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Texture Mods And How to Use Them


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547 réponses à ce sujet

#401
Ekees

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El_Chala_Legalizado wrote...

hey I've a cuestion, anybody can make the arc projector's thunderbolt red?



I experimented some with this... looks like it's hardcoded to be blue only.

If you want to change the shape of the arcing electricity, here's what you would be changing:

BOLT: 0x865E13D7 (512x128 pixels)
SPARK1: 0x67132C8B (128x128 pixels)
SPARK2: 0x886AA032 (512x512 pixels)

#402
Chala

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Ekees wrote...

El_Chala_Legalizado wrote...

hey I've a cuestion, anybody can make the arc projector's thunderbolt red?



I experimented some with this... looks like it's hardcoded to be blue only.

If you want to change the shape of the arcing electricity, here's what you would be changing:

BOLT: 0x865E13D7 (512x128 pixels)
SPARK1: 0x67132C8B (128x128 pixels)
SPARK2: 0x886AA032 (512x512 pixels)


AHHHHH!!!!
i WANT A MOD TOOL %&$/#!!!!

Thanks!!! At least I can change something :o

#403
jam007

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i can error

http://social.biowar...m/project/2070/

Garrus armor I get well. with the mod, is there any solution?

http://img28.imagesh...errorgarrus.jpg

#404
Ekees

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jam007 wrote...

i can error
http://social.biowar...m/project/2070/
Garrus armor I get well. with the mod, is there any solution?
http://img28.imagesh...errorgarrus.jpg


That problem in the screenshot appears to be that the custom texture was used to replace the glow map of Garrus' armor, when they probably meant to replace the SKIN intead. The mod would have to be recreated to replace a different texture ID than the one it uses right now in order to fix the problem.

#405
RaidenXNS

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Acethylen wrote...

Making a skin based on the H.E.V Suit from Half-Life for the Inferno Armor.
It´s got a bit from both, the one from the first and the second game.

It will look a lot better ingame with shaders and normalmaps but I´m too tired to take it ingame right now.

Posted Image
Posted Image

OMG This is so sick! Awesome:)

#406
Acethylen

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Glad you guys like it.

Posted Image Posted Image Posted Image

Download:
http://rapidshare.co...ferno_Armor.rar

Mirror:
http://www.megaupload.com/?d=ZSET9VWB

Modifié par Acethylen, 27 mars 2010 - 03:38 .


#407
xDarkicex

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Personally I don't like all the HL stuff on it bot other then that sick retexture

#408
Chala

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double

Modifié par El_Chala_Legalizado, 27 mars 2010 - 01:20 .


#409
Chala

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El_Chala_Legalizado wrote...

Acethylen wrote...

Glad you guys like it.

Posted Image Posted Image Posted Image

Download:
http://rapidshare.co...ferno_Armor.rar

Mirror:
http://www.megaupload.com/?d=ZSET9VWB


I'll take it, Thanks!!!

pd: Put it in the projects of the texture modder group
(sorry for my english)



#410
RavenholmeCP42

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Is there any way to make Jack/Thane's glasses transparent in the new alt appearance pack DLC?

#411
jam007

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Acethylen wrote...

Glad you guys like it.

Posted Image Posted Image Posted Image

Download:
http://rapidshare.co...ferno_Armor.rar

Mirror:
http://www.megaupload.com/?d=ZSET9VWB


this great but you do not
have any points hev and has the logo of cerberus? or just the logo of cerberus please?

I put gloves when casual officer but can
not find the textures of the hand, alguin will have that texture?

#412
RaidenXNS

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Acethylen wrote...

Glad you guys like it.

Posted Image Posted Image Posted Image

Download:
http://rapidshare.co...ferno_Armor.rar

Mirror:
http://www.megaupload.com/?d=ZSET9VWB



Thank you very much! Downloading...:)

Modifié par RaidenXNS, 28 mars 2010 - 12:51 .


#413
BiancoAngelo7

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Hello everyone :) Its been a while since my PC broke, I finally got it working again, and I just wanted to say that I am happy to be working on new and old mods again :) Also, I wonder what that countdown is for? lol

#414
thefirewarriors

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Gloves for the casual Cerberus Officer uniform would be awesome. ^^

#415
-System

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Thanks for all your hard work on these custom textures, y'all. They're all very impressive.

#416
sunnygsm

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My framerate seemed to take a hit when i first tried this, is this something other people are experiencing?

#417
sunnygsm

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Also the blonde colour (miranda) looks really weird on the menu portions any reason?

#418
Acethylen

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sunnygsm wrote...

My framerate seemed to take a hit when i first tried this, is this something other people are experiencing?


Yeah I think it´s a common problem with Texmod.

#419
Noobius_Maximo

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Acethylen wrote...

sunnygsm wrote...

My framerate seemed to take a hit when i first tried this, is this something other people are experiencing?


Yeah I think it´s a common problem with Texmod.


And there is still no solution? Damn.

#420
jam007

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This small mod kasumi room

with pictures of tali by tsulala and Vespaz


Posted Image

Posted Image

proyect
http://social.biowar...m/project/2519/


I hope not to offend or alos that made the original paintings or the
fanarts, I just wanted to give room for kasumi special


Fanarts

http://tsulala.devia...Rayya-157193108
Vespaz@email.ez  or .cz


as I do / transparent texture? (for jack
glases)?


edit
kasumi new alternative Loyal

Posted Image

http://social.biowar...m/project/2521/
 more colors
http://social.biowar...m/project/2529/

Modifié par jam007, 10 avril 2010 - 05:31 .


#421
thefirewarriors

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Epic stuff, guys, thanks for everything!



Itsy-bitsy request, can someone make a better texture for Shepard's teeth? They look horrendous especially when in conversations.

#422
implodinggoat

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RavenholmeCP42 wrote...

Is there any way to make Jack/Thane's glasses transparent in the new alt appearance pack DLC?


That's a very good idea.

#423
Acethylen

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Work in progress.

Posted Image

#424
Guest_jmerc015_*

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  Who do you think is hotter, Miranda Lawson or Yvonne Strahovski?Vote here!!!

link: http://mmomfg.com/20...throwdown-0416/

#425
implodinggoat

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Does anyone know the code for the male armor that appears at the 40 to
41 second mark in this video (the green camo version preferably)? and
is it possible to add it as an armor (not a casual outfit) for maleshep?