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Why didn't we just destroy the Omega 4 Relay?


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101 réponses à ce sujet

#1
Prophetiks

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Geniune plot question here - wouldn't it have been easier to just blow up or destroy the Omega 4 Relay to prevent Collector attacks? Since that is their only means of moving in & out of the known universe? Just finished my first playthrough, so perhaps I missed some details.

I suppose an argument could be made more info is needed to destroy the Reapers, which we all know is the ultimate enemy....however I'm not sure that holds up.

Thoughts? Ideas? Explanations?

EDIT: As noted by a few people - it's because they are indestructable. See: Mu Relay

Modifié par Prophetiks, 18 février 2010 - 08:20 .


#2
Cutlass Jack

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Well other than the fact that doing so would make for a very short game, I'd imagine it was because there was a chance we could rescue the humans that were taken.

#3
Kileyan

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Supposedly they cannot be destroyed.

Fairly certain I have read the gates are industructable, no reasoing why they are , it just is.

Modifié par Kileyan, 18 février 2010 - 08:13 .


#4
ILALQ

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Has a relay ever even been destroyed? For all we know, they could be made out of some extremely durable material. That and destroying a relay, even the Omega 4, would really ****** the Council off, and bring Cerberus into the middle of things. Something TiM doesn't seem to exactly want.



That, and there'd be no game otherwise.

#5
Prophetiks

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Cutlass Jack wrote...

Well other than the fact that doing so would make for a very short game, I'd imagine it was because there was a chance we could rescue the humans that were taken.


Ha, well yes, besides the short game point...

Good point on rescusing the humans, although the argument could be made they are dead already & you'd be saving millions of more lives by destroying it.

#6
Tisiphne

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They've lasted several 50,000 year cycles. Possibly millions of years of stars imploding, solar systems forming, and asteroids. I bet they are pretty hard to blow up.

#7
HAGA NAGA

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too many fans want the Omega 4 relay as a LI in ME3.

#8
Rykn

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who knows what powers the relays? destroying one could make it's core go off and maybe the explosion is so big it hits the sun in that area and in turn make the sun go supernova. or not. that's just it though they don't know anything about them so until they can make their own it's way too dangerous.

#9
Prophetiks

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Kileyan wrote...

Supposedly they cannot be destroyed.

Fairly certain I have read the gates are industructable, no reasoing why they are , it just is.


Thanks.  Would love to read up more on this. Seems rather important.

#10
Stephenc13

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The Relay to ilos survived a supernova, i cant imagine guns being more powerful

#11
Amethyst Deceiver

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even still, simply destroying the relay is not exactly solving anything. its just a band aid on a broken leg.



you can cover up the leg with bandages, but its still broken.

#12
DarthCaine

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Maybe because a Mass Relay can even survive a supernova ?

#13
Prophetiks

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HAGA NAGA wrote...

too many fans want the Omega 4 relay as a LI in ME3.


I'm sure we'll see new signatures any minute now...

#14
Mossa_missa

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Cos "we" dont have the technology to build them so losing one is a huge loss. Also, no one know where the gate leeds, it culd be to some extremly high resource worlds filld with lost technology and information.

#15
Prophetiks

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DarthCaine wrote...

Maybe because a Mass Relay can even survive a supernova ?


Exactly what I was looking for. Thanks!

#16
Libertarianism

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The Mu Relay was knocked out of orbit but still perfectly usable after a nearby star went supernova. Those things are pretty tough.

edit: dang beaten to it

Modifié par Libertarianism, 18 février 2010 - 08:19 .


#17
Madecologist

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First, I think they are nigh indestructable. Remember the Mu Relay survived a supernova. Sure it was a nearby star (not its own star) that went boom and knocked it out of its course. But still.

Secondly, did you finish the game? TIM did not want to "just stop" the Collectors, he did not want to destroy the Collectors, heck he probably did not even want to know or find out why they are doing it (which would be a reason as to why to go there). He wanted to take control of it. I don't buy the whole he was not sure what was there and that was a last minute update on his part. I think the punk knew and was planning this from the start. He wanted that Collector base all along.

Modifié par Madecologist, 18 février 2010 - 08:21 .


#18
Netzach

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Relays can't be destroyed, at least by the current galaxy species.

Personal note to myself: read the entire first reply next time.

Modifié par kanuvis, 18 février 2010 - 08:21 .


#19
Cutlass Jack

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Prophetiks wrote...

Good point on rescusing the humans, although the argument could be made they are dead already & you'd be saving millions of more lives by destroying it.


Well we had no idea what they were doing with them really. We do know they were storing them in pods still alive. So recovering them seemed a possibility.

Of course, we as the players, know that they were pretty much dead already and we'd save millions by destroying it. But Shepard doesn't really have that knowledge.

#20
Kileyan

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HAGA NAGA wrote...

too many fans want the Omega 4 relay as a LI in ME3.


I'm sure it was expalined that all tech comes from the reaper tech, and they made sure that we would be wiped out before we'd get within millienia of having the tech to even scar a relay let alone destory it  Just a guess.

#21
Sleepicub09

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Prophetiks wrote...

Cutlass Jack wrote...

Well other than the fact that doing so would make for a very short game, I'd imagine it was because there was a chance we could rescue the humans that were taken.


Ha, well yes, besides the short game point...

Good point on rescusing the humans, although the argument could be made they are dead already & you'd be saving millions of more lives by destroying it.

they weren't dead

#22
Madecologist

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I still believe TIM knows more than he is letting us know. He knew what was there all along. Was planning to take it from the start. That last minute update he gives you inside is all too convieniet.

Modifié par Madecologist, 18 février 2010 - 08:24 .


#23
Spyndel

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1) Mass Relays are artifacts of incalculable value, even if you could destroy them.



2)The ultimate threat is the Reapers, not the Collectors, and Shep/Illusive need answers and potential weapons to use against them. By destroying the relay, they lose their best access to that potential information, as dangerous as it is. No guarantee it would stop *Reaper* encroachment.



3) You'd basically be destroying Omega too, or at least stranding its inhabitants. Likely an issue for paragon Shep, and good luck convincing them to evacuate.

#24
Prophetiks

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Sleepicub09 wrote...

Prophetiks wrote...

Cutlass Jack wrote...

Well other than the fact that doing so would make for a very short game, I'd imagine it was because there was a chance we could rescue the humans that were taken.


Ha, well yes, besides the short game point...

Good point on rescusing the humans, although the argument could be made they are dead already & you'd be saving millions of more lives by destroying it.

they weren't dead


They weren't dead when the Collectors initally collect them, yes. But I don't think it's unreasonable to think they'd be dead already by the time you could potentially save them (which, in fact, is true...we could only save the Normandy crew, not the thousands of colonists that were stolen.)

Anyway, moot point, since it's been made clear Relays cannot be destroyed.

#25
OH-UP-THIS!

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Because it's such a beautiful shade of rouge.