Aller au contenu

Photo

this romance obsession NEEDS to stop.


  • Veuillez vous connecter pour répondre
294 réponses à ce sujet

#176
OldMan91

OldMan91
  • Members
  • 626 messages

theres nothing to respond to here at all. like the other guy said awhile ago and i agreed with, all time spent working on romances is time taken away from other areas because of a time and cash limit. this guy then just basically says "no , thats stupid theres no reason to think like that, its because of the new writer." he doesnt really explain why our way of thinking is stupid and why his blaming of the writer isnt.

both those points actually make some sense, but the writer has nothing to do with certain things getting less attention than the romance mechanics.


It's more than likely that the romance sub-plots didn't impact the gameplay or main plot. If you look at Dragon Age, the romances are great and the main plot is fantastic. I loved that game and I love this one. It's true that romances aren't absolutely necessary, but they add realism and a greater character depth to your companions.

Modifié par OldMan91, 17 février 2010 - 10:46 .


#177
Kusy

Kusy
  • Members
  • 4 025 messages
It's a compleate fail at common sense to asume that romances affect other content... compared to the rest of the game - they probobly take something like 2% of it, even in the matter of space. It's just few more lines of dialogue, few more motion capture scripts, 3 or 5 more camera angles set...

If you seriously want to blame something for lack of other content - make another thread about the new buffed combat system and better graphics because that's what you obviously want to complain about - that's what is taking half of the game's memory limit.

You guys are just annoyed with people getting freaky about love interest, I can understand it, but don't cheat yourselfes by making compleatly idiotic statements about romances taking away from the game.

Modifié par Mr.Kusy, 17 février 2010 - 10:49 .


#178
Kordras

Kordras
  • Members
  • 641 messages

Nightwriter wrote...

Will the romances ever go away? No.
 
Is there a danger Bioware will start making their games primarily about romances? No.
 
Do we have anything to be really concerned about? No.


This is really all that needs to be said.

Modifié par Kordras, 17 février 2010 - 10:46 .


#179
Llandaryn

Llandaryn
  • Members
  • 983 messages
If people think these romance threads are bad, they should take a look at the Shirtless Saga girls over on the Bioware NWN2 Spoilers forum.

Come on, I know there's some of you around here!

#180
jingweisun

jingweisun
  • Members
  • 45 messages
exactly drusso the loss of so much potential dialogue with non romancable npc

i found grunt so badass but after 3 convos he went "shepard. wrex" on me. but thane can go on and on and on...

nothing wrong with romance in a rpg. but bioware tried to put in too much. theres no really a deep connection between ur char and the romance people storywise in ME2

Modifié par jingweisun, 17 février 2010 - 10:49 .


#181
SteelEagleShane

SteelEagleShane
  • Members
  • 209 messages

Marschun wrote...

SteelEagleShane wrote...

SteelEagleShane wrote...

Marschun wrote...

zhijn, what i was saying isn't that i hate seeing them or reading them because i dont even come here that often. my point is that it is Actually affecting the game so that they keep making romance more and more important in the game and in turn focusing less on actually gameplay mechanics.

oh yeah, we have 6 LI's now but still not good solution to the mako/probe problem. plus the choices in ME2 seem so goddamn unimportant and nothing really happens to your characters depending on what choices you make, and yeah its possible for everyone to die but its perfectly possible to keep everyone alive on your first play through. i want life or death situations and choices and everyone else is just screaming "I WANNA BONE JOKER AND SEE TALI'S FACE".



Do you honestly think that they spent so long on romance subplots that they didn't have time to solve basic issues?
No. That is a stupid thought process. Gameplay decisions such as the Mako and Scanning weren't impacted by the writer writing for romance subplots. The romance subplots did not impact your shooting, movng, galaxy map, thermal clips, loss of customization, graphics, and ****ty scanning.

If you want to play the blame game, blame the new writer. My issue with the romances weren't the number of them, but how well developed they were. Except for returning characters, none of the romances were developed as well as any romance from the first. And even then, I spent 0.01% of my time thinking about the romances and even the most Tali-crazed fanatic spends perhaps 5% of his/her time in game worrying about it.

The issue I find with you is that you use generalizations and very poor analytical and forum skills to attack others. An example;
I supported this idea for a DLC Poker Game, hoping that it woul lead to a lot more squad dialogue. I say to put it in a larger expansion and it would be fun. Does this mean that I want to turn Mass Effect into the Intergalactic Series of Poker? No.
And because other people want to see well-developed romances be a part of Mass Effect 3 doesn't mean they want this to be a dating sim.

Quoting for response.



theres nothing to respond to here at all. like the other guy said awhile ago and i agreed with, all time spent working on romances is time taken away from other areas because of a time and cash limit. this guy then just basically says "no , thats stupid theres no reason to think like that, its because of the new writer." he doesnt really explain why our way of thinking is stupid and why his blaming of the writer isnt.

both those points actually make some sense, but the writer has nothing to do with certain things getting less attention than the romance mechanics.


If you had actually read the posts in your thread, including the second to him that I also quoted, you would have got that as well. You also would have seen that he agreed about ME2 and is worried about future installments. So if you're worried about future installments, why use ME2 examples of shoddy gameplay mechanics as proof of what you believed?
You are either backtracking or you are extremely poor at attempting to get your point across. Which is it?

#182
SteelEagleShane

SteelEagleShane
  • Members
  • 209 messages

OldMan91 wrote...

theres nothing to respond to here at all. like the other guy said awhile ago and i agreed with, all time spent working on romances is time taken away from other areas because of a time and cash limit. this guy then just basically says "no , thats stupid theres no reason to think like that, its because of the new writer." he doesnt really explain why our way of thinking is stupid and why his blaming of the writer isnt.

both those points actually make some sense, but the writer has nothing to do with certain things getting less attention than the romance mechanics.


It's more than likely that the romance sub-plots didn't impact the gameplay or main plot. If you look at Dragon Age, the romances are great and the main plot is fantastic. I loved that game and I love this one. It's true that romances aren't absolutely necessary, but they add realism and a greater character depth to your companions.

No use arguing with him on that point. He thinks having a new writer would not impact characterization, dialogue, plot, romances, squad interaction, etc.

Basically, writers are all the same magical beings.Image IPB

#183
Llandaryn

Llandaryn
  • Members
  • 983 messages

SteelEagleShane wrote...
Basically, writers are all the same magical beings.Image IPB


No no, we just all have access to the Writer Hivemind.

#184
Guest_justinnstuff_*

Guest_justinnstuff_*
  • Guests
Image IPB

#185
OldMan91

OldMan91
  • Members
  • 626 messages

No no, we just all have access to the Writer Hivemind.


Really? I didn't know there was such a thing as a hivemi- ASSUMING DIRECT CONTROL.

No use arguing with him on that point. He thinks having a new writer
would not impact characterization, dialogue, plot, romances, squad
interaction, etc.

Basically, writers are all the same magical beings.


A new writer can definitely have an impact on everything you mentioned. The question then is, to what extent does a new writer influence said things? That really depends. We can't know, since none of us know the writers personally.

Modifié par OldMan91, 17 février 2010 - 10:52 .


#186
SteelEagleShane

SteelEagleShane
  • Members
  • 209 messages

Llandaryn wrote...

SteelEagleShane wrote...
Basically, writers are all the same magical beings.Image IPB


No no, we just all have access to the Writer Hivemind.


LOL, I wish UW had a hivemind. We were given the same set piece of a story, same characters with traits, and a general plot outline. We each had to write the story and turn it at the end of the semester. Evey story was wildly different despite having the same start, rules, end, middle, and characters.Image IPB

#187
vigna

vigna
  • Members
  • 1 947 messages
OK, there is some loss in NPC on ship dialogue for the LIs. But Bioware makes up for that on mission dialogue. Jack tells you almost everything about Jack on jack's loyalty quest, and the mision to get her. Unless you want more from her what more do you need to know? The same with Grunt or Mordin. It was pretty similar in ME1,and I'd venture to say there was less NPC dialogue.



Let's face it how many people are going to tell you their desires and secrets unless they have feelings for you? How many best friends can you have? Some things even your Commander doesn't need to know.

#188
HAGA NAGA

HAGA NAGA
  • Members
  • 873 messages

Llandaryn wrote...

If people think these romance threads are bad, they should take a look at the Shirtless Saga girls over on the Bioware NWN2 Spoilers forum.

Come on, I know there's some of you around here!



dude. what is the shirtless saga girls thing all about. i did a search and found a video of some girl playing with a mouse. wtf?

#189
Jarcander

Jarcander
  • Members
  • 823 messages
@justinnstuff

Image IPB

#190
Guest_justinnstuff_*

Guest_justinnstuff_*
  • Guests

Jarcander wrote...

@justinnstuff

Image IPB


:wizard:

#191
KainrycKarr

KainrycKarr
  • Members
  • 4 819 messages

jingweisun wrote...

adriano_c wrote...



I'm curious as to how many actual different people are posting in that 20,000+ response 'Tali thread'...is it just the same 10-20 obsessives? I can't be bothered to actually check, lol.


thats still small because milions of gamers bought the game

there is too much romance. since u only romance one at a time so much dialogue is wasted. the story is more tame and theres less npc convs compared to me1. theres almost no one to talk to in the environments, and they just talk one or two lines at most

there is nothing spectacular in the main story

this was supposed to be a dark second chapter with lots of ass kicking. after omega it loses steam because bioware tried to do too much and please all the irrational crazy fans


Dude you are speaking completely out of your ass. You don't know the other millions of gamers that bought the game.

They could be on our side...they could be on your side. you don't know. stop pretending that just because they arent here, that they must surely agree with you.

Bioware has ALWAYS done romances. It's part of what makes their games successful.

Bioware is successful because they listen to what their fans want. If they thought fans wanted more romances, and that was not the case, THEY WOULD NOT BE SUCCESSFUL.

Mass Effect 2 has more overall content. part of content is romances. Thus more content= more romances. That's how it works.

you clearly have no idea how business work, especially entertainment business.

#192
voidcommander9111980

voidcommander9111980
  • Members
  • 243 messages
http://img233.images...plesauserd1.gif

#193
Templar Lucas

Templar Lucas
  • Members
  • 22 messages
Image IPB

Relevant.

Modifié par Templar Lucas, 17 février 2010 - 10:57 .


#194
Kusy

Kusy
  • Members
  • 4 025 messages
I still fail to understand how can you connect lack of dialogue with other team members with more dialogue with romancables... you seriously think that BioWare writers are told "hey, you - write dialogue for all teammates but you can't do more than 500 lines! Or we will fire you!".

#195
Guest_justinnstuff_*

Guest_justinnstuff_*
  • Guests

voidcommander9111980 wrote...

http://img233.images...plesauserd1.gif


If you put [.img] [/img] on both sides of the link it should post it on the boards without having to select the link ourselves. Be sure to remove the . in [.img] first though.

#196
Llandaryn

Llandaryn
  • Members
  • 983 messages

SteelEagleShane wrote...

LOL, I wish UW had a hivemind. We were given the same set piece of a story, same characters with traits, and a general plot outline. We each had to write the story and turn it at the end of the semester. Evey story was wildly different despite having the same start, rules, end, middle, and characters.Image IPB


Those are the best sort of scenarios, and it goes to show just how differently we all view the world. I once had a project that involved a scene (I think it was "witnessing a road accident")... I chose to set it in Victorian times, and used it to highlight the difference between the classes during that period.

I love being given a set of restrictive conditions, and being told "do what you can with this". Often that's when you can get your best writing done.

#197
amat3rasu

amat3rasu
  • Members
  • 90 messages
I admit that it's a bit unsettiling the way some people get obsessed with the romances and characters. But that's my opinion and I stand firm in my belief that everyone is entitled to their own.



As for me, I've read lots of novels, seen lots of movies, played lot of games and found lots and lots of interesting and intriguing characters. But I don't cross the line where I demand that certain characters stay alive (even if the creators decide to let them die.. I like Tali and if she were to die it'd be sad in it its own way but I ain't gonna go rampage)



But all the haters, keep in mind that these kinds of fandom have been around for ages. Sir Arthur Conan Doyle decided to kill off Sherlock Holmes and he received bloody death threats and in the end he brought him back to life. A bit offtopic but I'm saying that this behavior should be tolerated by us casual gamers :)

#198
Marschun

Marschun
  • Members
  • 13 messages
having a new writer doesn't change that much of the games gameplay last time i checked. even so, writers by nature of their profession are able to pick up existing stories and their backstories and continue them in a faithful manner.



in case some of you didnt know, almost all tv shows have different writers every episode, but the episode almost always feels like it belongs with the show.



furthermor, because i REALLY dont think anyone of you are getting this point yet. i am not arguing that romance should be completely removed or that no one should like or post about it. just that they should stop asking for it to be more and more prevelant in the game. it should always remain at the bottom of everything else because it has the least to do with what the game is. yes, yes it helps develop the characters but not really, tali all of a sudden wanting to bone you after your second conversation with here regardless of how you treated her in the first or second game is just ridiculously blatent fanboy catering. besides, its perfectly possible to develop a character without hopping in the sack with them.

#199
Poison_Berrie

Poison_Berrie
  • Members
  • 2 205 messages
Too be honest the romance isn't that much more per character or in relation to the rest of the game.

What is it: four, five extra dialogues (and dead ends for not pursuing) for romances per character (including getting it on scene). All in all not that much and certainly not such a big thing in the greater story. Aside from the loyalty mission as a bit of a lead in they are pretty stand alone from the main plot.



I doubt the threads are going away and I hope they just get inspired by suggestion threads not basing all of their decisions on it.

#200
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
Why blame romances for your stolen content? Why them?



While I was exploring the precarious wreckage of the MSV Estevanico or whatever all I could help thinking was, “What the hell are they taking away from my gaming experience to make space for this elaborate and completely story-less piece of graphical landscaping?”