Warming to Miranda (Support Thread) 2.0
#38601
Posté 30 avril 2010 - 08:05
However, Miranda not at least talking to her sister would be something she'd regret later. I'm not sure how it plays out, but I think it's still possible to romance Miranda, even if Shepherd doesn't push her into talking to her sister. If this is the case, I think it's a mistake. I feel that Shepherd getting involved in Miranda's life is a crucial element to her opening up emotionally to him. If Shepherd doesn't do it, I think the relationship would remain professional, possibly evolving into a kind of platonic friendship and gratitude on the part of Miranda for Shepherd's help, but nothing beyond that.
#38602
Posté 30 avril 2010 - 09:28
fongiel24 wrote...
I agree that for Miranda, her hesitance results from more than just the security consideration but depending on how perceptive Shepherd is and his relationship with her, I can see him either not picking up on that or being reluctant to tread on such personal territory.
However, Miranda not at least talking to her sister would be something she'd regret later. I'm not sure how it plays out, but I think it's still possible to romance Miranda, even if Shepherd doesn't push her into talking to her sister. If this is the case, I think it's a mistake. I feel that Shepherd getting involved in Miranda's life is a crucial element to her opening up emotionally to him. If Shepherd doesn't do it, I think the relationship would remain professional, possibly evolving into a kind of platonic friendship and gratitude on the part of Miranda for Shepherd's help, but nothing beyond that.
Yep I also totally agree with this (and you as well Ieldra).
#38603
Posté 01 mai 2010 - 12:49
kraidy1117 wrote...
Don't say that, if Bioware poulls that crap with ME3 they won't get my money.
That thread about characters returning is getting pretty tense too... The ME2 haters in particular are spinning a lot of wheels there.
#38604
Posté 01 mai 2010 - 01:43
As a mostly Miranda fan (at least over the other ME2 male shep LIs), I thought the readers of this forum might be interested in the news that the actress that VOs her, Ms. Yvonne Strahovski, has a new movie coming out.
http://www.smh.com.a...00429-tw7q.html
It is being released in her local market before any international release and judging by the way that Australian films have lost their international clout, may not make its way to the US. For Australian Miranda fans, it may be worth keeping an eye out for.
Finally, I have to hand it to BW that they didn't ask Ms. Strahovski to turn down her accent.....well, at least not too much!
Cheers.
#38605
Posté 01 mai 2010 - 02:55
Theobeau wrote...
Finally, I have to hand it to BW that they didn't ask Ms. Strahovski to turn down her accent.....well, at least not too much!
It was definitely a pleasant surprise to hear Yvonne Strahovski using her native accent in ME2. Having been a longtime Chuck fan, I was a little concerned when I heard Bioware was casting her for ME2 because I was afraid all I would hear was Sarah Walker everytime she opened her mouth (in retrospect not an entirely bad thing :innocent:).
#38606
Posté 01 mai 2010 - 03:11
It is the ME3 wishlist poll on google and it is quite interesting.
http://spreadsheets....PWGFNcDJQSUE6MQ
you can view the doc as well live.
feel free to vote. Thanks!
#38607
Posté 01 mai 2010 - 03:14
Deltaboy37-1 wrote...
Hello Miranda fans (as I am one too) I wanted to drop in and let you in on this poll.
It is the ME3 wishlist poll on google and it is quite interesting.
http://spreadsheets....PWGFNcDJQSUE6MQ
you can view the doc as well live.
feel free to vote. Thanks!
I did it ^-^ thye com bat system is already fantastic, all BW needs to do is work on the RPG fetures and the story.
#38608
Posté 01 mai 2010 - 03:18
kraidy1117 wrote...
Deltaboy37-1 wrote...
Hello Miranda fans (as I am one too) I wanted to drop in and let you in on this poll.
It is the ME3 wishlist poll on google and it is quite interesting.
http://spreadsheets....PWGFNcDJQSUE6MQ
you can view the doc as well live.
feel free to vote. Thanks!
I did it ^-^ thye com bat system is already fantastic, all BW needs to do is work on the RPG fetures and the story.
Oh cool! I also agree. I think the combat is fine as well.
#38609
Posté 01 mai 2010 - 03:21
#38610
Posté 01 mai 2010 - 03:24
Collider wrote...
Nice job delta.
thank you! :happy:
#38611
Posté 01 mai 2010 - 03:35
Deltaboy37-1 wrote...
kraidy1117 wrote...
Deltaboy37-1 wrote...
Hello Miranda fans (as I am one too) I wanted to drop in and let you in on this poll.
It is the ME3 wishlist poll on google and it is quite interesting.
http://spreadsheets....PWGFNcDJQSUE6MQ
you can view the doc as well live.
feel free to vote. Thanks!
I did it ^-^ thye com bat system is already fantastic, all BW needs to do is work on the RPG fetures and the story.
Oh cool! I also agree. I think the combat is fine as well.
TRhe only thing I could see BW maybe doing with the combat system is maybe doing blind firing but the heat clip system is fantastic, the new health system works well and the combat is fluid and great. Just work on more armor, weapons, maybe new powers and skills and make a fantastic main story.
#38612
Posté 01 mai 2010 - 04:01
- Not sure if it's because my RP is coloring my perception, but Miranda seems more bitter and unpleasant this time around. She has all the qualities she described in Oriana, but they've been twisted. Even her humor is darkly sarcastic. Oriana is Miranda as she should have been and would have been except for Mr. Lawson.
- Sided against her in the confrontation with Jack, and the way she says "Not in the slightest" when you ask if the two of you are good would have me expecting betrayal if I didn't know better. Strahovski's flatter than I remember, but not bad for a debut effort.
- I now have a huge crush on Thane. Why couldn't he have been the attractive human LI? Miranda/Thane potential looks promising. Enough similarities to draw them together and enough differences for non-contrived conflict.
- Biotic Charge is cool --except when you tap Y by mistake and charge the Pratorean.
- The game's final decision makes no sense as presented in game. It's fine to use "tainted" research to cure the genophage but not fight Reapers. Okay? The fact that proximity to Reaper tech has a strong risk of indoctrination would have been better. Or that it's better to destroy it than let someone like TIM have it.
#38613
Posté 01 mai 2010 - 05:27
kraidy1117 wrote...
TRhe only thing I could see BW maybe doing with the combat system is maybe doing blind firing but the heat clip system is fantastic, the new health system works well and the combat is fluid and great. Just work on more armor, weapons, maybe new powers and skills and make a fantastic main story.
I was playing a bit of COD MW2 and while I realize the style of gameplay COD aims for is different from ME2, one thing I wish ME2 would copy is the sights for the weapons. The two standard assault rifles (the Avenger and the Vindicator) look like they have real sights but we never use them. All of the rest of the weapons (with the exception of the sniper rifles) have only iron sights. ME2 is set almost two hundred years after MW2. Can't we get some proper holographic sights? All of the shooting in ME2 still feels too imprecise, like you're firing from the hip.
In a few of the interviews Yvonne has stated how difficult it is for an actor to do a game like this because the lines are recorded individually, without context. That's probably why the delivery sometimes comes across a bit flat.jtav wrote...
Continuing my speed run. Random
observations:
- Not sure if it's because my RP is coloring my
perception, but Miranda seems more bitter and unpleasant this time
around. She has all the qualities she described in Oriana, but they've
been twisted. Even her humor is darkly sarcastic. Oriana is Miranda as
she should have been and would have been except for Mr. Lawson.
Sided against her in the confrontation with Jack, and the way she says
"Not in the slightest" when you ask if the two of you are good would
have me expecting betrayal if I didn't know better. Strahovski's flatter
than I remember, but not bad for a debut effort.- I now have a
huge crush on Thane. Why couldn't he have been the attractive human LI?
Miranda/Thane potential looks promising. Enough similarities to draw
them together and enough differences for non-contrived conflict.- Biotic
Charge is cool --except when you tap Y by mistake and charge the
Pratorean.- The game's final decision makes no sense as
presented in game. It's fine to use "tainted" research to cure the
genophage but not fight Reapers. Okay? The fact that proximity to Reaper
tech has a strong risk of indoctrination would have been better. Or
that it's better to destroy it than let someone like TIM have it.
That last decision always bothered me too. Discarding the base because humanity isn't "ready" for it or because of all the people who died in it feels cheap. Using that base to find ways to fight the Reapers and thus save lives is not a betrayal of the peope who died, it would actually make their deaths mean something. I would have destroyed the base because the Reapers obviously know Cerberus has it and aren't likely to allow them to keep it if they think there's anything useful that can be salvaged. There's just no guarantee Cerberus can safeguard it once Shepherd captures it. Better to just destroy it rather than risk the Reapers being able to make use of it again somehow.
On another note, does anybody know if ME2's dialogue transcripts can be found somewhere? I'm doing some writing too and I need some lines for reference but I'd rather not play through the game again with Fraps on, trying to screencap the lines I need.
#38614
Posté 01 mai 2010 - 05:40
This poll will have skewed results because you can answer it as many times as you want.Deltaboy37-1 wrote...
http://spreadsheets....PWGFNcDJQSUE6MQ
#38615
Posté 01 mai 2010 - 05:54
I don't have quite the same impression about Miranda from my femShep run - she stays detached, yes, but I can't see any bitterness. But yes, she would have been more open if not for her father. I still like her as she is, though (OK, perhaps not the version you get when you side against her every chance you get. I never did that).jtav wrote...
Continuing my speed run. Random observations:
Not sure if it's because my RP is coloring my perception, but Miranda seems more bitter and unpleasant this time around. She has all the qualities she described in Oriana, but they've been twisted. Even her humor is darkly sarcastic. Oriana is Miranda as she should have been and would have been except for Mr. Lawson.
QFT.I now have a huge crush on Thane. Why couldn't he have been the attractive human LI?
Biotic charge? What's that? Can it be I missed a gameplay element?Biotic Charge is cool --except when you tap Y by mistake and charge the Pratorean.
I totally agree. There are reasons to destroy the base, but the one we're presented with makes no sense. Keeping the base does not "feel like a betrayal" to me.The game's final decision makes no sense as presented in game. It's fine to use "tainted" research to cure the genophage but not fight Reapers. Okay? The fact that proximity to Reaper tech has a strong risk of indoctrination would have been better. Or that it's better to destroy it than let someone like TIM have it.
Modifié par Ieldra2, 01 mai 2010 - 05:59 .
#38616
Posté 01 mai 2010 - 05:57
#38617
Posté 01 mai 2010 - 05:58
I only know of Miranda's. gutty47 has created an online version of the dialogue wheelonline version of the dialogue wheel[/url] for all of her conversations.fongiel24 wrote...
On another note, does anybody know if ME2's dialogue transcripts can be found somewhere? I'm doing some writing too and I need some lines for reference but I'd rather not play through the game again with Fraps on, trying to screencap the lines I need.
Modifié par Ieldra2, 01 mai 2010 - 05:58 .
#38618
Guest_Da Shadow Master_*
Posté 01 mai 2010 - 05:59
Guest_Da Shadow Master_*
kraidy1117 wrote...
I think what Miri emans by that Ieldra is that what what happen there, i think Miri would feel like she was betraying the love ones of the people who died there if they used the station. I my self was disgusted by what was going on and destoryed it. I don't trust TIM at all and the Galaxy does not need a Reaper smoothie machine.
I dont trust TIM either...I treated him like an ass every chance I got:devil:
#38619
Posté 01 mai 2010 - 06:19
Ieldra2 wrote...
I only know of Miranda's. gutty47 has created an online version of the dialogue wheelonline version of the dialogue wheel[/url] for all of her conversations.fongiel24 wrote...
On another note, does anybody know if ME2's dialogue transcripts can be found somewhere? I'm doing some writing too and I need some lines for reference but I'd rather not play through the game again with Fraps on, trying to screencap the lines I need.
Thanks! You have no idea how much time you've saved me. Actually, it's probably about 40 hours based on how long it takes me to play through the game
#38620
Posté 01 mai 2010 - 06:26
It still makes no sense. It's not as if we would use what's left of the dead. Not as if we'd use the same devices for the purposes they were made for. If you could ask the dead, I'm sure the majority of them would say something like "if you can get back at the Reapers that way, if it prevents all this from happening again, by all means keep that base."kraidy1117 wrote...
I think what Miri emans by that Ieldra is that what what happen there, i think Miri would feel like she was betraying the love ones of the people who died there if they used the station.
And so the setup got you. Invoking disgust is often used to reinforce a moral stance on a subject, and the whole Human Reaper thing is a setup to invoke disgust, even against scientific plausibility. This is exactly why I hate that setup and the way the choices in the end are presented. We're being emotionally manipulated into not using reasonable arguments for this decision.I my self was disgusted by what was going on and destoryed it. I don't trust TIM at all and the Galaxy does not need a Reaper smoothie machine.
And yes, the Galaxy does not need that machine, but that's not what was proposed - the galaxy may need the knowledge it represents. Perhaps the fight against the Reapers in ME3 gets easier if you keep the base. I'd love to see that....
#38621
Posté 01 mai 2010 - 06:30
Ieldra2 wrote...
It still makes no sense. It's not as if we would use what's left of the dead. Not as if we'd use the same devices for the purposes they were made for. If you could ask the dead, I'm sure the majority of them would say something like "if you can get back at the Reapers that way, if it prevents all this from happening again, by all means keep that base."kraidy1117 wrote...
I think what Miri emans by that Ieldra is that what what happen there, i think Miri would feel like she was betraying the love ones of the people who died there if they used the station.And so the setup got you. Invoking disgust is often used to reinforce a moral stance on a subject, and the whole Human Reaper thing is a setup to invoke disgust, even against scientific plausibility. This is exactly why I hate that setup and the way the choices in the end are presented. We're being emotionally manipulated into not using reasonable arguments for this decision.I my self was disgusted by what was going on and destoryed it. I don't trust TIM at all and the Galaxy does not need a Reaper smoothie machine.
And yes, the Galaxy does not need that machine, but that's not what was proposed - the galaxy may need the knowledge it represents. Perhaps the fight against the Reapers in ME3 gets easier if you keep the base. I'd love to see that....
But you are giving it to TIm and he makes it clear he is not going to just use it to fight the Reapers, even if we had a chance to give it to the Council or Alliance, I would still destory it. It could help, but there is too many risk involded with it.
#38622
Posté 01 mai 2010 - 06:52
"I don't trust TIM" is an acceptable argument. But that's not what the game presents us with.kraidy1117 wrote...
Ieldra2 wrote...
It still makes no sense. It's not as if we would use what's left of the dead. Not as if we'd use the same devices for the purposes they were made for. If you could ask the dead, I'm sure the majority of them would say something like "if you can get back at the Reapers that way, if it prevents all this from happening again, by all means keep that base."kraidy1117 wrote...
I think what Miri emans by that Ieldra is that what what happen there, i think Miri would feel like she was betraying the love ones of the people who died there if they used the station.And so the setup got you. Invoking disgust is often used to reinforce a moral stance on a subject, and the whole Human Reaper thing is a setup to invoke disgust, even against scientific plausibility. This is exactly why I hate that setup and the way the choices in the end are presented. We're being emotionally manipulated into not using reasonable arguments for this decision.I my self was disgusted by what was going on and destoryed it. I don't trust TIM at all and the Galaxy does not need a Reaper smoothie machine.
And yes, the Galaxy does not need that machine, but that's not what was proposed - the galaxy may need the knowledge it represents. Perhaps the fight against the Reapers in ME3 gets easier if you keep the base. I'd love to see that....
But you are giving it to TIm and he makes it clear he is not going to just use it to fight the Reapers, even if we had a chance to give it to the Council or Alliance, I would still destory it. It could help, but there is too many risk involded with it.
"There's too much risk of indoctrination", the same.
But my reasoning goes like this: for all we know the knowledge represented by that base may mean the difference between survival and extinction (or forced transformation) for humanity. Can you really justify *not* keeping it, whatever the risks?
The only way we know that isn't the case is meta-reasoning: Bioware wouldn't set it up that way. That way, a decision to destroy the base becomes supportable, where, if you really get into the ME universe - we're fighting against something for which the term "machine gods" is applicable - it's clearly not.
Modifié par Ieldra2, 01 mai 2010 - 06:53 .
#38623
Posté 01 mai 2010 - 06:58
The war against the Reapers is a true genocidal war. Not to take anything away from soldiers in real life, but fighting the Reapers is more important than even defeating the ****s in the Second World War. If Shepherd and Cerberus lose, sapient life will be wiped out. Not forced so swear allegiance to the Fuhrer, not forced to carry around little red books, completely wiped out. If keeping the base can provide an advantage to humanity and its allies and the risks (Reaper indoctrination, Reapers recapturing it, etc.) can be minimized, I think Shepherd has a responsibility to preserve it.
Even in the worst case scenario where TIM turns out to be a psychopath later and wants to turn people into "Reaper smoothies", that is still a better alternative than the Reapers wiping out all life in the galaxy. If TIM is a psychopath, he is still a human being who can be negotiated with, threatened, manipulated, etc. The Reapers cannot be reasoned with at all. If the absolute worst comes to pass and TIM must be brought down through force, he's still an easier enemy to fight than the Reapers.
#38624
Posté 01 mai 2010 - 07:03
Ieldra2 wrote...
"I don't trust TIM" is an acceptable argument. But that's not what the game presents us with.kraidy1117 wrote...
Ieldra2 wrote...
It still makes no sense. It's not as if we would use what's left of the dead. Not as if we'd use the same devices for the purposes they were made for. If you could ask the dead, I'm sure the majority of them would say something like "if you can get back at the Reapers that way, if it prevents all this from happening again, by all means keep that base."kraidy1117 wrote...
I think what Miri emans by that Ieldra is that what what happen there, i think Miri would feel like she was betraying the love ones of the people who died there if they used the station.And so the setup got you. Invoking disgust is often used to reinforce a moral stance on a subject, and the whole Human Reaper thing is a setup to invoke disgust, even against scientific plausibility. This is exactly why I hate that setup and the way the choices in the end are presented. We're being emotionally manipulated into not using reasonable arguments for this decision.I my self was disgusted by what was going on and destoryed it. I don't trust TIM at all and the Galaxy does not need a Reaper smoothie machine.
And yes, the Galaxy does not need that machine, but that's not what was proposed - the galaxy may need the knowledge it represents. Perhaps the fight against the Reapers in ME3 gets easier if you keep the base. I'd love to see that....
But you are giving it to TIm and he makes it clear he is not going to just use it to fight the Reapers, even if we had a chance to give it to the Council or Alliance, I would still destory it. It could help, but there is too many risk involded with it.
"There's too much risk of indoctrination", the same.
But my reasoning goes like this: for all we know the knowledge represented by that base may mean the difference between survival and extinction (or forced transformation) for humanity. Can you really justify *not* keeping it, whatever the risks?
The only way we know that isn't the case is meta-reasoning: Bioware wouldn't set it up that way. That way, a decision to destroy the base becomes supportable, where, if you really get into the ME universe - we're fighting against something for which the term "machine gods" is applicable - it's clearly not.
"You live because we allow it." Using Reaper tech on a Reaper is not smart. For all we know Harbinger could expect that Shepard might use the base. The thing is you are building an army. While a fleet won't be abl;e to beat the reapers, I keep thinknig Return of the king with the final battle. They will be a distraction so Shepard can sneak and beat the Reapers that way. The thing is, EDI did a huge datamine on the Collector ship and could have laso did a datamine on the base when Shepard and co where on there way to blow up the base. We have alot of info, using reaper tech that could maket he situtation worse, I just can't. I am thinknig of the long-term effects.
#38625
Posté 01 mai 2010 - 07:08
fongiel24 wrote...
I don't like how the decision to keep the base is automatically construed to be a renegade decision. The whole situation is treated very poorly already and there should have been more options, but given the options we have, giving the base to TIM can be justified.
The war against the Reapers is a true genocidal war. Not to take anything away from soldiers in real life, but fighting the Reapers is more important than even defeating the ****s in the Second World War. If Shepherd and Cerberus lose, sapient life will be wiped out. Not forced so swear allegiance to the Fuhrer, not forced to carry around little red books, completely wiped out. If keeping the base can provide an advantage to humanity and its allies and the risks (Reaper indoctrination, Reapers recapturing it, etc.) can be minimized, I think Shepherd has a responsibility to preserve it.
Even in the worst case scenario where TIM turns out to be a psychopath later and wants to turn people into "Reaper smoothies", that is still a better alternative than the Reapers wiping out all life in the galaxy. If TIM is a psychopath, he is still a human being who can be negotiated with, threatened, manipulated, etc. The Reapers cannot be reasoned with at all. If the absolute worst comes to pass and TIM must be brought down through force, he's still an easier enemy to fight than the Reapers.
The reason why it is because Reaper tech always turns into a disaster. There is alot of factors that could make the whole thing blow up our face. Now I hope BW does give us some things that will bite us in the ass. Like maybe some importent characters die if you don't keep the base. I expect something bad will happen, but looking at the long term effects, it's not worth it. Oh god, I feel like an Asari.




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