RE0305 wrote...
NoBrandOnMe wrote...
Why do you even care? Just ignore it in game and don't visit the threads.
I personally care becuase of finite resources, even with the success of both games, the developers will have a budget and a time limit. Choices have to be made, what to concentrate on, what to develop more what less. What to add, what to leave out. Every line of dialogue, every scene and every moment in the game has a price tag, it is like this with every business project and the making of Mass Effect 3 is also a business project.
For example in ME 2 having more squad members meant having less dialogue with each character. I see people on this boards saying Bioware dropped the ball with this and that, characters were too shallow bla bla bla. What people do not want to understand is that Bioware catered to almost every demand people made after ME1 and this is the result. To give fans what they demand, something has to be left out.
It is simply not possible to add everything in the game or to satisfy every wish. The argument that "If you dont like it don't use it, but it should still be an option.." is just ridiculous. The fact that something gets put into the game means something else is not, its inevitable and arguing otherwise is just wishful thinking.
As i mentioned before i enjoyed the romances and would like them to continue in ME 3, but i don't want them to become the centre of the story.
As for people telling the OP to ignore the threads whatever, its kinda hard isn't it? Because if it weren't you would have ignored this particualr thread.
But here is where I believe you and the OP separate:
You are talking about squad interaction and dialogue being impacted. He talked about gameplay mechanics being hurt using examples such as the mako and probes. His complaints and beliefs are idiotic; yours have more standing.
That being said, I still believe you are wrong to blame the romance subplots. If I remember, there were Ashley, Kaiden, and Liara in ME1. Three. However, they did want to use Tali and didn't only because they didn't know if people would mind the chicken feet. So she counts as being, at the very very very least, haf justified for ME2. So let us say four for ME2. But we have two more- Garrus and Thane. Garrus made sense since he was developed from ME1. Thane worked but I can agree with you that six was too much, Agreed!
BUT....
I think that is due to having a new writer. ME2 was not written by the same guy who wrote ME1. That is why I believe squad interaction was poor compared to ME1.