Okay, this is how you CHANGE THE HEADS of YOUR COMPANIONS.
1. Create the Morph.
2. Name it as follows:
For Leliana: genfl_leliana
For Morrigan: genfl_morrigan
For Zevran: genfl_zevran
etc.
I.e. genfl_charactername
3. Post to Local.
4. Find your *.mor file. If you've made it from a custom module, it should be in Documents\\\\BioWare\\\\Dragon Age\\\\Add-Ins\\\\(module number)\\\\core\\\\override\\\\toolset export. If you can't find it, just use search until you do.
5. Verify that the file now has the appropriate prefix (i.e. hf_genfl_leliana, hm_genfl_zevran etc).
6. Put the *.mor file in Documents\\BioWare\\Dragon Age\\packages\\core\\override\\toolsetexport, which is the CORRECT location for it to be used INSTEAD of the character's default head.
7. If you created the morph from Single Player, which you shouldnt be doing (use custom module instead), remove the Single Player folder your toolset has created in your Documents location.
VOILA! Your favourite companion now has a head that you designed!
Here's my new Leliana:
Modifié par Malcroix, 10 novembre 2009 - 08:30 .





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