Besides the obvious ones, does anyone have any idea what the item properties do?
I mean
for ones like Messy Kills, and such... Right now I'm assuming it makes
finishing attacks visceral all the time, but I'd like confirmation, and
to know how "power" wound affect it, as well as ones like "Cold VFX" and such.
Item Properties?
Débuté par
LokiHades
, nov. 07 2009 05:01
#1
Posté 07 novembre 2009 - 05:01
#2
Posté 20 novembre 2009 - 06:47
bump!
#3
Posté 20 novembre 2009 - 09:47
This is documented in the itemprps 2DA. For example, Messy Kills is
(Not Implemented). Produces Massive Gore
#4
Posté 04 janvier 2010 - 10:29
Trying to work out what "Lucky" actually does...
#5
Posté 04 janvier 2010 - 03:29
Proleric1 wrote...
This is documented in the itemprps 2DA. For example, Messy Kills is(Not Implemented). Produces Massive Gore
Are there scripts for these? Produces Massive Gore is as vague as Messy Kills and doesn't answer the question of how the Power rating affects it.
#6
Posté 05 janvier 2010 - 10:22
VFX is a cold aura (tested with 10 points) still trying to determine luck...





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