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Why didn't we just destroy the Omega 4 Relay?


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#76
Lightice_av

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Realistically, nothing would survive a supernova at the astronomical equivalent of point blank range.





Realistically mass effect fields don't exist. Keep the story in mind when you think about realism.

#77
luk3us

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You don't have to guard the Omega 4 relay, but would it have been so hard to place a few spy drones in the area. So you know, you can track who come and goes...

#78
Naltair

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It's a Macguffin, it won't ever really be explained.

#79
didymos1120

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Lightice_av wrote...

Realistically, nothing would survive a supernova at the astronomical equivalent of point blank range.



Realistically mass effect fields don't exist. Keep the story in mind when you think about realism.

'

Sure, alright.  I'll play along. So what in-universe evidence for super awesome barriers able to withstand, more or less unattenuated, the energy unleashed by your average supernova do we have? And for the necessary emitters or whatever being installed into every single mass relay? None?  Right. Thought so.  So, it's still not realistic even by the unrealistic standards of this particular fictional universe.   Until and unless we have something that says otherwise, I'm sorry: it's just silly to assume mass relays possess Silver Age Superman levels of indestructibility.  I suppose you could say "Well, they can make one in an emergency.  Plenty of element zero on board for that."  Not wholly implausible, but then again I just completely made that up so...

Modifié par didymos1120, 19 février 2010 - 11:13 .


#80
D4rk50ul808

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Well considering the Citadel is still there, they don't seem to like blowing things up that are known to cause the end of all life in the galaxy.

#81
yummysoap

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If the Reapers have the capacity to create invincible constructions, then why the hell don't they plate themselves with this magical Relaytanium? The Alliance's guns would've bounced off this thing like rubber bullets.

#82
Loregothe

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yummysoap wrote...

If the Reapers have the capacity to create invincible constructions, then why the hell don't they plate themselves with this magical Relaytanium? The Alliance's guns would've bounced off this thing like rubber bullets.


Well, they more or less did. Until Soveriegn expended energy re-incarnating Saren as himself (Assuming Direct Control - as it were) nothing we threw at the ship did anything. Only when the Avatar of Soveriegn is destroyed do the attacks of the ships have any real affect. Just saying. 

#83
SL22

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The Mu Relay survived a supernova, they're pretty durable.

#84
Skilled Seeker

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HAGA NAGA wrote...

too many fans want the Omega 4 relay as a LI in ME3.


^ this. Image IPB

#85
Spell Singer

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Prophetiks wrote...

Geniune plot question here - wouldn't it have been easier to just blow up or destroy the Omega 4 Relay to prevent Collector attacks? Since that is their only means of moving in & out of the known universe? Just finished my first playthrough, so perhaps I missed some details.

I suppose an argument could be made more info is needed to destroy the Reapers, which we all know is the ultimate enemy....however I'm not sure that holds up.

Thoughts? Ideas? Explanations?

EDIT: As noted by a few people - it's because they are indestructable. See: Mu Relay


They are unlikely to be indestructable.  A suffiently large quantity of anti-matter will destory one.  A sufficiently long bombardment by dreadnaught scale weapons will destroy one.  Surviving a supernova given their general relative positions near the oort cloud of most systems does not imply indestructability it just means they are tough.  It is also not clear if the star with the relay went supernova or if a nearby star went supernova so far as my memory of the statements in ME go.

There are a number of good reasons to not destroy it.

1.  You don't know it will do anything.  The collectors use the omega-4 relay yes but they likely have access to other relays so if you destroy the omega-4 relay they will just switch to using a relay you don't know about.  At the very least you can't assume that destroying the omega-4 relay will stop them.  The game does not even mention if there is another primary or secondary relay in the system with the collector base so even at the end of the game it is impossible to suggest if destroying the relay would have been a good solution.

2.  You don't know what effect destroying a relay will have.  No one knows how these things operate, they are just black boxes you know how to trigger.  So you would probably encounter a lot of opposition to this.

3.  The relay is in the terminus systems so how do you get a council or alliance fleet there without triggering a war?  Even if you blow up the relay using only the normandy and a large amount of antimatter the political fall out from such an act might be a war, since frankly the Terminus systems may take a dim view of a human spectre destroying a mass relay in their territory.

4.  Destroying a relay will require you to convince either the alliance government (and not Anderson) or else the council that there is a valid reason to do so.  Given you are working with Cerberus that seems to have a snowballs chance in hell of occuring.  Since otherwise you have no chance to get that sufficiently large amount of anti-matter.

Taken together 2, 3 and 4 say that you have no realistic chance to destroy the relay.  1 says that even if you convinced people to give it a go you have no way to know if it is a solution.  As far as Cerberus is concerned destruction isn't an option so their only chance to accomplish something is to pass through the relay and hope they can do something to the collectors on the other side.  And that is a long shot anyway but it is something they can attempt.

Modifié par Spell Singer, 19 février 2010 - 02:00 .


#86
SL22

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didymos1120 wrote...

Lightice_av wrote...

Realistically, nothing would survive a supernova at the astronomical equivalent of point blank range.



Realistically mass effect fields don't exist. Keep the story in mind when you think about realism.

'

Sure, alright.  I'll play along. So what in-universe evidence for super awesome barriers able to withstand, more or less unattenuated, the energy unleashed by your average supernova do we have? And for the necessary emitters or whatever being installed into every single mass relay? None?  Right. Thought so.  So, it's still not realistic even by the unrealistic standards of this particular fictional universe.   Until and unless we have something that says otherwise, I'm sorry: it's just silly to assume mass relays possess Silver Age Superman levels of indestructibility.  I suppose you could say "Well, they can make one in an emergency.  Plenty of element zero on board for that."  Not wholly implausible, but then again I just completely made that up so...


You're trying to make sense of something in a game where sentient cuttlefish starships made of genetic and synthetic material go on a mass genocide run every 50,000 years with no reason other than "for the lulz."

A massive structure that can survive a supernova makes a lot more sense then that.

#87
marshalleck

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Spell Singer wrote...


They are unlikely to be indestructable.  A suffiently large quantity of anti-matter will destory one.  A sufficiently long bombardment by dreadnaught scale weapons will destroy one.


Making stuff up is cool.

#88
Spell Singer

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marshalleck wrote...

Spell Singer wrote...


They are unlikely to be indestructable.  A suffiently large quantity of anti-matter will destory one.  A sufficiently long bombardment by dreadnaught scale weapons will destroy one.


Making stuff up is cool.


Kinetic energy is kinetic energy.  The relay will eventualy crumble.

The relay is made of matter...anti-protons will destroy it.

#89
Airell

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i would say they could not be destro the omaga relay if a super nova can not damage or destroyied

#90
Nizzemancer

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Kileyan wrote...

Supposedly they cannot be destroyed.

Fairly certain I have read the gates are industructable, no reasoing why they are , it just is.

The citadel codex says it is nearly impervious to damage once closed, I'd imagine the mass relays are made of the same stuff so...yeah.

#91
superimposed

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They didn't just blow it up because otherwise Mass Effect 2 would be a very short game.



Also, as a side note, I can't help but think TIM has a connection to the reapers. Something about his eyes.

#92
lltoon

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DarthCaine wrote...

Maybe because a Mass Relay can even survive a supernova ?


Irrelevant.

1. Just tow the Omega 4 Relay to point into a sun or black hole...
2. Incoming collector ships arrive...
3. ???
4. Profit

#93
marshalleck

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Spell Singer wrote...

marshalleck wrote...

Spell Singer wrote...


They are unlikely to be indestructable.  A suffiently large quantity of anti-matter will destory one.  A sufficiently long bombardment by dreadnaught scale weapons will destroy one.


Making stuff up is cool.


Kinetic energy is kinetic energy.  The relay will eventualy crumble.

The relay is made of matter...anti-protons will destroy it.


You should tell the writers they've got it all wrong.

#94
Nizzemancer

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My question is why they didn't just use the Thanix to obliterate the Collector-ship on Horizon?

#95
KujiMuji

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lltoon wrote...

DarthCaine wrote...

Maybe because a Mass Relay can even survive a supernova ?


Irrelevant.

1. Just tow the Omega 4 Relay to point into a sun or black hole...
2. Incoming collector ships arrive...
3. ???
4. Profit


"Hey Jimmy, hook some cables into that sonovabish and drag it to the Sun"
"YEEEEHAW BOBBA GET 'ER DONE!!"

#96
Wild Still

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This game would have really sucked if you could just blow up the relay, now wouldn't it?

#97
Count Viceroy

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DarthCaine wrote...

Maybe because a Mass Relay can even survive a supernova ?



#98
Varenus Luckmann

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As someone else also said, the Mu relay (that links to, amongst other things, Ilos) was knocked out of position by a supernova.

If a supernova doesn't destroy a relay, you can be damned sure that you're not going to scratch it with anything you've got.

A better question would be; Why the hell is it brown and shining in red, when every other relay is in silver, and all mass effect fields that we have seen is in blue?

Edit: I also want to stress the fact that we have no idea who actually made the Mass Relays. Sovereign is full of crap.

Modifié par Varenus Luckmann, 19 février 2010 - 03:25 .


#99
Cascadus

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lltoon wrote...

DarthCaine wrote...

Maybe because a Mass Relay can even survive a supernova ?


Irrelevant.

1. Just tow the Omega 4 Relay to point into a sun or black hole...
2. Incoming collector ships arrive...
3. ???
4. Profit

Uh, no, I suppose you could *try* towing the Omega-4 Relay near a sun or whatever, but considering it's already been explained Relays have a safety feature which guides ships out of danger, whether it be a black hole or a sun. However, this can be anywhere from a few kilometers off where you expect to be to a few thousand. They explictly explain this within the game.

Modifié par Cascadus, 19 février 2010 - 03:34 .


#100
Anacronian Stryx

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The "indestructibility" of a Relay is completely pointless since Shep went though the relay to rescue his crew and the abducted colonists, You know "fight for the lost" and all that.



And saying they are dead anyway is meta gaming since Shep didn't know that at that point in the game.