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Adding water to a room level


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#1
The junk

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 Anybody happen to know if you can add a water mesh to a room level?

#2
The junk

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Went ahead and tried it out. Looks like the answer is 'no'. :P If anyone knows of a way to accomplish this, an update would be appreciated.

#3
nametab

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Yes, I'd like to know that too. I mean, there are three or four water models, that you can just insert into the room level but the're huge.

#4
Darjk0

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Would be nice to be able to scale some of the models, as I've seen a few objects, for example "the perfect pillar", but the moment I load it up, its like 3x the size of the room itself.

#5
sajahVarel

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Same problem here, I wanted to make a sewer-like level, but the only fitting model was the "cav_water02_0", and it's a bit huge when you want to draw a corridor (I had to use some black models to make clean the way...). I think we'll have to make an outdoor map and cheat a bit with the toolset for now.

#6
Languard

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sajahVarel wrote...

Same problem here, I wanted to make a sewer-like level, but the only fitting model was the "cav_water02_0", and it's a bit huge when you want to draw a corridor (I had to use some black models to make clean the way...). I think we'll have to make an outdoor map and cheat a bit with the toolset for now.


You sir (or mam) have been denied all twinkie privleges for wanting to place a sewer level into an RPG.

This has been a public service brought to you by a chicken who impores everyone: "Just say no to sewers in RPGs".

*sneaks off to see if he can figure out how to cheat the terrain editor to make a sewer*

#7
PavelNovotny

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I don't think the water is working right now anyway - I know it crashes my machine whenever I try to install a water mesh in a level, and other people who are able to put the water meshes in say they don't show up in game.

There are a bunch of different water props (I think you can see them in Model List in the wiki) that you might be able to use in an internal level, but I don't know how well they show up in game right now.

Modifié par PavelNovotny, 18 novembre 2009 - 06:59 .


#8
KalDurenik

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Not sure but i think i found something called "indoor water" (object thingy / model thingy...) i will look lateron...

#9
KalDurenik

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And yes even if you do add water it won't show up in game.

#10
Sunjammer

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I believe BioWare got round this by building some of their "interiors" as "exteriors".

#11
CalmProto

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Have been working on a sewerpipe with a channel down the middle with the cav water textures for a couple of weeks. Tempted to build my own model since none of these wall/floor/ceiling pieces are not looking all that well together. Tempted to turn a tower down flat and walk inside one of those, but that is not working out well either... :blink: 

Modifié par CalmProto, 24 novembre 2009 - 03:14 .