehow bested me.

anyway, feel free to retort or whatever and ill respond tommorrow because its quite late in england and ive got work tomorrow.


Because your other flaws with the game were are gameplay mechanics and would not have been impacted by the romances. The only thing they may have impacted would have been the squad interaction. Your gameplay problems were not impacted by the romances. I've said that before a few times, but I'll say it again just to be sure it sinks in. Your gameplay problems were not the result of the romances becoming a bigger part. The. End.

Why? Because choosing to scan instead of using the Mako was a design decision entirely separate from anything romantic. The choice to use thermal clips was to streamline the gameplay- a poor move, but unrelated to romance. The loss of customization? Unrelated to romance.

You may think that Bioware sat around and decided what to do in one one hour meeting and spent fifty minutes discussing romances, but common sense as well as available information about how games are developed tells you that they made poor decisions throughout the game design process that negatively impacted your gameplay. But what didn't happen was them working around or for the romance. Every single design choice they made in the game in terms of gameplay would have been there if there was one romance option, ten romance options, no romance options, or a hundred and thirty seven one dialogue **** scenes.

Did the romance influence how the characters were portrayed? Dialogue? Yes. Did they have anything to do with any of your gameplay issues? No.

#257
Knoll Argonar

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Slidell505 wrote...

OldMan91 wrote...

Tali does not "bone you" after the second conversation.


Dude,she's asking to after the second conversation.


Aren't we forgetting that "socialazing" with teammates happens also IN THE LOYALTY QUEST?. You "bang" Tali after two years and a well-made loyalty quest. You can lose that chance depending on what you do.

The fact you all seem to think that there is less convos in Mass Effect 2 for each character is because you don't realize that you learn most of them in their loyalty quest. You learn all about Tali's childhood, his family, quarian culture, etc. during a loyalty quest. About Thane's past with "Mouse", about his son, etc. during a loyalty quest. About Mordin's work in Genophage, his methodology, moral and thought in a loyalty quest. About Miranda's sister, her past, her friends and her story.... oh, yeah, during a LOYALTY QUEST.

I thank bioware because of it. Because it was boring as hell to hear Kaiden's past just watching him speaking, without moving from his place and just standing there, without real emotions in his face. Same goes for almost every character in ME1 vs the ones on ME2.

The only thing to improve for ME3 is character interaction, which yeah, was a bit lacking on ME1 and ME2 (character convos during elevators in 1, some key scenes and some minor comments in 2). But that isn't because of romance subplots, or "too many characters" or "less convos".

That's retarded.

Modifié par Knoll Argonar, 17 février 2010 - 11:36 .


#258
Guest_KorPhaeron11_*

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KainrycKarr wrote...

KorPhaeron11 wrote...

gemc123 wrote...

[
Quoted for Truthiness.


With Morigan you have to through her whole convo tree and agree with her before haveing sex with her, and that whole tree is longer then the convos with tali and miranda combined, and this is only to have sex with morigan nerver mind the love, which will take you much longer.


Except i'm talking about Mass Effect 1. Not Dragon Age.


The point is it can be done, I mean a real romance and not this(oh you helped me YAY let bone now)

The thing that pisses most is the people keep asking for more of this drivel, they want more shalow romances, I should stop using the word romance, since what ME1-ME2 has is definitely not that. 

#259
RE0305

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Mr.Kusy wrote...

RE0305 wrote...



Acording to your logic - we should be also pissed about the fact that enemies shout anything more than "I WILL DESTROY YOU" and "I'LL KILL YOU" like in Mass Effect. Those several lines enemies have now could be spent on something else too... just as any other part of the game could be something else.

Legion has dialogue recorded in every mission past Mordin's recruitment - however you can't hear it because he's recrutaible nearly in the end of this game, you can only experience those lines of dialogue if you hack the game and make unlock him from the start. Other characters have those kind of hidden/impossible dialogue too, why not rant about BioWare not removing content that is scraps from previous desings, but instead rand about something irrevelant?


Why do you think Legion was implemented that way and those recorded lines are not attainable properly? I would assume time constraints, time spent making some other aspect of the game better. Was it spent on romance? Probably not, maybe it was spent on the combat, which i love. Could be any number of things, the fact is, they were not properly in the game, because something else was deemed to be better.

The same thing applies to every aspect of the game. Why you keep insisting that romances are any different is beyond me.






I don't say it's diffrent. But again - I'm arguing with blaming romances for lack of other content. And that's the only thing. You can blame anything else for lack of convos with other suquadmates - why do you blame EXACLY this feature?


But im not, i like ME2. I just think that romances should not be made more important than they already are.
The point of this thread, as i understood it was to argue against people demanding even more romance. I don't want romance gone, should they do it like in ME 2, id be pretty ok with it, i just don't want romance to be given a bigger role than it already has.

#260
vigna

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Knoll Argonar wrote...

Slidell505 wrote...

OldMan91 wrote...

Tali does not "bone you" after the second conversation.


Dude,she's asking to after the second conversation.


Aren't we forgetting that "socialazing" with teammates happens also IN THE LOYALTY QUEST?. You "bang" Tali after two years and a well-made loyalty quest. You can lose that chance depending on what you do.

The fact you all seem to think that there is less convos in Mass Effect 2 for each character is because you don't realize that you learn most of them in their loyalty quest. You learn all about Tali's childhood, his family, quarian culture, etc. during a loyalty quest. About Thane's past with "Mouse", about his son, etc. during a loyalty quest. About Mordin's work in Genophage, his methodology, moral and thought in a loyalty quest. About Miranda's sister, her past, her friends and her story.... oh, yeah, during a LOYALTY QUEST.

I thank bioware because of it. Because it was boring as hell to hear Kaiden's past just watching him speaking, without moving from his place and just standing there, without real emotions in his face. Same goes for almost every character in ME1 vs the ones on ME2.

The only thing to improve for ME3 is character interaction, which yeah, was a bit lacking on ME1 and ME2 (character convos during elevators in 1, some key scenes and some minor comments in 2). But that isn't because of romance subplots, or "too many characters" or "less convos".

That's retarded.

I agree. I also said something similar back on page whatever... it also means you get more dialogue--not less.

#261
Prophet of Rage

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SAMARA ROMANCE PLZ!! SHE REJECTED MEEEE.



WHYYYYYY, WHYYYYYYYYYYYYYYYYYYYYY T____________________________T

#262
SteelEagleShane

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Mr.Kusy wrote...

RE0305 wrote...



Acording to your logic - we should be also pissed about the fact that enemies shout anything more than "I WILL DESTROY YOU" and "I'LL KILL YOU" like in Mass Effect. Those several lines enemies have now could be spent on something else too... just as any other part of the game could be something else.

Legion has dialogue recorded in every mission past Mordin's recruitment - however you can't hear it because he's recrutaible nearly in the end of this game, you can only experience those lines of dialogue if you hack the game and make unlock him from the start. Other characters have those kind of hidden/impossible dialogue too, why not rant about BioWare not removing content that is scraps from previous desings, but instead rand about something irrevelant?


Why do you think Legion was implemented that way and those recorded lines are not attainable properly? I would assume time constraints, time spent making some other aspect of the game better. Was it spent on romance? Probably not, maybe it was spent on the combat, which i love. Could be any number of things, the fact is, they were not properly in the game, because something else was deemed to be better.

The same thing applies to every aspect of the game. Why you keep insisting that romances are any different is beyond me.






I don't say it's diffrent. But again - I'm arguing with blaming romances for lack of other content. And that's the only thing. You can blame anything else for lack of convos with other suquadmates - why do you blame EXACLY this feature?

Because you can't get your enemies into bed and you don't walk around your ship dealing with stupid loading screens just to talk to them only to hear them have two or three actual discussions with you unless you want to romance them. Heck, I got the feeling that Garrus hated me because the bastard was always callibrating.
I'm with you in as much as I don't honestly care all that much, but when someone complains about it, I understand why. I think it has a lot more to do with the writer, but w/e.

#263
KainrycKarr

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KorPhaeron11 wrote...

KainrycKarr wrote...

KorPhaeron11 wrote...

gemc123 wrote...

[
Quoted for Truthiness.


With Morigan you have to through her whole convo tree and agree with her before haveing sex with her, and that whole tree is longer then the convos with tali and miranda combined, and this is only to have sex with morigan nerver mind the love, which will take you much longer.


Except i'm talking about Mass Effect 1. Not Dragon Age.


The point is it can be done, I mean a real romance and not this(oh you helped me YAY let bone now)

The thing that pisses most is the people keep asking for more of this drivel, they want more shalow romances, I should stop using the word romance, since what ME1-ME2 has is definitely not that. 


Um. I am quite certain noone has asked for more "shallow" romances. I am quite certain, however, that many people have asked for the existing romances to be more fleshed out.

#264
magnuskn

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No, it does not. Romance FTW.

#265
camoboy_19

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Dude calm down I don't see why this should ****** you off unless you have some sort of issues

#266
Nozybidaj

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KainrycKarr wrote...

Um. I am quite certain noone has asked for more "shallow" romances. I am quite certain, however, that many people have asked for the existing romances to be more fleshed out.


Unless they plan on having ME3 turn into a 60-80 hour game like DA:O I don't see how that is even possible.

#267
KainrycKarr

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Nozybidaj wrote...

KainrycKarr wrote...

Um. I am quite certain noone has asked for more "shallow" romances. I am quite certain, however, that many people have asked for the existing romances to be more fleshed out.


Unless they plan on having ME3 turn into a 60-80 hour game like DA:O I don't see how that is even possible.


I think it's quite possible by doing exactly what you described. :)

whether they do it or not is up to question. but it can be done, to be certain.

#268
gemc123

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KirkyX wrote...

gemc123 wrote...

KirkyX wrote...

gemc123 wrote...

KirkyX wrote...

Image IPB

I feel this thread should be used to encourage the creation of hilarious memes, rather than to continually beat the thoroughly dead horse that is this discussion.

This is my own paltry effort, someone do better.


There can't be enough mordin memes, i say :D


Agreed, Sir Miss!


Corrected due to gender, lmao. I was seriously thinking of starting a thread with the mordin posters created in this forum so they don't get forgotten, but i don't know how to post pictures so the show up with out becoming a link, anyone else wanna start this thread for me?


Just use the img tags.

Get the link, put (img) at%20the%20start%20of%20it,%20and at the start of it, and (/img) at the end of it. Use this [ instead of the brackets though.

(I'm not even sure if this is showing up or not.)




Done and done! thank you, Here's the link, if anyone's interested: http://social.biowar...5/index/1278497

#269
Madecologist

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Why are we all fighting... we are all fans of the same game. We should be united. Don't we all feel the joy when we held the game in our hands for the first time. When you saw the intro, when Miranda shedded her first tears. We should be allies and not enemies. Together we can forge a great nation, but we must work together.

We all love Mass Effect, we should work together.

Divided we fall and it is what the Reapers are trying to do.

Image IPB

#270
OfficerDonNZ

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screwoffreg wrote...

If anyone played Dragon Age, having some sort of romantic connection to Morrigan was pretty critical story wise.


If your PC was male yes if your PC was female, not so much. You could be Morriagn's friend, though. Hmm now that I think of it the roamnces in ME2 could have done with a 'friendship' tack and a 'romance' track the the NPC's have in DA:O

#271
OasisForever1991

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I agree.

#272
Guest_Spear-Thrower_*

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Romances are ****. Dragon Age is the only time I did one... and that was because I could gain power that way. I never settle for a 'powerless' ending. You do too much in these games to be a mere underling. The Alastair romance was corny and the sex laughable. Bioware should ditch them. Pandering to romance freaks should be an afterthought. I hope they don't use too many resources on this crap.

#273
Knoll Argonar

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vigna wrote...

Knoll Argonar wrote...

Slidell505 wrote...

OldMan91 wrote...

Tali does not "bone you" after the second conversation.


Dude,she's asking to after the second conversation.


Aren't we forgetting that "socialazing" with teammates happens also IN THE LOYALTY QUEST?. You "bang" Tali after two years and a well-made loyalty quest. You can lose that chance depending on what you do.

The fact you all seem to think that there is less convos in Mass Effect 2 for each character is because you don't realize that you learn most of them in their loyalty quest. You learn all about Tali's childhood, his family, quarian culture, etc. during a loyalty quest. About Thane's past with "Mouse", about his son, etc. during a loyalty quest. About Mordin's work in Genophage, his methodology, moral and thought in a loyalty quest. About Miranda's sister, her past, her friends and her story.... oh, yeah, during a LOYALTY QUEST.

I thank bioware because of it. Because it was boring as hell to hear Kaiden's past just watching him speaking, without moving from his place and just standing there, without real emotions in his face. Same goes for almost every character in ME1 vs the ones on ME2.

The only thing to improve for ME3 is character interaction, which yeah, was a bit lacking on ME1 and ME2 (character convos during elevators in 1, some key scenes and some minor comments in 2). But that isn't because of romance subplots, or "too many characters" or "less convos".

That's retarded.

I agree. I also said something similar back on page whatever... it also means you get more dialogue--not less.


Not only more dialog, but better done.

Srsly, the only thing why people keep saying that there's less dialogue is because they just don't realize about the loyalty quest's system and because you know can actually TALK TO THEM whenever you get back to the Normandy, so you end your convos faster.

I hated I had to do some major mission on ME1 (Virmire, Noveria, Feros, etc.) to trigger some new convo.

So, you overall have more convos per character in ME2. Does someone really think that JUST ROMANCES killed character interaction? Ridiculous.

They just missed that up. They though that doing 2 major scenes was enought during the playtrhough. They forgot that in ME1 you had elevators and that they acted as "character interaction", even though it was just a gimmick.

They should have added some minor interaction scenes to help you to have a feeling of  "crew", but they didn't aded them. Not because of lack of space, it is proven that it's not that, if you compare ME1 vs ME2. It's just that they forgot about it, didn't considered it that important.

If we remind Bioware about it, it will probably be fixed for ME3. But don't troll about some feature the game does really well (for me, of course, at least far better than ME1, when just talk about anything enought to romance someone), because it doesn't make any sense. Don't blame romance. Blame bioware.

#274
cedardryad

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I can understand your rage because it does seem that the romance is overshadowing the story because of the fans that were eager for it. In the same sense, a lot fans wanted to see how these scenes and romances were going to play out and they are all excited and are talking about it.



I am a bit peeved with seeing a lot of "bring so and so back in ME3" because Bioware mentioned LIs will play a bigger part in the third game so that be enough of a hint that there is a good chance they'll be there. Either way I leave those threads and go on the ones that interest me.



Yes, I'm a Garrus fan and yes I was dying to romance him since ME1 because he fit my FemSheps personality more than Kaidan or Liara. To be honest, I was insulted to see Kaidan as a female choice because it made it feel like all women like the mysterious guy with a past that spouts poetry. Lame. But that's just me. Hell, I would've loved to romance Wrex if I had the choice because he's my ideal man.

That being said even with my Garrus romance in ME2, I was more happy with seeing Wrex. The welcome i got from Wrex beat out everything. I squealed like I school girl.

#275
Skilled Seeker

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Distribution of fans on the Bioware forums:

Cool FPS twitch people:
Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

Hardcore RPG nerds:
Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

Pixilated romance obsessive compulsive fanatics:
Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

Trolls:
Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBhttp://social.biowar...ticons/sick.png

Storyline immersion fans:
http://social.biowar...cons/bandit.png

Modifié par Skilled Seeker, 17 février 2010 - 11:55 .