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Should ME3 have Melee weapons?


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#76
SmilingMirror

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I think knives would be totally acceptable to techies. Adept, Vanguard and Soldier type characters are supposed to be the heavy lifters in ME. Their punchs are augmented by genetic modification or implants that give them control over gravity, they can lift crazy amounts of weight. How is a Engineer supposed to do that?

Knives on people like tali or even a Sentinel/Infiltrator/Engineer would make sense since they don't have the raw muscle power.

Modifié par SmilingMirror, 23 février 2010 - 08:41 .


#77
Mavkiel

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No, absolutely not. Rabidly opposed to that idea. With all due respect, this is supposed to be set in the future, not a call of duty knife fight club.



I am seldom that vocal, but them adding in such a weapon subtracts from assets they could otherwise create. I'd much rather have an extra few weapon options for myself and my team. As it stands my weapon choices got absurdly short from me1 to me2. Yes, there was a "best" weapon, but you could also use different models with slightly different looks. I loved my fire engine red pistol.

#78
Meshakhad

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I think that if any of the races we've seen had large melee weapons, we'd have seen them.



A knife, however, could work. Particularly one with a molecular blade - penetrates barriers and armor.

#79
SmilingMirror

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Mavkiel wrote...

No, absolutely not. Rabidly opposed to that idea. With all due respect, this is supposed to be set in the future, not a call of duty knife fight club.

I am seldom that vocal, but them adding in such a weapon subtracts from assets they could otherwise create. I'd much rather have an extra few weapon options for myself and my team. As it stands my weapon choices got absurdly short from me1 to me2. Yes, there was a "best" weapon, but you could also use different models with slightly different looks. I loved my fire engine red pistol.

only a little more than 100 years in the future. The only advancements we've made are mass effect technology, the omni tool and medi-gel truly. 

People still use knives in mass effect. Tali has one strapped to her leg.

The whole reason that people can punch each other in ME is that shields are only designed to block high velocity objects. Knives have a place in the lore of ME. Why not use them?

Besides, how does adding anything new subtract from what can be done? I think its a wonderful idea as long as we don't go overboard (i.e. Lightsabers, gravity hammers, ect)

Modifié par SmilingMirror, 23 février 2010 - 09:18 .


#80
TheLostGenius

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The shotgun is practically a melee weapon. Except for the Eviscerator.

#81
Mavkiel

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SmilingMirror wrote...
People still use knives in mass effect. Tali has one strapped to her leg.

The whole reason that people can punch each other in ME is that shields are only designed to block high velocity objects. Knives have a place in the lore of ME. Why not use them?

Besides, how does adding anything new subtract from what can be done? I think its a wonderful idea as long as we don't go overboard (i.e. Lightsabers, gravity hammers, ect)


Because resources are finite. If they spend time adding in knives, thats an artist that isnt making new guns or enviroment. Knives have more uses then just stabbing people. Heck, half the people in my engineering classes came to college with knives(just to strip wires and etc). Also, once you start down the knife route, getting lightsabers is to horrific to think about.

#82
Myounage

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Alzodin wrote...

I know Mass Effect has always been a first person shooter

No one else saw it?

ED:  I can see it now.  Sword-wielding adepts and vanguards.  Vanguards charging all over cutting **** down with huge swords.  Ugh.  Also, I think Infiltrator seriously should get a vibro-knife for instant kill backstabs.  Usable when cloaked and everything.  Sword-wielding adepts...eh...

Modifié par Myounage, 23 février 2010 - 11:45 .


#83
RighteousRage

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Mavkiel wrote...

SmilingMirror wrote...
People still use knives in mass effect. Tali has one strapped to her leg.

The whole reason that people can punch each other in ME is that shields are only designed to block high velocity objects. Knives have a place in the lore of ME. Why not use them?

Besides, how does adding anything new subtract from what can be done? I think its a wonderful idea as long as we don't go overboard (i.e. Lightsabers, gravity hammers, ect)


Because resources are finite. If they spend time adding in knives, thats an artist that isnt making new guns or enviroment. Knives have more uses then just stabbing people. Heck, half the people in my engineering classes came to college with knives(just to strip wires and etc). Also, once you start down the knife route, getting lightsabers is to horrific to think about.


Even if resources are finite, Bioware is practically working in an economy of scale now, especially considering the kinds of sales they've been seeing recently. An extra artist could just as easily be hired.

Many games have knives but not lightsabers, such as:

Wolfenstein 3D
Return to Castle Wolfenstein
Soldier of Fortune
Call of Duty 4
Almost all fantasy games
Baldur's Gate series
Neverwinter Nights
Diablo series
Chronicles of Riddick
Thief series
Goldeneye

just off the top of my head

#84
125632

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Using the butt of a gun is enough thank you

#85
Athenau

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No. No retarded lightsabers or combistaffs or particle blades or stupid **** like that. One of the best things about Mass Effect is the great and consistent body of lore that Bioware created. Having PEW PEW LAZOR SWORDS is not part of that lore.

This is the closest thing to well done hard SF you're going to get in a game.  Don't screw that up.

Modifié par Athenau, 24 février 2010 - 12:18 .


#86
RighteousRage

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Athenau wrote...

No. No retarded lightsabers or combistaffs or particle blades or stupid **** like that. One of the best things about Mass Effect is the great and consistent body of backstory that Bioware created. Having PEW PEW LAZOR SWORDS is not part of that backstory.


Man it's almost as if you're blowing the OP completely out of proportion, utterly ignoring the content of the thread and then creating a totally irrelevant and hyperbolic red herring of a post.

#87
RighteousRage

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P.S. people use melee weapons in the "great and consistent body of backstory that Bioware created"



Also, it's not consistent, either

#88
Athenau

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Man, it's almost as if you didn't read the first page.



A vangaurd with some kind of mass-effect-field powered jackhammer would be sweet. Or some sort of particle spear, or vibro-knife whatever. An knife-in-the-back style infiltrator would work perfectly in ME3.




Or rather, any Biotic class could use their psychic-like powers to twirl blades around in mid-air ... a bit like throwing a dagger, but having it come back to you like boomerang. It could work out, depending on the weapon.




Particle spears? Psychic boomerang knives?



No...just...no.




#89
RighteousRage

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"Reacting with a survival instinct honed over countless missions, she leaped from her seat, spinning to face her attacker even as the blade plunged home. Her incredible reflexes saved her from instantaneous death; instead of sliding smoothly up into her brain the knife buried itself deep in the flesh of her neck, where it stuck fast." - Mass Effect: Ascension, page 12

#90
RighteousRage

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"Particle" weapons:







2:40

#91
RighteousRage

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Biotic-powered melee:







1:09

#92
Athenau

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And that has what do with Mass Effect the game? As far as combat is concerned, both games in the series have been straight up third person shooters.



You want ninja takedowns, go play Splinter Cell. Don't dilute the game by shoehorning ill-conceived game mechanics because you think it's cool.



I'd much rather have Bioware focus on greater character customizability and a deeper storyline than waste time trying to turn this game into something it isn't.

#93
RighteousRage

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And now compare that junk to Shepard punching a tank to death and ask yourself what makes more sense

#94
RighteousRage

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Athenau wrote...

And that has what do with Mass Effect the game? As far as combat is concerned, both games in the series have been straight up third person shooters.

You want ninja takedowns, go play Splinter Cell. Don't dilute the game by shoehorning ill-conceived game mechanics because you think it's cool.

I'd much rather have Bioware focus on greater character customizability and a deeper storyline than waste time trying to turn this game into something it isn't.


Image IPB

#95
Mavkiel

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RighteousRage wrote...
Even if resources are finite, Bioware is practically working in an economy of scale now, especially considering the kinds of sales they've been seeing recently. An extra artist could just as easily be hired.

Many games have knives but not lightsabers, such as:
...
just off the top of my head


An extra artist they could hire to add in more missions/guns/enviroment. Lets face it, adding in a knife is probably lots of work. First you have to create image, then you have to animate your character and others using it. I am somewhat doubting that the same person would be able to do both jobs(and be up to bioware standards).

#96
RighteousRage

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A knife could most likely be done in like 2-3 hours, seriously

Keep in mind there were new melee animations for every weapon type introduced in ME 2, if you see where I'm going with this.

Modifié par RighteousRage, 24 février 2010 - 12:34 .


#97
slackbheep

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No melee weapons please. Perhaps having more varied melee animations would be nice for vanguards and so on, but there's no need to insert melee weapons.

#98
Athenau

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Seriously, wut? You think the Cathka scene was evidence of "particle weapons"?

That was clearly a tool, not some sort of energy knife or particle spear or whatever asinine notion you got in your head.

Modifié par Athenau, 24 février 2010 - 12:38 .


#99
RighteousRage

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Athenau wrote...

Seriously, wut? You think the Cathka scene was evidence of "particle weapons"?

That was clearly a tool, not some sort of energy knife or particle spear or whatever asinine notion you got in your head.


Particles are not energy, and even if they were, there was obviously energy in the form of voltage transferred from the weapon to Cathka's body i.e. it was powered

Is this really more ridiculous in the context of the game than weapons with infinite power that magically shave ammo off of metal blocks, where invisible barriers can somehow make chlorine gas nontoxic, etc.? I'm not suggesting the game become Gundam or something with giant laser swords and ninjas flipping around, I'm just saying that melee weapons, and even silly zappy ones like you hate, are very plausible in this universe and considering it makes more sense for Shepard to be using one of these weapons to take down bearlike aliens and giant robots rather than his fists, it's not like the concept needs to be ridiculed.

Imagine, for example, what it would mean for vanguard crowd control if it were equipped with a taser device like that used on Cathka. Vanguards are already doing absurd things, flying like spaceships headlong into battle and shooting point blank with shotguns not intended for human use, why would this be such a horrible addition?

#100
Mavkiel

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RighteousRage wrote...
...
I'm just saying that melee weapons, and even silly zappy ones like you hate, are very plausible in this universe and considering it makes more sense for Shepard to be using one of these weapons to take down bearlike aliens and giant robots rather than his fists, it's not like the concept needs to be ridiculed.

Imagine, for example, what it would mean for vanguard crowd control if it were equipped with a taser device like that used on Cathka. Vanguards are already doing absurd things, flying like spaceships headlong into battle and shooting point blank with shotguns not intended for human use, why would this be such a horrible addition?


And this is why adding energy weapons need to be fought tooth and claw. Becomes it seems reasonable for those odd energy weapons you suggested. I really don't want this to become star wars in space. Shepard doesnt use his/her fist to kill people. Finally, the shotguns not being useable by humans.. Shepard isnt human anymore. Shepard is a cyborg! Talk about augmentations, from skin weaves to hardened bones.