The Warden needs to have Voice Acting!
#1
Posté 18 février 2010 - 06:13
When I started Dragon Age I was really surprised by the lack of voice acting from the warden. I think the problem isn't that the warden communicates only by the text choices you pick for him. Its that everyone else communicates via the voice acting. It makes the warden seem subhuman and I felt like more of a passenger in my own adventure than the protagonist. If everyone delivered their lines via text it would not be noticeable since all characters would be equal. I just finished ME2 and Shepard was so much enjoyable to play because his dialogue and personality was delivered to me on the same terms as all the other characters.
Just some thoughts from someone who just finished ME2 and has Shepard vs the Warden fresh in their mind. What do you all think?
#2
Posté 18 février 2010 - 06:23
#3
Posté 18 février 2010 - 06:27
#4
Posté 18 février 2010 - 06:33
#5
Posté 18 février 2010 - 06:35
droo4you86 wrote...
When I started Dragon Age I was really surprised by the lack of voice acting from the warden.
He's already fairly busy, being one of the scant few remaining Wardens. I doubt he can find the time to be a voice actor.
#6
Posté 18 février 2010 - 06:36
#7
Posté 18 février 2010 - 06:38
Long game > Voiced PC
#8
Posté 18 février 2010 - 06:45
#9
Posté 18 février 2010 - 06:50
droo4you86 wrote...
I dont think thats necessarily true.
The Senior Technical Designer and the Lead Writer have both stated this. The PC has more lines than any character in the game. More than all the companions combined.
Moreover, you'd need a male and female version for humans, elves, and dwarves - six VAs at minimum.
Modifié par Maria Caliban, 18 février 2010 - 06:51 .
#10
Posté 18 février 2010 - 06:52
If there was to be a voice for the character, I would want a choice of a voice I liked, and having a variety of voices would take too much of the game's resources.
This wouldn't be a make it or break it type thing for me, though. I could play with a pre-chosen voice for the character. However, it would likely hinder the immersion a bit for me.
#11
Posté 18 février 2010 - 07:02
#12
Posté 18 février 2010 - 07:10
There's your answer.Maria Caliban wrote...
The Senior Technical Designer and the Lead Writer have both stated this. The PC has more lines than any character in the game. More than all the companions combined.
Moreover, you'd need a male and female version for humans, elves, and dwarves - six VAs at minimum.
The game is already short. It would have been ridicuously short if there would have been voice acting for the PC too.
#13
Posté 18 février 2010 - 07:16
droo4you86 wrote...
I would have taken a shorter game if it meant PC voice work. Btw this is just me nitpicking. On the whole I liked DA immensely. The mix of the warden not talking and literally everyone one else having voice work just felt a little weird to me.
I can understand that. I loved Jennifer Hale's work in Mass Effect 1 and 2, but at the same time, I find it hard to play a male Shepard because I dislike Meer's voice.*
One of the things they wanted with the Dragon Age is for it to be larger and richer than the games that BioWare has produced since Buldar's Gate. I find the length similar to the first BG so I think they succeeded.
*To head off any angry replies: I'm not saying his voice acting is objectively worse, only that I don't like it as much as Hale's.
#14
Posté 18 février 2010 - 07:17
#15
Posté 18 février 2010 - 07:22
Only problem I find with choosing a voice in this manner is that I remade my PC at least three times before I got a voice that I liked during gameplay. They sound way different in the character creation screen. For instance, I liked "violent" in character creation but hate it during gameplay; I hated "sultry" in character creation but like it during gameplay.
#16
Posté 18 février 2010 - 07:24
Wotannanow wrote...
The game is already short. It would have been ridicuously short if there would have been voice acting for the PC too.
How long is short? The game took me 50 hours the first time through and I did most of the side stuff. And I considered it a long and full game experience. Is 50 hours short for you?
#17
Posté 18 février 2010 - 07:24
and 2, but at the same time, I find it hard to play a male Shepard
because I dislike Meer's voice.*
I'm right there with ya, I don't know what it is, every thing he says sounds mushed together and flat to me, completely takes me out of the game, the whole time I'm just thinking "That last random no name NPC had better voice work than my guy". If it wasn't for Hale I wouldn't have been able to sit through ME, let alone buy the second one.
I'd rather they removed VO completely, I can read just fine, and don't mind doing it. I'd rather they spend money and time on other features.
Modifié par relhart, 18 février 2010 - 07:25 .
#18
Posté 18 février 2010 - 07:34

And yes, this has been covered 1000 times before.
#19
Posté 18 février 2010 - 07:59
Plus, the "everyone has his or her own character" problem is there.
#20
Posté 18 février 2010 - 08:09
It's called using your imagination people. You know, that thing we used to use back in the Atari days where all you had were pixels that people said were bombs and machine guns. Nowadays if one thing is missing people demand it appear.
Man I am going to regret this but I wish we could just go back to having silent RPG protagonists. Commander Shepard isn't your character, he/she is Bioware's. All you choose is what he/she does. Thats why they have a voice. Commander Shepard is just Master Cheif with conversation trees.
Modifié par Yorick of the Damned, 18 février 2010 - 08:10 .
#21
Posté 18 février 2010 - 08:10
If the Warden had VO it would ruin the game for me, because I would no longer be playing a character I created.
#22
Posté 18 février 2010 - 08:21
If adding a voice doesn't hurt the game in any way though? Then I'm fine with a couple of different voices for the main PC character. I don't mind the generic stuff he says during play. I can imagine that's the voice of the character, or I can just not care and imagine whatever voice feels right at the moment during that conversation. Sometimes I imagine the answers more sarcastic than they're probably intended and so I'm fine imagining the voice each time.
That said sometimes I prefer a more put together story where I spend less time pretending to make decisions instead of being led delicately through a well written story. Dragon Age seems to blend the story well enough with the playing experience and leaves plenty of avenues to make decisions and just follow the story. If voice acting would bring that experience down in any way then I'm against it. Otherwise I don't really care.
#23
Posté 18 février 2010 - 08:23
#24
Posté 18 février 2010 - 09:20
droo4you86 wrote...
I would have taken a shorter game if it meant PC voice work.
Never say that! ugh
And I vote no as well. If it ended up being a voice I could not stand it would have ruined the whole game for me. I would also have wanted my Dalish elf to sound different from my city elf and different from a human or dwarf and well, that's too much $$$$.
#25
Posté 18 février 2010 - 09:32





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