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Texture Mods And How to Use Them


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#151
StingerSplash01

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already existing as we can't inject anything into the game without breaking it or simply can't pack new materials into the existing packages.

#152
BiancoAngelo7

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they just modify existing textures



example: If you load the mod for my cerberus armor classic, and start a new playthrough, it will appear changed and everything, but only once you get to the normandy and it will replace your old white and yellow cerberus armor, not add another. :)

#153
BiancoAngelo7

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Update: I have created a group called "Mass Effect 2 Texture Modders"

This group will consist of people whos profiles contain texture mods that you can download.

Requirements for entry are simple:

1) You must have created at least one texture mod.

2) It must be available to download from your profile.

3) Don't be mean to others. :D

It is an easy place for people to click on the profiles of members of the group, navigate to their projects, and see a complete and easy list of texture mods that are available.

The program texmod and instructions on use and troubleshooting are included in my own profile.

If you have developed a texture mod and would like to join the group just lemme know. :)

:innocent:

#154
BiancoAngelo7

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I haz update:


I have made a different version of the firestorm flamethrower. Instead of yellow it will be red both in game and in the weapon selection screen. I hope you like it.

Posted Image

Posted Image

Download: social.bioware.com/project/2060/#files


...Seriously someone needs to tell whoevers designing the guns over at bioware to lay off the yellow lol

..I mean yellow? YELLOW? :P

:innocent:

#155
BiancoAngelo7

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I have completed the Dark Grey Collector Assault Rifle, which for some reason I forgot about when doing the other collector items.


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Posted Image


Download: social.bioware.com/project/2063/#files

P.S.- The AR is the only modded item in the screenshots, so it matches the dark grey collector armor, im just not wearing it in the pics.

:innocent:

#156
MoneyDeluxe

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Thought I'd bump this thread as well for the team, if BiancoAngelo7 doesn't mind.:)
Here's a reskin of the second loyalist Armor of Garrus with a Black&Orange Teamlook and added Cerberus Badge.

Garrus on the Normandy:
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On the Citadel with Miranda:
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Project page:
http://social.biowar...ect/2062/#files

Group page:
http://social.biowar...p/1547/#members

#157
BiancoAngelo7

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MoneyDeluxe wrote...

Thought I'd bump this thread as well for the team, if BiancoAngelo7 doesn't mind.:)
Here's a reskin of the second loyalist Armor of Garrus with a Black&Orange Teamlook and added Cerberus Badge.


What are u kidding me? the more of us post here and on the other thread the better! :D Congrats again man your first reskin looks really good! :)

#158
BiancoAngelo7

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I gotza update:

Request for a dark incisor rifle is complete. I gave it a Black and Red color scheme. I like it and I hope you do too. :P


Posted Image

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and the download in the usual place of my profile: social.bioware.com/project/2065/#files

We have created a group where members are only those who have completed at least one texture mod and made it available for download through their projects. This makes it easy for people to click on the profiles of everyone who has downloadable texture mods simply by clicking on the profiles of the members. :)

If you would like to join this group, get active! Learn a little about texmoding, youtube search: How to use texmod.

Group: social.bioware.com/group/1547/

:innocent:

Modifié par BiancoAngelo7, 22 février 2010 - 09:29 .


#159
BiancoAngelo7

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Also, for newcomers to the idea of mods, dont be intimidated. Its really easy to use these texture mods we come up with!

Just download texmod from my link: social.bioware.com/project/2015/#details

and follow the included instructions in the "Details" tab. You will find all the info you need to enjoy a more customizable ME2 experience! :D

#160
Noobius_Maximo

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Wow, these mods all look amazing. Too bad they cause my FPS to drop a lot. Any known solutions?

#161
BiancoAngelo7

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@noobius_Maximo



Try deactivating your antivirus programs and closing any unneccessary processes in your task manager. Texmod shouldnt drop your fps by more than 5 fps.

#162
Ekees

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Anybody willing to tackle the challenge of rendering the textures of the unused alternate outfits for Jack/Subject Zero by Matt Rhodes?

Posted Image

YES, I do recognize that parts of these alternate appearances/textures would require 3D modeling to match these images perfectly.  I think the extra modeling is to be ignored given the titantic difficulty of reverse-engineering, rendering and import. It's not trivial, and nobody is being paid. But the remainder of the alternate appearance/texture can go on the existing model, and all of these look pretty interesting, IMHO.

http://mattrhodes.de...ro-01-153019558

http://mattrhodes.de...ro-02-153019647

Modifié par Ekees, 23 février 2010 - 03:06 .


#163
MoneyDeluxe

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One bump for the team.:)
This is a reskin of the Zaeeds loyalist armor
.It has a smooth black color style with prominent yellowish lines on its armament.
I've made two versions that each replace the badge,either with a proper Cerberus or an alternative Punisher logo.

The Cerberus Version:
Posted Image

The Punisher Version:

Posted Image

http://social.biowar...m/project/2069/
@Ekees
I'm still pretty new to reskinning but once I get more experienced I do want to take a look at jacks outfit myself.

Modifié par MoneyDeluxe, 23 février 2010 - 05:32 .


#164
Selvec_Darkon

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How about changing the texture of miranda's eyebrow's so they are lighter. Due to how dark they are with the blonde it makes her look like she has a bad dye job.

#165
AlphaJarmel

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Ekees wrote...

Anybody willing to tackle the challenge of rendering the textures of the unused alternate outfits for Jack/Subject Zero by Matt Rhodes?

Posted Image

YES, I do recognize that parts of these alternate appearances/textures would require 3D modeling to match these images perfectly.  I think the extra modeling is to be ignored given the titantic difficulty of reverse-engineering, rendering and import. It's not trivial, and nobody is being paid. But the remainder of the alternate appearance/texture can go on the existing model, and all of these look pretty interesting, IMHO.

http://mattrhodes.de...ro-01-153019558

http://mattrhodes.de...ro-02-153019647


Why the hell didn't they have an option for 3 or 7 from the first pic?  7 looks pretty damn amazing.

#166
neok182

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*edit* nevermind

Modifié par neok182, 23 février 2010 - 06:11 .


#167
BiancoAngelo7

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Selvec_Darkon wrote...

How about changing the texture of miranda's eyebrow's so they are lighter. Due to how dark they are with the blonde it makes her look like she has a bad dye job.


If you browse the projects area of my profile, you will find a related project called "Blonde Eyebrows for Miranda" completed by fellow modder Sherban1988. The eyebrows are a seperate mod because many people prefer to have dark eyebrows. You can download it directly from Sherban1988's profile projects by clicking on his profile located in our group. :)

social.bioware.com/group/1547/



@MoneyDeluxe:

Frikin Awzum man Zaeed in Punisher skin looks frikin Badazzery to the bajillionth power lol 

* Hancoc k says "GOOD JOB!" *

Posted Image

:lol:

Modifié par BiancoAngelo7, 23 février 2010 - 11:10 .


#168
MoneyDeluxe

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BiancoAngelo7 wrote...
@MoneyDeluxe:

Frikin Awzum man Zaeed in Punisher skin looks frikin Badazzery to the bajillionth power lol 

* Hancoc k says "GOOD JOB!" *

http://i803.photobuc...tional-post.jpg

:lol:


Thanks.I remembered you mentioning it before when I was about to edit the badge so I added it too.I think it does fit in quite nicely :happy:

#169
marz311

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Has anyone made an Iron Man texture replacement for the Blood Dragon Armor?

#170
BiancoAngelo7

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*Cue Final Fantasy Level Up music*

Update!

Theres a reason this is my first one today...

I have completed my project "Renegade TIM Eyes"
This will give your Shep, whether its a he or a she, the holo pattern that TIM has. This version was tailor made for renegades and has a red glow to the hologram in the eyes. I am working on a "Paragon" version of it to look just like the original TIM eyes.

Posted Image

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Download link: social.bioware.com/project/2074/#files

Oh and by the way, this one was a pain in the quads to do, so you all BETTER enjoy it! :P

:innocent:

#171
Insertnameioo

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 Hey all, just found out that people were uploading their modified textures and I figured that I may as well too!
I've got a custom texture for Garrus' default armor, in which he looks similar to a Blue Suns Mercenary, and textures for Tali's default outfit, and also her loyal one in which she's got the Cerberus Black/White/Gold color scheme.

Garrus: http://social.biowar...ect/2075/#files

Tali: http://social.biowar...ect/2076/#files

Modifié par Insertnameioo, 24 février 2010 - 02:31 .


#172
Ekees

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AlphaJarmel wrote...

Ekees wrote...

Anybody willing to tackle the challenge of rendering the textures of the unused alternate outfits for Jack/Subject Zero by Matt Rhodes?

Posted Image

YES, I do recognize that parts of these alternate appearances/textures would require 3D modeling to match these images perfectly.  I think the extra modeling is to be ignored given the titantic difficulty of reverse-engineering, rendering and import. It's not trivial, and nobody is being paid. But the remainder of the alternate appearance/texture can go on the existing model, and all of these look pretty interesting, IMHO.

http://mattrhodes.de...ro-01-153019558

http://mattrhodes.de...ro-02-153019647


Why the hell didn't they have an option for 3 or 7 from the first pic?  7 looks pretty damn amazing.


Totally agree!  Almost seems a waste that they ended up choosing that fetish bikini top and Dickies ™ futurespace-workpants. Maybe we'll see these in future DLC?  After all, there's supposed to be two years worth, right?

Actually quite partial to option 3 in the first row... think it's the best amongst all 14, even without being able to implement the flowing haircut. 

#173
Ekees

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@BiancoAngelo7

RE: project "Renegade TIM Eyes"

Posted Image
http://social.biowar...94695/7#1394067

These came out fantastic!



@MoneyDeluxe

RE:New Zaeed skins

Posted Image
http://social.biowar...94695/7#1383246

Punisher icon is so fitting for Zaeed. Perfect choice!

Oh, and thanks for giving the Jack re-skin a consideration!

#174
BiancoAngelo7

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Update time!

While I am still working on getting the TIM Eyes project fully functional, here is another request:

Black Avenger Assault Rifle

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Posted Image


Download in the usual spot in my projects for my profile:  social.bioware.com/project/2091/#files

This was a request, now available for everyone. I hope you enjoy it.

:innocent:

#175
StingerSplash01

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As a quick update I will be busy for the next couple days but the blood dragon kits is scheduled to release no later than friday sry for the wait.