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Zero Punctuation Review


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#1
ODST 3

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Hopefully this hasn't been posted yet. Did a quick google search but we could really use one here.

http://www.escapistm...1-Mass-Effect-2


Typically humorous review in which Yahtzee isn't too hard on Mass Effect 2, probably because it kicks ass!

#2
addiction21

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ODST 3 wrote...

Hopefully this hasn't been posted yet. Did a quick google search but we could really use one here.


It has. Several times. In all the forums. Its a nice review compared to many of his others.

Edit: I was not trying to be a jerk (it kinda come naturally to me and I do try to curb it) just letting you know it has been around many times :P

Modifié par addiction21, 18 février 2010 - 04:58 .


#3
DukeOfNukes

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I actually agree 100% with everything he says...except the whole "conversation movement" issue. It's not PERFECT, but that one is definitely nitpicking.



I also would like an in-between with the inventory system. Having only 2 guns of each type is too few, but ending up with a ton of obsolete ones constantly is an annoyance. Basically, I like what they did with ME2, but I wish there were more to choose from...maybe 10 instead of 2.

#4
Jackal904

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Conversation movement? If you mean how you are forced to be a saint or the devil in order to achieve important dialogue options, then I disagree that it's nitpicking. I think it's very annoying how you have to be full blown paragon or renegade so that you don't miss out on important charm or intimidate options.

#5
ZennExile

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Zero Punctuation is by far the best review you can find.

#6
ZennExile

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Priceless review. Absolutely perfect and absolutley accurate. You get the sense he's trying to be funny about it but reality reaffirms his humor with the extra salty mayonase coating Bioware put on ME2.

#7
Kreidian

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One of my favorite criticism is in the end credits.

"Lazarus Project"? Wow, bet that took a whole meeting to come up with.

#8
DukeOfNukes

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Jackal904 wrote...

Conversation movement? If you mean how you are forced to be a saint or the devil in order to achieve important dialogue options, then I disagree that it's nitpicking. I think it's very annoying how you have to be full blown paragon or renegade so that you don't miss out on important charm or intimidate options.

No, he mentions how the characters move in conversations...it's like you can see them reading their prompts...going "hello Shepard" *wave hand*.

I agree with the Paragon/Renegade thing. However, I only comprimised what I would do on a few missions, and managed to go full Paragon and still save everybody.

#9
ZennExile

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I have made a boobies trap so as to force hapless fanbois to see the truth by trcking them into thinking they will see boobies.

#10
Kileyan

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Jackal904 wrote...

Conversation movement? If you mean how you are forced to be a saint or the devil in order to achieve important dialogue options, then I disagree that it's nitpicking. I think it's very annoying how you have to be full blown paragon or renegade so that you don't miss out on important charm or intimidate options.


Agreed, when I first heard you could get both paragon and renegade witout each lowering, I thought I could play the game by my kneejerk reactions rather than pad my alignment counts.

NOthing changed, you still have to pad  your responses if you want to do any of the cool paragon or especially renegade responses. Why must I earn such things, this is a rp game, let me do what I want to do in the moment, rather than make me fake the whole game to do what I want to do in a later moment. Bah, hope that made sense.