This is just my thoughts on what works best for and Adept Shepard on Insanity.
1. Armor Piercing rounds are key early on (and take an assualt rifle from a previous playthrough). Once you finish Garrus's loyalty quest then you can switch to something else if you like (but remember they usually have a LONG cool down). Reave and Dominate are ok... but you have warp so you already have an offensive power for getting through barriers and taking over someone works alright but it usually doesn't last long enough.
2. Grunt is Adept Shepard's best friend. Lets face it... he absorbs damage for you (plus he has that bull rush thing and Harbinger talks to him on Horizon... nothing better).
3. Upgrade Zaeed's disruptor ammo to squad disruptor ammo as soon as you can. It will be essential on Haestrom.
4. The nuke gun is a girls (or guys) best friend. On tough bosses like the human reaper, the collosus or those pesky scions on the derelict reaper it comes in real handy. Fight your way to the Collosus, fire one shot at it and you get it down to a sliver of armor left.
5. Bring Jack if there is going to be husks. Both Shepard's and Jack's shockwave decimates the enemies.
6. Do all the planetary scans and N7 missions that you can before you recruit your fourth team member (so Horizon isn't triggered). This way you can upgrade everything you collected to that point and have plenty of resources to upgrade items you get afterwards.
Ok... enjoy (and feel free to attack me all you want).
Adept on Insanity (A Shepard's Tale)
Débuté par
NICKjnp
, févr. 18 2010 08:09




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