Texture Mods And How to Use Them
#201
Posté 26 février 2010 - 02:32
#202
Posté 26 février 2010 - 02:44
Darkstar87uk wrote...
When I tried to run texmod AVG popped up with Infection Runtime packed nspack O.o
Yeah, my AVG sounds alarms of it being some trojan everytime I use texmod as well, it's a known problem.It's similiar to using trainers for game exes, no Anti Virus Scanner likes them either.
#203
Posté 26 février 2010 - 03:38
#204
Posté 26 février 2010 - 06:55
This will swap the N7 logos on all of Shepard's, both male and female, armor with Cerberus ones! Compatible with the Blood Stripe Wonder Pack.

social.bioware.com/project/2116/#details
Modifié par Insertnameioo, 26 février 2010 - 07:01 .
#205
Posté 26 février 2010 - 07:27
#206
Posté 26 février 2010 - 12:24
Modifié par Varenus Luckmann, 26 février 2010 - 01:48 .
#207
Posté 26 février 2010 - 03:53
#208
Posté 26 février 2010 - 09:03
This will greatly change the pattern on the 'N7' armor pieces for male Shepard.


social.bioware.com/project/2121/&v=gallery#details
#209
Posté 26 février 2010 - 09:15
onlyonesock wrote...
how is golden legion goin?
Hey Sock, its coming nicely, I will be back at my PC around midday on Saturday, (tomorrow) at which time I should be able to finish it. Don't worry I havent forgotten about you!
Edit: also @Insertnameioo, awsum possum man, looks bitc*in man
Modifié par BiancoAngelo7, 26 février 2010 - 09:15 .
#210
Posté 26 février 2010 - 10:32
BiancoAngelo7 wrote...
onlyonesock wrote...
how is golden legion goin?
Hey Sock, its coming nicely, I will be back at my PC around midday on Saturday, (tomorrow) at which time I should be able to finish it. Don't worry I havent forgotten about you!
Edit: also @Insertnameioo, awsum possum man, looks bitc*in man
Aight, thanks for the update
#211
Posté 26 février 2010 - 11:00



Favorite shot of the M-76

The gunmetal grey m-76 and black is an older version
I am changing it to an all black variant.
Modifié par DemonSlayer_1, 26 février 2010 - 11:05 .
#212
Posté 26 février 2010 - 11:43
#213
Posté 27 février 2010 - 09:44
-Garrus-

social.bioware.com/project/2127/
-Tali-

social.bioware.com/project/2123/
#214
Posté 27 février 2010 - 11:20
#215
Posté 27 février 2010 - 12:51
Insertnameioo wrote...
Alrighty, 2 out of 11 done for my Cerberus Loyalty project. This will eventually give all squadmates a Cerberus themed loyal outfit. So far, we've got Garrus and Tali finished, with Thane up next on the chopping block.
This is some excellent professional reskinning.I am both in aww and extremely intimidated as a puny beginner
On topic, I've made two small reskins of Jacob and Jack alternative outfits.
For Jacob I've recolored the yellow parts including the badge in his
alternative outfit.I gave them a slight orange tint to more closely
resemble the outfit of Miranda and Cerberus reskins of the DLC armors:

http://social.biowar...m/project/2129/
In Jacks case I recolored the red lines to a
yellowish design and added a Cerberus badge on the chest to give it a
teamlook when paired with Miranda and co.

http://social.biowar...m/project/2128/
Modifié par MoneyDeluxe, 27 février 2010 - 01:37 .
#216
Posté 27 février 2010 - 01:42
#217
Posté 27 février 2010 - 02:11
#218
Posté 27 février 2010 - 02:13
#219
Posté 27 février 2010 - 02:21
DemonSlayer_1 wrote...
Some new items I have been working on today
Favorite shot of the M-76
The gunmetal grey m-76 and black is an older version
I am changing it to an all black variant.
how do you get the other squad members to use the m-76?
#220
Posté 27 février 2010 - 05:11
Raptorfive wrote...
how do you get the other squad members to use the m-76?
just change their loadout in the ini
as long as you keep theri loadouts to just 2, you can mix and match whatever, including heavy weapons
#221
Posté 27 février 2010 - 06:53
El_Chala_Legalizado wrote...
hey I don't know how to make a texmod but i have an idea... make the visor of the inferno armor darker, so you can't see your face (sorry for my english)
@El_Chala_Legalizado - actually your English is just fine.

Or maybe Shepard is looking at somebody really sexy. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]
When I reverse the mask I made, it's just more translucent than before and thus, accomplishes nothing.
I noticed that when I used TexMod to attempt to download a part of the glass faceplate, TexMod succeeds on the texture, but fails on the bumpmap file/highlight file/whatever-you-call-it file: 91B7CF10 or 5DCF983A in this case.
I ended up making a PNG from scratch and forcing TexMod to use that. Anyone have a solid idea why the file won't save with TexMod like any typical texture would?
Modifié par Ekees, 27 février 2010 - 06:58 .
#222
Posté 27 février 2010 - 08:35
Ekees wrote...
El_Chala_Legalizado wrote...
hey I don't know how to make a texmod but i have an idea... make the visor of the inferno armor darker, so you can't see your face (sorry for my english)
@El_Chala_Legalizado - actually your English is just fine.But as for your request, hmm.... not as easy as I thought. I can block the face out, but it gives the impression that the glass just is fogged over, like Sheppard's Inferno armor is failing to control the humidity inside the helmet:
Or maybe Shepard is looking at somebody really sexy. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]
When I reverse the mask I made, it's just more translucent than before and thus, accomplishes nothing.
I noticed that when I used TexMod to attempt to download a part of the glass faceplate, TexMod succeeds on the texture, but fails on the bumpmap file/highlight file/whatever-you-call-it file: 91B7CF10 or 5DCF983A in this case.
I ended up making a PNG from scratch and forcing TexMod to use that. Anyone have a solid idea why the file won't save with TexMod like any typical texture would?
jajaja ok, it's a start. And I don't know why, but this armor reminds me of iron man.
#223
Posté 27 février 2010 - 11:03
I have finished a personal complete overhaul of the vindicator battle rifle.
First, how to make it an ACTUAL assault rifle:
open your ini, search for the "Needler" weapon values and replace:
BurstRounds=3
BurstRefireTime=0.625f
MinRefireTime=0.3f
with:
BurstRounds=1
BurstRefireTime=0.0f
MinRefireTime=0.0f
This will make your Vindicator into more than just an SMG with a scope.
I have also created a project where I have made it black, and added two colors for the details: White and Dark Blue. I will add more as I make them.
White:

Blue:

I will soon release Dark Red and Dark Orange for cerberus loyalty outfits and armor.
This will be my last black weapon project as Demon_Slayer is releasing a black weapon pack soon and its looking great!
I will also not add other colors to my vindicator project unless requested.
Download: social.bioware.com/project/2141/#files
Enjoy:)
P.S.-Next project is gold legion, its almost done.
#224
Posté 27 février 2010 - 11:08
#225
Posté 27 février 2010 - 11:09
Modifié par BiancoAngelo7, 27 février 2010 - 11:10 .





Retour en haut





