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Warming to Miranda (Support Thread) 2.0


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#27101
keegdarv1

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and im sorry blonde hair Miranda wouldnt work for me as the whole time i be wondering why is Sarah Walker in a video game

#27102
Guardian295

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keegdarv1 wrote...

and im sorry blonde hair Miranda wouldnt work for me as the whole time i be wondering why is Sarah Walker in a video game

For us to play withImage IPB

#27103
jtav

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andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.

#27104
keegdarv1

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Guardian295 wrote...

keegdarv1 wrote...

and im sorry blonde hair Miranda wouldnt work for me as the whole time i be wondering why is Sarah Walker in a video game

For us to play withImage IPB


lol well ummm yes now it all makes sense blonde hair would work

game set and match to you sir

#27105
Andysilv

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jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.


Yes, I wonder if she just wasn't at all likeable with the femme-fatale character so they changed it up a bit and softened her personality?

#27106
gutty47

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andysilv87 wrote...

jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.


Yes, I wonder if she just wasn't at all likeable with the femme-fatale character so they changed it up a bit and softened her personality?


The art book says the black hair was adopted because it better complemented the "femme fatale" look. I don't think they ever went for a femme fatale persona.

#27107
jtav

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andysilv87 wrote...

jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.


Yes, I wonder if she just wasn't at all likeable with the femme-fatale character so they changed it up a bit and softened her personality?

Possibly. She's much harsher at the beginning of the game. A holdover from the original concept? I think I would have liked that darker, more ambiguous Miranda even more.

#27108
Andysilv

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jtav wrote...

Possibly. She's much harsher at the beginning of the game. A holdover from the original concept? I think I would have liked that darker, more ambiguous Miranda even more.


I would have liked it if it had been tougher to break through her shell. The original reason I was drawn to Miranda was because she was a strong and capable character and I was really looking forward to breaking down the walls around her and getting to know her better.

Unfortunately, as much as I loved the romance, it didn't really take any effort at all.

#27109
gutty47

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andysilv87 wrote...

Unfortunately, as much as I loved the romance, it didn't really take any effort at all.

I think you just described all the ME romances. :whistle:

#27110
Guest_Vulgus Presencia_*

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Wiki: A femme fatale tries to achieve her hidden purpose by using feminine wiles such as beauty, charm, and sexual allure. Typically, she is exceptionally well-endowed with these qualities. In some situations, she uses lying or coercion rather than charm. She may also be (or imply to be) a victim, caught in a situation from which she cannot escape......She got you to save her sister and join cerberus.....anyway I think Miranda fits that description.

Edit: Loosely. maybe in just her appearance. She still is mysterious. We dont know that much about her.

Modifié par Vulgus Presencia, 28 mars 2010 - 05:13 .


#27111
Ieldra

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Guardian295 wrote...

Vulgus Presencia wrote...

Are the books any good? Are they even about commander Shepard or some other random soldier? Is Miranda in it?

Pretty good, no but Anderson is in the first one, and no Miri is not in the first two (don't know about the third)

I haven't read the second book, but the first one wasn't that good IMO. I only buy them because they are good for enriching the background of the game. 

#27112
Guardian295

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Ieldra2 wrote...

Guardian295 wrote...

Vulgus Presencia wrote...

Are the books any good? Are they even about commander Shepard or some other random soldier? Is Miranda in it?

Pretty good, no but Anderson is in the first one, and no Miri is not in the first two (don't know about the third)

I haven't read the second book, but the first one wasn't that good IMO. I only buy them because they are good for enriching the background of the game. 

You might like the second one though it was more character driven

#27113
Ieldra

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andysilv87 wrote...

jtav wrote...

DarthReavus wrote...

In fairness Somebody, that isn't a particularly good hair recolour in my opinion. It doesn't look like a natural hair colour to me.

I suspect one reason they changed it is that the engine just doesn't render blonde hair well.

Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.

Except that IMO she does that better with the hair she's got now.

#27114
keegdarv1

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Vulgus Presencia wrote...

Wiki: A femme fatale tries to achieve her hidden purpose by using feminine wiles such as beauty, charm, and sexual allure. Typically, she is exceptionally well-endowed with these qualities. In some situations, she uses lying or coercion rather than charm. She may also be (or imply to be) a victim, caught in a situation from which she cannot escape......She got you to save her sister and join cerberus.....anyway I think Miranda fits that description.



i dont remember her using her charm or sexual allure to get you to save her sister, and frankly from the start i never saw her as a lying type she may not tell you things but holding back info is hardly lying in fact beside holding back some info she pretty honest with Shepard. and wasnt it the Illusive Man that really go you to join Cerberus if you join it at all i saw it more as working with them...no cant see calling her a femme fatale but thats may be just me guess can see how thers could

#27115
Andysilv

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Ieldra2 wrote...

Except that IMO she does that better with the hair she's got now.


You're right. I actually remembered that part wrong, they switched to the black hair because they thought that one better complemented her femme-fatale image.

#27116
Guardian295

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Well I'm going to go to bed
Night All

#27117
Andysilv

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Goodnight, Guardian.

#27118
Ieldra

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jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.

I think the game's environment isn't one where her femme fatale aspect would get noticed. But I can easily imagine her like that in a less combat-oriented environment. Also in the romance we see too  much of the real Miranda, that would have been different for anyone who doesn't get close to her - i.e. practically everyone but Niket, Oriana and Shepard..

#27119
jtav

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Night, Guardian.

#27120
Ieldra

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andysilv87 wrote...

jtav wrote...

Possibly. She's much harsher at the beginning of the game. A holdover from the original concept? I think I would have liked that darker, more ambiguous Miranda even more.


I would have liked it if it had been tougher to break through her shell. The original reason I was drawn to Miranda was because she was a strong and capable character and I was really looking forward to breaking down the walls around her and getting to know her better.

Unfortunately, as much as I loved the romance, it didn't really take any effort at all.

Ah, something taking effort, something that's not combat taking effort. We can't have that in today's games.... people would complain it's too difficult and why can't we solve the problem by shooting. :unsure:

#27121
Andysilv

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Ieldra2 wrote...

Ah, something taking effort, something that's not combat taking effort. We can't have that in today's games.... people would complain it's too difficult and why can't we solve the problem by shooting. :unsure:


Hehe, couldn't have said it better myself.

Would've been nice though, to get a real sense that you'd achieved something, that you'd managed to make the breakthrough because of what you said to her. Would've given a nice emotional payoff and would have felt very satisfying.

#27122
keegdarv1

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Ieldra2 wrote...

andysilv87 wrote...

jtav wrote...

Possibly. She's much harsher at the beginning of the game. A holdover from the original concept? I think I would have liked that darker, more ambiguous Miranda even more.


I would have liked it if it had been tougher to break through her shell. The original reason I was drawn to Miranda was because she was a strong and capable character and I was really looking forward to breaking down the walls around her and getting to know her better.

Unfortunately, as much as I loved the romance, it didn't really take any effort at all.

Ah, something taking effort, something that's not combat taking effort. We can't have that in today's games.... people would complain it's too difficult and why can't we solve the problem by shooting. :unsure:


true but in a sense i see Morrigans romance in DA as a exsample of a romance you have to work at maybe thats one why its one of my favorites in a bioware game its not easy at times sometimes after a choice you have to say something to make sure she doesnt disapprove to much

plus if can romance her and never give a gift beside the plot gifts she gets it does take some effort but can be done while still being a nice guy

#27123
Ieldra

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andysilv87 wrote...

Ieldra2 wrote...

Ah, something taking effort, something that's not combat taking effort. We can't have that in today's games.... people would complain it's too difficult and why can't we solve the problem by shooting. :unsure:


Hehe, couldn't have said it better myself.

Would've been nice though, to get a real sense that you'd achieved something, that you'd managed to make the breakthrough because of what you said to her. Would've given a nice emotional payoff and would have felt very satisfying.

Indeed. IIRC the romances in Dragon Age were a bit more like that. I don't know if you could go wrong anywhere without wanting to, but with all the gifts and the many dialogue options at least the impression was there that you needed to do something. 

@keegdarv1:
Read your post above. I agree that Morrigan's romance in particular was good in that regard.

Modifié par Ieldra2, 28 mars 2010 - 05:29 .


#27124
jtav

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Ieldra2 wrote...

jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.

I think the game's environment isn't one where her femme fatale aspect would get noticed. But I can easily imagine her like that in a less combat-oriented environment. Also in the romance we see too  much of the real Miranda, that would have been different for anyone who doesn't get close to her - i.e. practically everyone but Niket, Oriana and Shepard..

I like the idea of Miranda as femme fatale. She strikes me as very much the sort of woman who would do what's necessary to accomplish the mission as quickly as possible. If that means seducing someone, so be it. I know my view is in the minority however.

Which leads to the question: what's Miranda's public face? How does she present herself to people other than those three.

#27125
Ieldra

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jtav wrote...

Ieldra2 wrote...

jtav wrote...

andysilv87 wrote...
Very true. I think they said in the book that they wanted it originally to add to her "femme-fatale" persona.


The femme fatale thing always gets me. She really doesn't fit the archetype at all. She lacks the aura of danger and mystery. I've had her flirt or sleep with people in the course of missions (occasionally, out  of expedience, not as the sole aim of the job) just so I could justify the descriptor.

I think the game's environment isn't one where her femme fatale aspect would get noticed. But I can easily imagine her like that in a less combat-oriented environment. Also in the romance we see too  much of the real Miranda, that would have been different for anyone who doesn't get close to her - i.e. practically everyone but Niket, Oriana and Shepard..

I like the idea of Miranda as femme fatale. She strikes me as very much the sort of woman who would do what's necessary to accomplish the mission as quickly as possible. If that means seducing someone, so be it. I know my view is in the minority however.

Which leads to the question: what's Miranda's public face? How does she present herself to people other than those three.

I'm in the same minority then. As for Miranda's public face - it would have to include something of the cool and detached professional as well as the femme fatale aspect. It's difficult to combine those aspects but that's what it would be IMO.
Ah, too bad I must leave this discussion now....I won't be able to post for the rest of this day. See you later.