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Texture Mods And How to Use Them


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#51
Seneva

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I would like my FemShep to wear Miranda's Black armour model. You think that's possible?

#52
Guest_Maviarab_*

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Kk gtay Bianco cheers (not a noob when it comes to modding but never had the pleasure of using texmod) so thanks.



and similar to Senava (though diff) just been through over 1k textures using texmods logging comand and couldnt find Mirandas outift texture....how you access it?



And apologies for all questions, but I learn a prog very fast once told lol :)

#53
StingerSplash01

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Seneva wrote...

I would like my FemShep to wear Miranda's Black armour model. You think that's possible?


Not through this no, go to the modding topic to find this.

You would also need the mesh for it to look right, which from what i understand can't be done with this.

Modifié par StingerSplash01, 19 février 2010 - 05:14 .


#54
StingerSplash01

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Blanco, can you update the texture for the terminus armor as it has probably has the lowest quality tex in the game. jagged lines and visible pixelation everywhere.

#55
BiancoAngelo7

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@maviarab



No problem ask away :) To find a specific texture, make sure you have two options checked, first make sure that the texture you log will show up as green ingame while selected, it makes it weasier to find. Secondly, make sure that the texture you want is loaded and in use in your game. Ex: mirandas texture will not load unless she has shown up in your game already.



@StingerSplash



Thx for helping answer some questions for others :) Also for the terminus armor rest assured I was already working on a high def version and a retexturing of it that I think pple will like. :D

#56
Guest_Maviarab_*

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Edit:



Nm....think figured it out :)

#57
Guest_Maviarab_*

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lol you posted as I sussed it out hehe...



And thanks. Not actually after modding it for my game, want it for another application (how to convert/use is another matter I've not dealt with yet hehe)...



Thanks for your time...its much appreciated.

#58
BiancoAngelo7

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Update:

I have completed another request by a forumite, it is now available for download in the usual places in my profile.

Miranda With Red Hair:

Image IPB


Download: social.bioware.com/project/2022/#files

Hope you like it, I went for a more "natural" red head look. :) Sry if the screenshot isnt great, im not so good with screenshots :/

#59
StingerSplash01

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Quick question what file type should I save textures as because I looking to mod the Normandy to use it old colors, for nostalgia sake.

#60
Guest_Maviarab_*

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Excellent...no file there yet though for download :P

Edit:...nevermind lol :)

Modifié par Maviarab, 19 février 2010 - 06:11 .


#61
BiancoAngelo7

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@Stinger



always save them as bitmap, best file size to quality ratio and easily recognized by all games and graphics programs. :)



@Maviarab



yeah I seemed to have overestimated how fast this site can upload stuff its up now though :P

#62
Varenus Luckmann

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Myself wrote...
Something I'd like to request is all gear with an "N7"-logo, without said "N7"-logo.
It annoys the hell out of me that I'm running around in Alliance uniform and have no choice. :3

Glad I'm not the only one that feels like this. I'd rather wear a Cerberus logo than an N7 tag. But preferably nothing at all.

Modifié par Varenus Luckmann, 19 février 2010 - 06:34 .


#63
BiancoAngelo7

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@Varenus Luckmann and "Myself"



Unfortunately I have some bad news, after having worked on your request for a bit, I have come to the unhappy discovery that the N7 logo is hard-coded into the bitmap shape image. This means that to remove it, we would have to be able to change the shape of the ingame object (in this case, armor). I am sorry this was not possible. :(

#64
StingerSplash01

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When I go back to school I'll look into this maybe I'll be able to find a program that will let us do this.

#65
BiancoAngelo7

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thatd be awesome cuz it would let us do so many things like remove N7 logos, fix garrus, effectively reimagine in game objects. Although I imagine itll probably be hard to find such a program. :/

#66
StingerSplash01

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well as a game design student I have access to programs that may not be known to general public, I most likely find anything but it couldn't hurt

I also sent a message to a couple of the moderators to try and get a subsection of the projects made for mass effect

Modifié par StingerSplash01, 19 février 2010 - 07:28 .


#67
StingerSplash01

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double post deleted by poster

Modifié par StingerSplash01, 19 février 2010 - 07:11 .


#68
Kolos2

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bout time ME gets some modding done,

Modifié par Kolos2, 19 février 2010 - 07:45 .


#69
rayvioletta

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BiancoAngelo7 wrote...

Update:

I have completed another request by a forumite, it is now available for download in the usual places in my profile.

Miranda With Red Hair:

Image IPB


Download: social.bioware.com/project/2022/#files

Hope you like it, I went for a more "natural" red head look. :) Sry if the screenshot isnt great, im not so good with screenshots :/


much appreciated, I'll try it out

#70
BiancoAngelo7

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Update:

request by a forumite is complete. It is now available to everyone.

Sealed Suits for Samara and Miranda:

Image IPB


Download Link: social.bioware.com/project/2025/#files


This mod will add a "sealed suit" look to Miranda and Samara making it a little less ridiculous when they are in combat and hazardous/toxic atmospheres.

I hope you enjoy it


:innocent:

#71
BiancoAngelo7

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You can see pics of the loyal outfits in the gallery for that project,
I didnt post it here cuz I didnt want to clutter the thread but I guess
its no biggie

http://i803.photobuc...ss='bbc_img' />


http://i803.photobuc...ss='bbc_img' />

#72
onlyonesock

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very nice !

#73
BiancoAngelo7

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thx! :D

#74
BiancoAngelo7

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I haz update :)

I have completed another request:

Cerberus Casual Crew wear without the Cerberus Logo:

Image IPB


Image IPB



Download Link: social.bioware.com/project/2026/#files

As you can see I made sure not to repeat my mistake with the officer
uniform and this time it is both Male and Female compatible from the
start.

I hope you guys like it.


:innocent:

#75
Varenus Luckmann

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BiancoAngelo7 wrote...
@Varenus Luckmann and "Myself"

Unfortunately I have some bad news, after having worked on your request for a bit, I have come to the unhappy discovery that the N7 logo is hard-coded into the bitmap shape image. This means that to remove it, we would have to be able to change the shape of the ingame object (in this case, armor). I am sorry this was not possible. :(

Baaaaaaw. :(