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Twenty Sided evaluates the ME2 plot


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#126
broutefoin

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i found his whole gripe with the collectors to  be pretty funny, in a "did this guy play the same game as me" kind of way

OK, what follows it what i was able to make sence of from playing the game, im not that smart of imaginative, so as far as i know, i didnt have to twist much of what was already there to make sense off all this.  *quietly hopes that the rest of this post is coherant... at least a little)

*******************************
"In game 1, they firmly established that the Reapers were machines. The Reapers had nothing but contempt and disdain for flesh. Then Mass Effect 2 comes along and suddenly the Reapers actually have this supply of organics. In fact, their entire plan seems to involve mostly organics. They maintain this army of organics that live on a barren asteroid base for millions of years (the collectors are actually what’s left of the last race the Reapers conquered) with nothing to do but stare at the walls as the eons tick by. (I guess they ordered pizza when they got hungry?)"
*******************************

OK, to start, Artificial or synthetic =/= machine!

we only ever talk to ONE reaper in ME1, Sovereign, and yes he seems to be very contemptuous of fleshy things, however, that doesnt mean they cant see the value of lesser being as tools,  the collectors are TOOLS!

if you talk to Mordin, its pretty well explained that the reapers have nothing but disdain for the collectors,  their tech wasnt designed for ease of use, comfort or safety, again, Mordin explains it very well  (gotta love that secksy fast-talking salarian geezer!)

to put it this way,  lets say you hate ants, however, you discover that using ants, you can achieve your goal, say, world domination,  would you not use the ants then?  you still dont care for the ants, they mean nothing to you, they are a means to end,  how is that not contemptuous?

and from playing ME2, Harbinger isnt really better, with lines like "you have the attention of those infinitely your greater" or "that which you know as Reapers are your salvation through destruction" ... so far the 2 reapers we have dealt with seem consistent.

the way i imagine it, we are to reapers what a puddle of jism is to us,  in and of itself, beneath notice, "disgusting", however, there is potential there to make an equal, something infinitly greater than that stain on the floor

:D

... collectors arent millions of years old.. 50000 give or take a
few millenia,  they were not idol all this time either, and as far as
maintaining a army at all times... we dont know how long it takes for a
collector to be "built"  we dont know how long they can live, maybe
for the better part of 50000 years they were smaller numbers, and were
just used for their original, intended purpose, which from that i was
able to gather in ME 2 + wiki was to experiment on the sentient
species in the galaxy

when sovereigh died, Harbinger could have just sent a "mass produce" order,  they are mostly tech afterall


*******************************
"The collectors weren’t mentioned in the last game, which is kind of odd
since that means the Reapers left the Collectors and all their weaponry
sitting around doing nothing while Sovereign attacked Citadel Station
alone. And didn’t win."
*******************************

until the attack on the normandy SR1, pretty much the only contact with collectors to be had was when they wanted species with odd genetic traits

they are considered a myth by most of the galaxy, the "space boogey men"

even the huge ship they have, it is possible (unlikely but..) it was only built after Sovereign was destroyed.


*******************************
"At the end of the original game, the Prothean AI clearly explained how
the Reapers behave. And now they’re doing something completely
different and a lot less effective."

"their actions still don’t make a lot of sense. They’re trying to get
enough humans together to build a new Reaper, but they need “millions
more” to finish the job. They’ll never get that many humans without
fighting a huge war. The Alliance may be the most apathetic bunch in
the Galaxy, but sooner or later people would have fled the Terminus
Systems and the Collectors would have needed to operate in
Alliance-controlled space in order to meet their fleshbag quota.
Despite their slight tech edge it’s clear they couldn’t possibly hope
to prevail against the humans and their likely allies. Their plan is
doomed long before Shepard shows up and starts shooting guys."
*******************************

Vigil is just a VI, all he knows is based on what the protheans knew, and all the protheans knew is based on their own theories,  these were their best GUESS, nothing more

and i agree (to an certain extent)  that the collectors seem like an infficient tool as far as just harvesting is concerned, however, i got the impression that they were never intended  for this purpose,  they felt like a back-up plan, an "oh ****!" contigency

so when the vanguard failed, the reapers used whatever they had availible in the glaxay to bring forth their return
their purpose looked to have been to study the species un preparation of their master's arrival and once the reapers to their thing, to assist/facilitate the creation of new reapers. 

... OK that enough for me lol, the post is too long as it is, i will eventually correct the typos, until then, my appologies to whoever's sensibilities i have offended by my attrocious use of the english written word, i hope we can still be friends  ^_^

Modifié par broutefoin, 18 février 2010 - 07:28 .


#127
Guest_Luc0s_*

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I hate all the useless hating on ME2 as if it was such a horrible game and people complaining about "I feel robbed", come on now! I know that every single one of you enjoyed ME2, you people just always want to have something to complain about while in reality you enjoyed ME2 just as much as we all do!

Modifié par Luc0s, 18 février 2010 - 07:23 .


#128
vigna

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Luc0s wrote...

I hate all the useless hating on ME2 as if it was such a horrible game and people complaining about "I feel robbed", come on now! I know that every single one of you enjoyed ME2, you people just always want to have something to complain about while in reality you enjoyed ME2 just as much as we all do!


It's not uselss. People, even the writer of the article, are trying to be constructive. Fixing gaffes will help ME3--not hurt the franchise. 90% chock full of awesome still leaves room to disagree about the 10% of ...whatwasthat?

#129
Psython

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I never noticed any allusion to shepards decent into the underworld in ME2. I guess that because cerberus is evil that the entire thing must be allegorical? If bioware wanted to write the whole story as an allusion to something mythological, I find it odd they had shepard literally die and get reborn. Having a plot as rediculous and non-sensical as ME2's does not exist on the the level of allusion in the same way that carrot top the comedian does not count as satire. Maybe BW wanted to add this layer to the story and the feel of the game but it is too sloppy for me to think there was that much thought put in at all.



It seems like a lot of people that disagree with the article may be experiencing some form of cognitive dissonance over the fact that they hyped this game up so much for themselves. ME2 has some great story and character progression in it, the problem is that none of it involves the main story, which essentially torpedoes the continuity from the first game. Just because the alliance and dr. chakwas give reasons for their feelings does not mean that the writing is quality. It sort of undermines the integrity of the characters when joker and the doctor join a well known terrorist organization whom they hate even when said organization says, "hi we just reincarnated your buddy shepard with all his memories intact, will you come work for us pretty please". Your old crew and anderson should hate you and be your enemies in ME2 instead of being all ok with it. At least Tali is initially pissed your working with cerberus.



I am not even going to touch the main story issues but they should be painfully obvious to anyone who continued reading books after high school. Just because the story is self contained in the second act does not make it good. The second act should expand upon ideas in the first game while building up the tension to be released in the third game. The story in ME2 does neither. The human reaper at the end I was like, "wow thats the big secret?" Then the decision at the end makes little sense either, especially how the characters react. Your only technology resource and a huge potential ace in the hole against the reapers and you want to blow it up on the battlefield? I guess the mentality of keeping the base= losing your humanity and your soul is justification for that choice. I dont understand how every character besides TIM is so convinced that that base will doom us all even before it is shown to be dangerous with everything inside dead. Its just a damn factory for processing organics and the reaper inside is dead I think. This choice is on the level of how losing your virginity= losing your soul thinking from a teen novel like "Twilight" and not a pragmatic choice and consequence as in real life. In fact, the entire dualistic and black/white moral system in ME2 is lame anyways, I wish they did it like in dragon age or better yet the witcher. Paragon means I act in the interest of others so doesnt me saving the base to help fight the reapers make it a paragon choice. Blowing up the base based on my own personal beliefs and ethics seems like a more renegade choice to me.



I love ME2 as a game and for the short character stories and interactions. For the story, not so much anymore. I am wondering if the 3rd game will be an epic climax or just a random tangent like the second game.

#130
Lord Atlia

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I will have to disagree with the article and give some points (some of which other posters have touched on):
1) Cerberus is a terrorist organization but they are not "evil" like say the Darkspawn, the Reapers, or Satan. Their purpose can be considered narcissistic, one sided, and cruel but it is not bad just to be bad, they just use extreme measures when they deem them necessary.
2) The more I think about Shepard's death and resurrection the more I like it. The Reapers through the Collectors killed Shepard and destroyed his ship. With the help of Cerberus, Shepard and his ship returned and destroyed the collectors. TIM did this to taunt the Reapers. Shepard is a symbol for humanity, a sort of living icon (Paragon=pro community / Renegade=human dominance). The Reapers knew this and destroyed him, TIM brought him back and he destroyed the collectors, the Reapers are now either afraid or pissed, either way these emotions will cause them to act recklessly in the war to come.
3) The Reapers: They are in dark space, they had to get out there at one time to build the relay from there to the Citadel. A theory is that they can travel to and from dark space normally but that it is very draining on their energy. Thus when they get back to the galaxy they will be in such a weakened state that they will be on even ground with the rest of the galaxy. But why would they risk it? Because TIM through Shepard baited them to attack.
4) The Human Reaper: Why does it look like a human, I'm not sure, early designs show a variety of things it could have been. I think they settled on the terminator look because it would be the least jarring to new gamers. Sure peeps who have played Silent Hill or similar games would have no problem facing a massive human fetus but people who having built up a creep factor immunity would definitely be put off by such a thing. What is its purpose? Hypothesis to fill the void left by Sovereign and open the mass relay at the Citadel.
5) This game is more close in design and story telling to Empire Strikes Back than The Tower Towers but if you look at either of those they don't move the story forward that much.

Modifié par Lord Atlia, 18 février 2010 - 07:38 .


#131
Terraneaux

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Psython wrote...


I love ME2 as a game and for the short character stories and interactions. For the story, not so much anymore. I am wondering if the 3rd game will be an epic climax or just a random tangent like the second game.


This is kind of where I'm at.

#132
D4rk50ul808

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Doug84 wrote...

D4rk50ul808 wrote...

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.


Woah, wait a second - where did that come from? I didn't see a hint of that..? Do you have a start point in game for me to look at for this ancient species..?

But aside from that, I liked you post alot


I posted this before but can't find the thread.  If you completed the "Scan the Keepers" quest in the first game you receive a follow up e-mail in ME2.

The e-mail is called Concerms: Re Keepers and is from Chorban.

"I hope this address still works.  I promised to send you intel on the keepers if I found anything, and this is important.  See, those scans you took?  It turns out the keepers are bio-engineered... and based on my comparisions to some of the material from Saren's flagship Sovereign, they were engineered millions of years ago... by the same people who made Sovereign.

You may not understand how important this is, but it suggests that the Citadel wasn't really made by the Protheans!  It may have been madeby something far older, with the keepers as organic guardians.  And what's more, based on my readings, their supposed to react to... something, some signal or something.. about every 50 thousand years.  You can measure genetic variances, it's a bit like comparing rings on a tree to see the drought years.

Whoever did this... well around the last time this signal went off would be around the time the Protheans disappeared.  And it's scheduled to go off sometime around now.  If any of the old tech still works, they could have some nasty surprises waiting for us.

Just thought you'd want to know.  Nobody here on the Citadel will listen to me.

-Chorban"

Now note that he mentions the signal should be going off soon, but this is written AFTER Sovereign has been defeated.  I've never seen a machine build itself, rogue AI's (popular in SciFi) always start as a technology built by a species that becomes self aware and or evil.  A species from millions of years ago built the Citadel, relays, Keepers, AND Reapers.  If they were trying to find a way to be immortal and rejoin their soul with a new host body, they set themselves up perfectly.

They build a Gateway (Citadel) controlled by organics that they built and programmed (Keepers), to let THEIR army (Reapers) back into this Galaxy to harvest any new species inhabiting it.  Obviously the Protheans weren't quite the right DNA so they repurposed them for their cause.  Humans on the other hand seem to have the most diverse and similar DNA to Protheans in the Galaxy.  I would not at all be surprised if the indoctrination effects of Reapers is caused by the conciousness of this lost species being on board.  This is why the Derelict Reaper still has this effect, even though the machine portion is long since destroyed.

Cerberus is most likely trying to build their own version of the Reapers, and chose the one person who will stop at nothing to win as their Avatar.  They don't need to control Shepard, they know he will fight to the death to save Humanity.  They also know Humanity will follow him, all they want to do is reap the benefits from his path of destruction.

P.S.  That e-mail took forever to type out.

#133
Lmaoboat

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Honestly, I think this guy could have made a three page rant on every game plot ever.

#134
Ghostano

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D4rk50ul808 wrote...

Doug84 wrote...

D4rk50ul808 wrote...

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.


Woah, wait a second - where did that come from? I didn't see a hint of that..? Do you have a start point in game for me to look at for this ancient species..?

But aside from that, I liked you post alot


I posted this before but can't find the thread.  If you completed the "Scan the Keepers" quest in the first game you receive a follow up e-mail in ME2.

The e-mail is called Concerms: Re Keepers and is from Chorban.

"I hope this address still works.  I promised to send you intel on the keepers if I found anything, and this is important.  See, those scans you took?  It turns out the keepers are bio-engineered... and based on my comparisions to some of the material from Saren's flagship Sovereign, they were engineered millions of years ago... by the same people who made Sovereign.

You may not understand how important this is, but it suggests that the Citadel wasn't really made by the Protheans!  It may have been madeby something far older, with the keepers as organic guardians.  And what's more, based on my readings, their supposed to react to... something, some signal or something.. about every 50 thousand years.  You can measure genetic variances, it's a bit like comparing rings on a tree to see the drought years.

Whoever did this... well around the last time this signal went off would be around the time the Protheans disappeared.  And it's scheduled to go off sometime around now.  If any of the old tech still works, they could have some nasty surprises waiting for us.

Just thought you'd want to know.  Nobody here on the Citadel will listen to me.

-Chorban"

Now note that he mentions the signal should be going off soon, but this is written AFTER Sovereign has been defeated.  I've never seen a machine build itself, rogue AI's (popular in SciFi) always start as a technology built by a species that becomes self aware and or evil.  A species from millions of years ago built the Citadel, relays, Keepers, AND Reapers.  If they were trying to find a way to be immortal and rejoin their soul with a new host body, they set themselves up perfectly.

They build a Gateway (Citadel) controlled by organics that they built and programmed (Keepers), to let THEIR army (Reapers) back into this Galaxy to harvest any new species inhabiting it.  Obviously the Protheans weren't quite the right DNA so they repurposed them for their cause.  Humans on the other hand seem to have the most diverse and similar DNA to Protheans in the Galaxy.  I would not at all be surprised if the indoctrination effects of Reapers is caused by the conciousness of this lost species being on board.  This is why the Derelict Reaper still has this effect, even though the machine portion is long since destroyed.

Cerberus is most likely trying to build their own version of the Reapers, and chose the one person who will stop at nothing to win as their Avatar.  They don't need to control Shepard, they know he will fight to the death to save Humanity.  They also know Humanity will follow him, all they want to do is reap the benefits from his path of destruction.

P.S.  That e-mail took forever to type out.



 If you talk to AI on Ilos he tells you the samething so basically the e-mail is just backing up what it told you on Ilos.

#135
addiction21

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vigna wrote...

Luc0s wrote...

I hate all the useless hating on ME2 as if it was such a horrible game and people complaining about "I feel robbed", come on now! I know that every single one of you enjoyed ME2, you people just always want to have something to complain about while in reality you enjoyed ME2 just as much as we all do!


It's not uselss. People, even the writer of the article, are trying to be constructive. Fixing gaffes will help ME3--not hurt the franchise. 90% chock full of awesome still leaves room to disagree about the 10% of ...whatwasthat?


Constructive critisim is a good thing I agree with you there. We have seen some of that from both sides in this thread. That article is no such thing.

#136
D4rk50ul808

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Ghostano wrote...

D4rk50ul808 wrote...

Doug84 wrote...

D4rk50ul808 wrote...

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.


Woah, wait a second - where did that come from? I didn't see a hint of that..? Do you have a start point in game for me to look at for this ancient species..?

But aside from that, I liked you post alot


I posted this before but can't find the thread.  If you completed the "Scan the Keepers" quest in the first game you receive a follow up e-mail in ME2.

The e-mail is called Concerms: Re Keepers and is from Chorban.

"I hope this address still works.  I promised to send you intel on the keepers if I found anything, and this is important.  See, those scans you took?  It turns out the keepers are bio-engineered... and based on my comparisions to some of the material from Saren's flagship Sovereign, they were engineered millions of years ago... by the same people who made Sovereign.

You may not understand how important this is, but it suggests that the Citadel wasn't really made by the Protheans!  It may have been madeby something far older, with the keepers as organic guardians.  And what's more, based on my readings, their supposed to react to... something, some signal or something.. about every 50 thousand years.  You can measure genetic variances, it's a bit like comparing rings on a tree to see the drought years.

Whoever did this... well around the last time this signal went off would be around the time the Protheans disappeared.  And it's scheduled to go off sometime around now.  If any of the old tech still works, they could have some nasty surprises waiting for us.

Just thought you'd want to know.  Nobody here on the Citadel will listen to me.

-Chorban"

Now note that he mentions the signal should be going off soon, but this is written AFTER Sovereign has been defeated.  I've never seen a machine build itself, rogue AI's (popular in SciFi) always start as a technology built by a species that becomes self aware and or evil.  A species from millions of years ago built the Citadel, relays, Keepers, AND Reapers.  If they were trying to find a way to be immortal and rejoin their soul with a new host body, they set themselves up perfectly.

They build a Gateway (Citadel) controlled by organics that they built and programmed (Keepers), to let THEIR army (Reapers) back into this Galaxy to harvest any new species inhabiting it.  Obviously the Protheans weren't quite the right DNA so they repurposed them for their cause.  Humans on the other hand seem to have the most diverse and similar DNA to Protheans in the Galaxy.  I would not at all be surprised if the indoctrination effects of Reapers is caused by the conciousness of this lost species being on board.  This is why the Derelict Reaper still has this effect, even though the machine portion is long since destroyed.

Cerberus is most likely trying to build their own version of the Reapers, and chose the one person who will stop at nothing to win as their Avatar.  They don't need to control Shepard, they know he will fight to the death to save Humanity.  They also know Humanity will follow him, all they want to do is reap the benefits from his path of destruction.

P.S.  That e-mail took forever to type out.



 If you talk to AI on Ilos he tells you the samething so basically the e-mail is just backing up what it told you on Ilos.


The difference is that Chorban actually compared them all to actual Reaper wreckage.  So why would an ancient and obviously superior race build the Reapers if they were going to destroy them?  They wouldn't, they built them to serve a purpose that benefits them and would ensure their survival.

Also to back up the fact that the conciousness on the Reapers is in fact not the machine but something completely different, look at the end of ME1.  It leaves the ship and inhabits Saren.  You kill Saren and instead of it returning to the ship which would be suicide it dies with Saren, and the ship falls lifelessly only to be destroyed afterwards by the Normandy.  Obviously this isn't a mind control device or it wouldn't have had to leave the ship,  it is an entity possessing the host.  The Reapers could have been built to be a host for the original creators soul, so that when they found a new host body it could be returned.  Nothing else could live millions of years except for a machine.

When you kill Harbinger you don't truly kill it, you take out its Armor only and then the "entity" releases control.  I could be completely wrong but I haven't found anything that discredits this theory.  Once I got this stuck in my head everything I read tends to make me more sure of it being right.

#137
Ghostano

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D4rk50ul808 wrote...

Ghostano wrote...

D4rk50ul808 wrote...

Doug84 wrote...

D4rk50ul808 wrote...

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.


Woah, wait a second - where did that come from? I didn't see a hint of that..? Do you have a start point in game for me to look at for this ancient species..?

But aside from that, I liked you post alot


I posted this before but can't find the thread.  If you completed the "Scan the Keepers" quest in the first game you receive a follow up e-mail in ME2.

The e-mail is called Concerms: Re Keepers and is from Chorban.

"I hope this address still works.  I promised to send you intel on the keepers if I found anything, and this is important.  See, those scans you took?  It turns out the keepers are bio-engineered... and based on my comparisions to some of the material from Saren's flagship Sovereign, they were engineered millions of years ago... by the same people who made Sovereign.

You may not understand how important this is, but it suggests that the Citadel wasn't really made by the Protheans!  It may have been madeby something far older, with the keepers as organic guardians.  And what's more, based on my readings, their supposed to react to... something, some signal or something.. about every 50 thousand years.  You can measure genetic variances, it's a bit like comparing rings on a tree to see the drought years.

Whoever did this... well around the last time this signal went off would be around the time the Protheans disappeared.  And it's scheduled to go off sometime around now.  If any of the old tech still works, they could have some nasty surprises waiting for us.

Just thought you'd want to know.  Nobody here on the Citadel will listen to me.

-Chorban"

Now note that he mentions the signal should be going off soon, but this is written AFTER Sovereign has been defeated.  I've never seen a machine build itself, rogue AI's (popular in SciFi) always start as a technology built by a species that becomes self aware and or evil.  A species from millions of years ago built the Citadel, relays, Keepers, AND Reapers.  If they were trying to find a way to be immortal and rejoin their soul with a new host body, they set themselves up perfectly.

They build a Gateway (Citadel) controlled by organics that they built and programmed (Keepers), to let THEIR army (Reapers) back into this Galaxy to harvest any new species inhabiting it.  Obviously the Protheans weren't quite the right DNA so they repurposed them for their cause.  Humans on the other hand seem to have the most diverse and similar DNA to Protheans in the Galaxy.  I would not at all be surprised if the indoctrination effects of Reapers is caused by the conciousness of this lost species being on board.  This is why the Derelict Reaper still has this effect, even though the machine portion is long since destroyed.

Cerberus is most likely trying to build their own version of the Reapers, and chose the one person who will stop at nothing to win as their Avatar.  They don't need to control Shepard, they know he will fight to the death to save Humanity.  They also know Humanity will follow him, all they want to do is reap the benefits from his path of destruction.

P.S.  That e-mail took forever to type out.



 If you talk to AI on Ilos he tells you the samething so basically the e-mail is just backing up what it told you on Ilos.


The difference is that Chorban actually compared them all to actual Reaper wreckage.  So why would an ancient and obviously superior race build the Reapers if they were going to destroy them?  They wouldn't, they built them to serve a purpose that benefits them and would ensure their survival.

Also to back up the fact that the conciousness on the Reapers is in fact not the machine but something completely different, look at the end of ME1.  It leaves the ship and inhabits Saren.  You kill Saren and instead of it returning to the ship which would be suicide it dies with Saren, and the ship falls lifelessly only to be destroyed afterwards by the Normandy.  Obviously this isn't a mind control device or it wouldn't have had to leave the ship,  it is an entity possessing the host.  The Reapers could have been built to be a host for the original creators soul, so that when they found a new host body it could be returned.  Nothing else could live millions of years except for a machine.

When you kill Harbinger you don't truly kill it, you take out its Armor only and then the "entity" releases control.  I could be completely wrong but I haven't found anything that discredits this theory.  Once I got this stuck in my head everything I read tends to make me more sure of it being right.


 I take you defeating Saren stuns it long enough for joker to deliver the fatal blow. It is possable the reapers are the creators if you go with the explation at the end of ME2 were the melt the races down to goo to make the repears. It may be something as simple as the reapers did this to themselves in a attempt to save there race from dark energy (be it there sun dieing faster or something else) and in the process things went wrong they got stuck in a loop of sorts. I admit to being a moron and will not try anymore to figure these things out.

 Would have been nice if they had focused more on this question in ME2 then what they did but that is just me. Now for a random icon

 Image IPB

#138
Doug84

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D4rk50ul808 wrote...

Doug84 wrote...

D4rk50ul808 wrote...

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.


Woah, wait a second - where did that come from? I didn't see a hint of that..? Do you have a start point in game for me to look at for this ancient species..?

But aside from that, I liked you post alot


I posted this before but can't find the thread.  If you completed the "Scan the Keepers" quest in the first game you receive a follow up e-mail in ME2.

The e-mail is called Concerms: Re Keepers and is from Chorban.

"I hope this address still works.  I promised to send you intel on the keepers if I found anything, and this is important.  See, those scans you took?  It turns out the keepers are bio-engineered... and based on my comparisions to some of the material from Saren's flagship Sovereign, they were engineered millions of years ago... by the same people who made Sovereign.

You may not understand how important this is, but it suggests that the Citadel wasn't really made by the Protheans!  It may have been madeby something far older, with the keepers as organic guardians.  And what's more, based on my readings, their supposed to react to... something, some signal or something.. about every 50 thousand years.  You can measure genetic variances, it's a bit like comparing rings on a tree to see the drought years.

Whoever did this... well around the last time this signal went off would be around the time the Protheans disappeared.  And it's scheduled to go off sometime around now.  If any of the old tech still works, they could have some nasty surprises waiting for us.

Just thought you'd want to know.  Nobody here on the Citadel will listen to me.

-Chorban"

Now note that he mentions the signal should be going off soon, but this is written AFTER Sovereign has been defeated.  I've never seen a machine build itself, rogue AI's (popular in SciFi) always start as a technology built by a species that becomes self aware and or evil.  A species from millions of years ago built the Citadel, relays, Keepers, AND Reapers.  If they were trying to find a way to be immortal and rejoin their soul with a new host body, they set themselves up perfectly.

They build a Gateway (Citadel) controlled by organics that they built and programmed (Keepers), to let THEIR army (Reapers) back into this Galaxy to harvest any new species inhabiting it.  Obviously the Protheans weren't quite the right DNA so they repurposed them for their cause.  Humans on the other hand seem to have the most diverse and similar DNA to Protheans in the Galaxy.  I would not at all be surprised if the indoctrination effects of Reapers is caused by the conciousness of this lost species being on board.  This is why the Derelict Reaper still has this effect, even though the machine portion is long since destroyed.

Cerberus is most likely trying to build their own version of the Reapers, and chose the one person who will stop at nothing to win as their Avatar.  They don't need to control Shepard, they know he will fight to the death to save Humanity.  They also know Humanity will follow him, all they want to do is reap the benefits from his path of destruction.

P.S.  That e-mail took forever to type out.


Erm, I didn't see that as evidence of a race older than the Reapers. The Reapers made the Keepers, right? Chorban was just coming to understand what the keepers where, and because the existent of the Reapers was hidden by the Council (Sovereign was 'A Geth Dreadnought' to the general public).

The way I see that, the Reapers created the Keepers almost straight after they themselves where created. Or more accurately, I think the Keepers where made by the first species 'ascend' to Reaperhood. But true, I did miss that point. Definitely shows Sovereign was a dirty liar, and the Reapers haven't 'always existed' though I didn't believe him when he said that.

Modifié par Doug84, 18 février 2010 - 08:22 .


#139
Sigma Tauri

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Modifié par monkeycamoran, 07 septembre 2010 - 02:33 .


#140
Potato Power

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Sadly enough, he's absolutely correct in everything he says.

#141
FlyinElk212

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tertium organum wrote...

I suppose ME1's story was bad because it's main story arc answered th questions it brought up while still leaving things unresolved. That is, how you're going to defeat the Reapers not what the heck was Sovereign doing or its purpose.



No no no, now you're misunderstanding me. Mass Effect 1's story is by far greater than 2's, I completely get that. It was brilliant in it's ability to create a storyline that could stand alone on its own, but still contributed to the overall trilogy.

Mass Effect 2, however, simply can't do this. There has to be unresolved mysteries to carry over into the next game. The purpose of the second chapter of a trilogy is to set up the audience for the thrillling final chapter, a chapter that would be much less fulfilling if every mystery  (ESPECIALLY the mystery behind the main antagonist's intentions) was already solved in the second. Find me a conceived trilogy in which the second story does otherwise, and I'll gladly be humbled.

What would they do if they HAD revealed the Reaper's intentions for a human Reaper, bring up an entirely different set of dilemnas in ME3 that seemingly pop out of nowhere? If you ask me, THAT sounds like bad writing. THAT sounds like a cop out, and a poorly planned trilogy.

If you still believe that Mass Effect 2 could have effectively ended the "Why did the Reaper's need to harvest a human Reaper" storyline while continuing the intrigue of the reapers, then we'll have to agree to disagree. If you ask me though, this set up is just fine.

#142
Potato Power

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@FlyinElk212 EPIC SIG AND PROFILE PICTURE COINCIDENCE.

#143
Computron2000

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smudboy wrote...
What?  I'm up for clarity in storytelling, of any style or scale, especially within a large space opera.  ME2 is not some short story masterwork of foreshadowing and subtle allusions, a la "Hills Like White Elephants" whereupon my lack of intelligence or social norms, memory, or logical thinking skills prevent me from "getting it."  ME2 is just badly hacked together.


Actually it does, as we shall see.

smudboy wrote...
You make absolutey no point.  Please try again.


First evidence. Inability to think.

smudboy wrote...
So Shepard gets to name the ship.  So?


Second evidence. Inability to maintain context.

smudboy wrote...
Cerberus is not widely known, and is the (greatest?) enemy of the Council.  So why would one want to advertise that fact, especially when going to Council space?  I can only buy this from the Citadel since C-Sec are so thick.  Bringing a Cerberus warship to dock anywhere in Council space is worse than having a geth ship dock in the Citadel.

Remember how Joker got to dock the Normandy to the Citadel in ME1?  He had  to contact Citadel control, then get transferred to an Alliance operator.  Even the Quarians knew it was a Cerberus vessel, and they were only allowed to dock because Tali was on board.


Third evidence. Inability to read and comprehend what was written

smudboy wrote...
In no way did I ever think that everyone else thought I'd have a control chip in my brain.  Where are you getting this?


Fourth evidence. Inability to read between the lines AKA "I'm stupid. Explain everything to me" syndrome, normally found in movies

smudboy wrote...
Would a doctor really join a terrorist group that experimented on rachni, husks and creepers?  I guess she gives the excuse about Joker, but the whole thing about wanting to stay in space is ridiculous.  (Mind you I don't care, I don't really see Chakwas as a character in either ME1/ME2.)

Joker didn't even know about the Normandy till Shepard hit the scene, and the last 2 years of his life were crap.  However I can buy it, since he just wants to fly, and he hated how the Council treated the loss of the Normandy.

Regardless of the motivations of these two characters, they'll still joined a terrorist group two years ago they fought against, had no idea that they'd be on the new Normandy, or that Shepard was "in the works."  All to satisfy the plot device that was Shepard's resurrection.


Fifth evidence, inability to link concepts eg Chawas words to timeline of Shepard resurrection

smudboy wrote...
Again, lack of exposition. If you're planning a trilogy, the writer should know how it all connects.  What if we got to meet the Shadow Broker instead?  That would've been much more interesting.


Sixth evidence, dropping into the same problem as mentioned in first point of previous post also known as "I have no short term memory" syndrome

smudboy wrote...
Huh?  Do you even think before you write?


Evidence points to you not thinking at all. I'm sorry, we tried our best. Thank you for playing. Next!

Modifié par Computron2000, 18 février 2010 - 08:29 .


#144
smudboy

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D4rk50ul808 wrote...

Assuming the creator of this review put a lot of thought into it, he sure missed a lot of the story. He went in looking for reasons it not to make sense, and not the opposite.

No.  I can't find any problems with his reasoning.

The first game paints Cerberus as an evil organization, but I think the second game handles it well. You don't know why Cerberus resurrected you, just that it was worth breaking the bank for them to do it. You are reminded throughout the game that they are not to be trusted, yet you are given just enough info about them to cloud your judgment. Miranda was hand picked by them to be with you maybe because they knew you would trust her? No one from the first ME that you meet in this game is like "Oh Cerberus is so nice now" they all still remember how bad they are.

So you don't know why Cerberus resurrected you, spent x $ and y time, and you think that's explained okay?  Where?

If you think hard enough you can even see the entire Cerberus plan. All of the Cerberus missions in the first game involve one of the species that the Reapers tried to use in the past, Rachni, Geth, and Humans. It makes sense that they are trying to secure this advanced technology for themselves. Shepard is the only one with first hand knowledge of them and the Prothean beacons, of course they want him too. It's led to believe that the new Normandy has Reaper technology in it, I'm sure Shepard does too. Cerberus is the same as before, trying to get their hands on the most advanced tech in the universe.

"If you think hard enough you can even see the entire Cerberus plan."

Wait.  Let me take my hourly brain medication.

On to the Collectors. The first game did little to explain where the millions of Protheans went. It also leaves the origin of the Relays and such as a mystery. This game shows you what the Reapers did with the extinct race, and makes it clear that a DIFFERENT race developed the technology. If you read all the e-mails and did all the quests you find out that the same race most likely built the Reapers as well. This race is the real enemy, the Reapers are just a tool they built to achieve their victory. The third game will reveal the true enemy.

Wow.  What game are you playing now?

The true enemy is obviously an organic species that is looking for a way to return to the galaxy in an organic shell. They are looking for similarities in the Prothean and Human DNA strands. Mordin says humans have the most diverse DNA ever seen, which would explain the interest in us. Building a human Reaper would have been them trying to join their technology with our new found DNA as a test. Machines can't build themselves, the Reapers are definitely a product of a living being. The terminator was stupid, I'll agree with that every time.

Ah huh.  *runs around house*

Where did the Geth go? I thought it was pretty well explained with Legion that they were Heretics. They did not represent the Geth as a whole, and were shunned by their own kind. When the attack failed they were released from control, yet still carry the new beliefs. They aren't attacking as much because they lack the guidance of a Reaper. The real Geth seem to worship Shepard Commander, perhaps because he destroyed the Reaper that caused the Heretics to leave the collective.

End mission. OFC the team wants you to blow up the base, even the Cerberus agents know by now that their company wants the Reaper tech for the wrong reasons. Sure if the alliance was to study the ship it would help, but you aren't saving it for them. They give you just enough information in the game to make this a difficult choice (good story telling imo), yet if you played both games you should know saving the station is going to turn out bad. Cerberus wants its own Reapers to dominate the galaxy with and you have the opportunity to give that to them, or destroy that hope.

What?  Where are you getting this?

Yes.  Everyone knows Cerberus, a pro-human organization, wants to build one of their enemies so they can dominate the galaxy.

I could do into every little thing about the story, but the wall of text would be amazing.

I frighteningly believe you.

Every last thing was explained to me fairly well between the first two games. The only part I didn't like was the lack of information about the Shadow Broker and TiM. They should have more of a backstory, at least we know they aren't one in the same. They both wanted Shepard's body but Liara gave you to Cerberus instead.

Are you like one of those people who after hearing a piece of music, sings it, but with different lyrics when the music stops?

Edit: Joker joined Cerberus to get his ship back and be able to fly again, the Doc explains that she has gone everywhere Joker has since she met him.  The rest of the crew joined Cerberus because they felt the Alliance was doing nothing to stop the threat and wanted to make a real difference.


So if your friend joined a terrorist group, would you?  How about all your friends?  How about if you were a doctor, and knew this group experimented on humans?  Really?

I'm going to go run around the candy store...

#145
D4rk50ul808

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Doug84 wrote...

Erm, I don't see that as evidence of a race older than the Reapers. The Reapers made the Keepers, right? Chorban was just coming to understand what the keepers where, and because the existent of the Reapers was hidden by the Council (Sovereign was 'A Geth Dreadnought' to the general public).

The way I see that, the Reapers created the Keepers almost straight after they themselves where created. Or more accurately, I think the Keepers where made by the first species 'ascend' to Reaperhood. But true, I did miss that point. Definitely shows Sovereign was a dirty liar, and the Reapers haven't 'always existed' though I didn't believe him when he said that.


Synthetic life can't just evolve, it has to be constructed.  Single cell molocules can (according to science) evolve into living beings, when is the last time you ever heard of a piece of wire becoming a super computer.  Something built the Reapers around the same time the Keepers were built, and since the technology is the same as the Relays it is assumed that all of these things originated from the same Race.  I don't think the species "ascended to Reaperhood", I think they created a vessel to use and effectively live forever to escape annihilation until they can find a way to return.  The problem is the lack of reproduction ability and the feeling inhabiting a cold machine would create.  Consider a Reaper vessel as a Giant stasis device that allows them to survive but not grow.  They want to repopulate the galaxy and to do that they would need a new host body that they are compatible with, that is not affected by the original cause of their demise.

The real question for me is what caused them to resort to all of this in the first place.  What could have threatened them to the point of extinction with all this technology they possessed?  Dark Energy killing stars and entire systems with it?  Plague (obviously they have knowledge of one judging by Mordins mission)?  Did they breed themselves into weakness like what would happen if all Asari's were pureblood?

Another thing to think about, during a side mission in ME2 you see the flashback from the Prothean beacons in the first game.  This time there is a Collector in the flashback, is this really a glimse at the past or is it the current time/future?

#146
ZennExile

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Computron, yer clearly retarded. Thanks for playing!!

This is the ONLY review that matters:

http://www.escapistm...1-Mass-Effect-2

Mister gobblecauk approves of this message.

#147
addiction21

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Computron2000 wrote...


Evidence points to you not thinking at all. I'm sorry, we tried our best. Thank you for playing. Next!


OH do me now!!

#148
smudboy

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[quote]Computron2000 wrote...
Evidence points to you not thinking at all. I'm sorry, we tried our best. Thank you for playing. Next![/quote]
[/quote]

I asked valid questions. Please answer them.  If you think I can't think along your lines, you're right, because I don't understand.  Which is why I asked.

But since you're trolling now...I bid you good day.

#149
FlyinElk212

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Potato Power wrote...

@FlyinElk212 EPIC SIG AND PROFILE PICTURE COINCIDENCE.


@Potato Power-- Awesome username. I'm totally jealous.

#150
D4rk50ul808

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[quote]smudboy wrote...

[quote]D4rk50ul808 wrote...

Assuming
the creator of this review put a lot of thought into it, he sure missed
a lot of the story. He went in looking for reasons it not to make
sense, and not the opposite.
[/quote]
No.  I can't find any problems with his reasoning.
[quote]

The
first game paints Cerberus as an evil organization, but I think the
second game handles it well. You don't know why Cerberus resurrected
you, just that it was worth breaking the bank for them to do it. You
are reminded throughout the game that they are not to be trusted, yet
you are given just enough info about them to cloud your judgment.
Miranda was hand picked by them to be with you maybe because they knew
you would trust her? No one from the first ME that you meet in this
game is like "Oh Cerberus is so nice now" they all still remember how
bad they are.
[/quote]
So you don't know why Cerberus resurrected you, spent x $ and y time, and you think that's explained okay?  Where?
[quote]

If
you think hard enough you can even see the entire Cerberus plan. All of
the Cerberus missions in the first game involve one of the species that
the Reapers tried to use in the past, Rachni, Geth, and Humans. It
makes sense that they are trying to secure this advanced technology for
themselves. Shepard is the only one with first hand knowledge of them
and the Prothean beacons, of course they want him too. It's led to
believe that the new Normandy has Reaper technology in it, I'm sure
Shepard does too. Cerberus is the same as before, trying to get their
hands on the most advanced tech in the universe.
[/quote]
"If you think hard enough you can even see the entire Cerberus plan."

Wait.  Let me take my hourly brain medication.
[quote]
On
to the Collectors. The first game did little to explain where the
millions of Protheans went. It also leaves the origin of the Relays and
such as a mystery. This game shows you what the Reapers did with the
extinct race, and makes it clear that a DIFFERENT race developed the
technology. If you read all the e-mails and did all the quests you find
out that the same race most likely built the Reapers as well. This race
is the real enemy, the Reapers are just a tool they built to achieve
their victory. The third game will reveal the true enemy.
[/quote]
Wow.  What game are you playing now?
[quote]
The
true enemy is obviously an organic species that is looking for a way to
return to the galaxy in an organic shell. They are looking for
similarities in the Prothean and Human DNA strands. Mordin says humans
have the most diverse DNA ever seen, which would explain the interest
in us. Building a human Reaper would have been them trying to join
their technology with our new found DNA as a test. Machines can't build
themselves, the Reapers are definitely a product of a living being. The
terminator was stupid, I'll agree with that every time.
[/quote]
Ah huh.  *runs around house*
[quote]
Where
did the Geth go? I thought it was pretty well explained with Legion
that they were Heretics. They did not represent the Geth as a whole,
and were shunned by their own kind. When the attack failed they were
released from control, yet still carry the new beliefs. They aren't
attacking as much because they lack the guidance of a Reaper. The real
Geth seem to worship Shepard Commander, perhaps because he destroyed
the Reaper that caused the Heretics to leave the collective.

End
mission. OFC the team wants you to blow up the base, even the Cerberus
agents know by now that their company wants the Reaper tech for the
wrong reasons. Sure if the alliance was to study the ship it would
help, but you aren't saving it for them. They give you just enough
information in the game to make this a difficult choice (good story
telling imo), yet if you played both games you should know saving the
station is going to turn out bad. Cerberus wants its own Reapers to
dominate the galaxy with and you have the opportunity to give that to
them, or destroy that hope.
[/quote]
What?  Where are you getting this?

Yes.  Everyone knows Cerberus, a pro-human organization, wants to build one of their enemies so they can dominate the galaxy.
[quote]
I could do into every little thing about the story, but the wall of text would be amazing.
[/quote]
I frighteningly believe you.
[quote]
Every
last thing was explained to me fairly well between the first two games.
The only part I didn't like was the lack of information about the
Shadow Broker and TiM. They should have more of a backstory, at least
we know they aren't one in the same. They both wanted Shepard's body
but Liara gave you to Cerberus instead.
[/quote]
Are you like one of those people who after hearing a piece of music, sings it, but with different lyrics when the music stops?
[quote]

Edit: Joker
joined Cerberus to get his ship back and be able to fly again, the Doc
explains that she has gone everywhere Joker has since she met him.  The
rest of the crew joined Cerberus because they felt the Alliance was
doing nothing to stop the threat and wanted to make a real difference.
[/quote]

So
if your friend joined a terrorist group, would you?  How about all your
friends?  How about if you were a doctor, and knew this group
experimented on humans?  Really?

I'm going to go run around the candy store...
[/quote]


To respond to you, I look at ME as a "Choose your own adventure" book rather than a novel.  Most of the fun in ME games for me is trying to figure it out, rather than being spoon fed the story.  I'll admit I haven't played these games all that much, I just paid attention and have a pretty good memory.  What I wrote was based on in game information and basic logic.

Cerberus spent millions of credits to rebuild you because they want influence maybe?  I thought I explained that pretty well.  Cerberus wants power (always has iirc) and Shepard is the most powerful Human alive.  He also is the only one with hands on experience fighting the Reapers.  IF their goal is to obtain and use the long lost technology that made Reaper's possible, why would they NOT want Shepard?

The reason your squad follows you is the same reason everyone always has.  No matter who you work for, they believe you.  Shepard is a natural leader and has great influence over people (if he didn't the game model wouldn't even work).  Sure they don't trust Cerberus, but they know you would do the right thing so they went with it.  During the course of the game they distance themselves furthur from Cerberus and more towards Shepard.  I think the ending is evidence enough that no one on that ship was there for Cerberus.

I'm thinking the formula BW is using is more of a movie based thing.  Feed you information to make you think one thing, giving only small bits of the real threat.  After they convince you in the first game they use the second to make you second guess everything they just said.  Then they use the third to completely shatter what you thought by making everything you assumed important completely insignificant.

I appreciate the reviewers points but part of good story telling is leaving some to the imagination.

[/quote]
Are you like one of those people who after hearing a piece of music, sings it, but with different lyrics when the music stops?
[quote]

I'm one of those people who can listen to the beat and write my own lyrics, but still appreciate the original.  Are you one of those people who find reasons to put others down to make yourself feel good about your shortcomings?

Modifié par D4rk50ul808, 18 février 2010 - 08:59 .