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UBISOFT dropping DRM for all future PC game releases...


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#1
Zhaosen

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...instead they require you to be ONLINE ALL THE TIME!

http://www.computera...235290&site=pcg

We've just received Assassin's Creed 2 and Settlers VII for review, and verified with Ubisoft that the DRM is the same as the boxed product. If you get disconnected while playing, you're booted out of the game. All your progress since the last checkpoint or savegame is lost, and your only options are to quit to Windows or wait until you're reconnected.

 

:mellow:......are you goddamn kidding?! so if my ISP craps out....i dont get to play my game? GENIUS!

:ph34r:[Inappropriate image removed.]:ph34r:

Modifié par Zhaosen, 01 mars 2010 - 05:57 .


#2
Guest_bythebarricades_*

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I agree, Jean Luc!

#3
AshedMan

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How often does your ISP crap out on you? Mine only craps out a couple times a year at most and usually due to service on the cable lines.

#4
Chaos-fusion

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AshedMan wrote...

How often does your ISP crap out on you?

Mine does frequently.

#5
Zhaosen

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AshedMan wrote...

How often does your ISP crap out on you? Mine only craps out a couple times a year at most and usually due to service on the cable lines.


Thats not the point. WHY do we need to be online for A SINGLE PLAYER GAME?!
To stop piracy? YEAH RIGHT! theyre WILL be a crack for this game. And all the while, legit gamers will be having unforseen problems.

#6
FollowTheGourd

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Ah well, I didn't even buy Assassin's Creed when it was $5 on a Steam sale (legally tried it on somebody else's system and got bored long before Damascus or whatever big city you finally have targets in). I sure won't consider AC 2 now...

You can only hope the sales are so low so it's not worth it for them to consider that again in the future.

Modifié par FollowTheGourd, 18 février 2010 - 01:27 .


#7
Borschtbeet

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As much as I hate this whole idea of being online to play for a single player game, I still hold PC gamers more responsible for this than Ubisoft themselves.



Don't get me wrong, I don't think that this will help reduce piracy and may very well backfire.



The fact remains however that if PC gamers stopped thinking they should get everything for free, this likely wouldn't have happened in the first place.

#8
FollowTheGourd

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Borschtbeet wrote...

As much as I hate this whole idea of being online to play for a single player game, I still hold PC gamers more responsible for this than Ubisoft themselves.

Don't get me wrong, I don't think that this will help reduce piracy and may very well backfire.

The fact remains however that if PC gamers stopped thinking they should get everything for free, this likely wouldn't have happened in the first place.


I kid, but how long before you need a mouse with a thumbprint scanner, constantly polling, to make sure the person playing is the person that bought it - matching your prints against those you submitted to the cashier at Walmart when you bought the game...

Modifié par FollowTheGourd, 18 février 2010 - 04:48 .


#9
Borschtbeet

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FollowTheGourd wrote...

Borschtbeet wrote...

As much as I hate this whole idea of being online to play for a single player game, I still hold PC gamers more responsible for this than Ubisoft themselves.

Don't get me wrong, I don't think that this will help reduce piracy and may very well backfire.

The fact remains however that if PC gamers stopped thinking they should get everything for free, this likely wouldn't have happened in the first place.


I kid, but how long before you need a mouse with an thumbprint scanner, constantly polling, to make sure the person playing is the person that bought it - matching your prints against those you submitted to the cashier at Walmart when you bought the game...


I think piracy is a scourge on the industry.  I would be willing to compromise some minor conveniences if it actually meant reducing piracy.  
What Ubisoft is doing though I think will backfire, I don't support it but I still blame piracy for such decisions being made in the first place.

#10
Zhaosen

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Thumbprint scanner? NAH!



Next logical step would be buying a ubisoft REP to install the game, get a code, go back to his office, upload code to master computer which sends code to UBISOFT CEO which sends it to President of USA to activate it....oh btw, once the ubisoft rep leave you cant play, you have to wait till he gets back...and he/she stands next to your computer everytime you play....or not play.

#11
AshedMan

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For all the DRM complaints and such, I have yet to have a single problem with any game that I play.

#12
MerinTB

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Personally, the DRM stuff never bothered me either.

Now this needing to be online, however...

LAME


This part of the article is dead on -

We've all seen again and again that you
can't stop the piracy scene from cracking your game and distributing it,
free of DRM. But you can stop the people who love your games
from downloading it, and you do that by making the retail experience
better - not worse.


Modifié par MerinTB, 18 février 2010 - 03:00 .


#13
xODD7BALLx

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AshedMan wrote...

For all the DRM complaints and such, I have yet to have a single problem with any game that I play.


That's a dismissive approach at the issue, you may not have issues, you may have the worlds "first" perfect ISP that ONLY goes out on you a few times in 365 day periods. Not everyone has the same variables as you do. Consider folks with laptops, are they ALWAYS connected to the internet, nope, so in those periods they still paid X amount of dollars that you did but dont get the same experience that YOU get, this is some ploy a bean counter that has nothing to do with actually making a game, if numbers in sales go up the big wigs will assume this idea has proved a viable idea, then the bean counter gets a pat on the back in the form of a corner office and a bonus, because they will see this as an end to piracy of their titles.

And even if sales go down, they will still blame piracy. The only thing the gaming community can do is get organized take a stand and say "there are companies other than Ubi that make good games, they can have my money instead".
Then this ****** will get fired, and naturally Ubi will make a public statement reading "we made a choice to end the implementation of this approach not as a corporate entity, but from a ethical standpoint regarding our loyal fans, that we feel are more important than numbers".

This will actually cause a rise in piracy because people that still buy the games legally will get fed up with server drops, internet connectivity or gaming while on a laptop, and download cracks for their games.

Have EA servers ever dropped out on you before, I can tell you that it happens quite a bit, so imagine it's been awhile since your last checkpoint or save, and you're deep into the game and ooooops the server drops out, game shuts down. When that happens with enough frequency you'll be singing a different tune.

#14
xODD7BALLx

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On a side note, what happens when the servers shut down indefinitely?
EA does it all the time, MAR 16 Mercs 2, LOTR Conquest, alot of sports titles too. They dont put it on the box or manual that "This game is a temporary product, we will shut down servers for the multiplayer/online portions of the game at a time of our choosing" "when such a time occurs we hope you'll be happy you spent full retail on a product that is as we said before TEMPORARY". But hey at least you'll have a nice new shiny coaster?

I mean if you're really ok with this process then take the amount of money you'll spend on a game with this ploy, and instead go pay someone to not only spit in your face but also punch you repeatedly as hard as they can and all while laughing and counting the money you just paid them. Pretty much the same thing IMO.

Modifié par Operative84, 18 février 2010 - 03:25 .


#15
Chained_Creator

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Ubisoft truly desperate to keep piracy to a minimum. Predict failure rate of 100%.

#16
hangmans tree

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God damn pirates, right? As if the piracy can be mesured...sigh...



I dont know but I put faith in devs like CDProjekt, their noDRM policy givers hope; they are focusing on quality products and outstanding support, that makes gamers want to buy'em.



And when I thought BioWare was following that route...we've got ME2 dlc that work only when you're connected all the time.

#17
Jae Onasi

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AshedMan wrote...

For all the DRM complaints and such, I have yet to have a single problem with any game that I play.

I had to replay a good 6 hours of Dragon Age because when I loaded the game, I ignored the little box that said "gosh, you're not logged in, you can't play with the DLC stuff.'  It was the day ME2 got released, and Bioware's servers were overloaded.  That was fine, I could live with playing without the DLC stuff until Bioware's computers decided to connect with mine again.  I was OK with playing some other area for  awhile.   What I didn't know was that it would nuke ALL my DLC even after logging in.  I had to go back 6 hours to an uncorrupted save because DA rather inconveniently does not give you your stuff back after you log back in.  Since there's no giveitem cheat as far as I know, I was screwed out of the cool equipment, Soldier's Peak, and Shale.  I found that supremely annoying.  Here I paid for it, and it was gone, unless I went back and replayed hours of game. 

Even though I know how to torrent and know the difference between a proxy and a .png, I choose to buy games instead of stealing them.  Why? I want the game companies to succeed and make more games.  They can't do that if they're bankrupt because we all torrent illegal copies.  However, if I need to play a Ubisoft game offline because hubby is downloading the latest episode of Legend of the Seeker or my son's Star Trek Online game is updating a bunch of gigs of content, and that takes up all the bandwidth, or if my router goes bad (which has happened), my phone/dsl line goes bad (has happened also) or my ISP goes down (also happened) or my wireless USB breaks, or Ubisoft's server crashes (as Bioware's did when ME2 came out) I'm hosed.  My less scrupulous friends who torrent versions of the game with the draconic authentication system disabled will be able to play happily offline while I'll be screwed.  Please, Ubisoft and other companies doing this, explain to me why I, as an honest consumer who spends money to buy your games, should be punished.  I can understand inputting codes when we first start the game up.  I can even understand authenticating the first time to play the game.  I have no problem showing proof of purchase.  But authenticating the entire time we play?  Give me a good reason, besides the esoteric sense of morality, why I shouldn't go get the game from that bay of buccaneers so that I don't have to deal with this crap.

#18
RetrOldSchool

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This will come back to haunt Ubisoft a lot! Man this is a rare day when I'm extremely glad I'm gaming on Xbox instead of PC.



Really, what were they thinking? This will probably be hacked after a while anyways and then it will make sure that those who usually don't download games instead will go the pirate route to avoid this restriction.



My wireless networks can sometimes loose connection for a minute or so, which is a nuisance when I'm surfing, but it usually comes right back after 30 secs-1 min, I can only imagine how irritated I would be if I was kicked out of the game I was playing everytime that happened.



And maybe you have it on your laptop and want to be able to play the game when not at home, when travelling etc.



Authentication, maybe even a periodic authentication would be to prefer. I mean, they could just have you authenticate your game twice/month. You get a pop-up when starting the game "You need to authenticate your game within X days. Click OK to do so now" and then you could do it right away if you're online and wait til later if not.

#19
hangmans tree

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Jae Onasi wrote...


...well, that sums up the above I think...

#20
Lucy Glitter

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Posted Image

#21
Aratham Darksight

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Hey, Ubisoft just helped me save 3-4 games worth of money this year. How considerate of them!

#22
Seagloom

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I never cared for either of those games. Therefore this has no direct effect on me. As far as the idea itself is concerned, it's a horrible one. I doubt Ubisoft expects to stop piracy with this approach. I doubt any publisher with realistic expectations does. Their goal is most likely to buy themselves a few days, if lucky, weeks of time while pirates work on cracking their shiny new DRM scheme. We all know it *will* happen eventually.



What sucks is I doubt they'll remove the DRM afterwards. I would never buy a game this restrictive. My net connection is terrible and has a tendency to drop constantly lately. It doesn't affect me while reading webpages, as it usually reconnects when I hop pages. If my gameplay progress was dependent on it though? Ick. No thanks.

#23
Arbiter Libera

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I really, REALLY don't know what Ubisoft is thinking these days... did someone slip a stupidity potion into their drinks? I've already had issues with my net, even with DA before I disabled automatic logging in, so I sure as hell won't be getting any more Ubisoft games if they keep up with this. It's gonna get cracked or avoided in some other way days after release, we all know it... I just don't get it how come some companies fail to understand that quality games are the only effective anti-piracy measures. If someone wants to buy the game, he WILL buy it irrelevant of the fact if he first tries it via some other method, pirates won't buy the game in any case.



Concentrate on rewarding your honest buyers, not treating them like scum.

#24
Doug84

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What the hell are the ubisoft people smoking? Because it must be realllllllllly strong to make them think this is a good idea.

#25
FollowTheGourd

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I'm sure they'll announce something slightly less insane, yet still egregiously bad and say they listened to their fans... it seems to be SOP to introduce new DRM that twists the thumbscrews tighter.

Modifié par FollowTheGourd, 18 février 2010 - 02:24 .