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Warming to Miranda (Support Thread) 2.0


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#40476
Whole Particle

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kraidy1117 wrote...


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Nice hats! Does Shep have one?

Also, what combat bonuses do they provide?

#40477
jtav

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Am I the only one who finds it increasingly difficult to play ME? Miranda has really made the series for me and 30 hrs of her absence is painful.

#40478
Caihn

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Yes I wanted to start a new ME1 playthrough (I would have one without romance, to have only Miri as LI).

But I gave up.

Maybe before ME3 launch I will do an entire ME1 + ME2 story.

#40479
jtav

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I'm almost ready to buy ME2 on PC just so I can borrow others' saves. I am still trying to do my "canon" runthrough, but I manage to play about five minutes every three days and the exact nature of the Shep I want keeps changing.

#40480
Collider

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Miranda being with Thane =/= bestiality as on earth.

#40481
Ieldra

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jtav wrote...
Am I the only one who finds it increasingly difficult to play ME? Miranda has really made the series for me and 30 hrs of her absence is painful.

Sometimes, but not for the same reason. For me, it's a technical one: on the PC, ME1 is made so that you can't task-switch away from it without causing a crash. Which means, if I want to do something else on my PC for five minutes, for instance look into the forum, I have to end the game and re-start it, which takes longer than it should. ME2 is much more comfortable here.
Also, I've played ME1 too often, and ME2 looks so much better. On the other side, the main plot is so much better in ME1 that I'm also drawn back. 

But yes, playing without Miranda is a factor. I do not like it. Also I prefer a grey Cerberus to a black one - much more interesting.  

#40482
jtav

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Yes, I've played ME more than I care to count and sort of resent having to do it again. ME2 is a great game, but I don't like using the default history.

#40483
Ieldra

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Since we were speaking of replaying ME1: I've just reached the Collector base on my Insanity run with my main saved-the-Council femShep. Miranda is always interesting, but no Miranda romance for two complete playthroughs was painful.

And now I have to replay one of my maleSheps from the start of ME1, purist that I am, because I didn't like the decisions I had to take because of P/R point limitations. I also don't like his class - didn't get the hang of Sentinels. So this time I'll change his class and cheat for charm/intimidate points shamelessly. Still 25 hours or so until I meet Miranda with him again. Painful.



BTW: just noticed it's a long time since anyone posted this one:

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#40484
Sir Ulrich Von Lichenstien

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Ieldra2 wrote...

jtav wrote...
Am I the only one who finds it increasingly difficult to play ME? Miranda has really made the series for me and 30 hrs of her absence is painful.

Sometimes, but not for the same reason. For me, it's a technical one: on the PC, ME1 is made so that you can't task-switch away from it without causing a crash. Which means, if I want to do something else on my PC for five minutes, for instance look into the forum, I have to end the game and re-start it, which takes longer than it should. ME2 is much more comfortable here.
Also, I've played ME1 too often, and ME2 looks so much better. On the other side, the main plot is so much better in ME1 that I'm also drawn back. 

But yes, playing without Miranda is a factor. I do not like it. Also I prefer a grey Cerberus to a black one - much more interesting.  


Agreed on most parts, although I will be doing one more ME playthrough before ME3 comes out, in what I consider will be my 'Marathon playthrough' of the series (with sleep breaks in between of course).

I only ever completed 3 playthroughs of ME and 2 of those were with the same character with an NG+ playthrough to get them to 60.

Out of the remaining 6 Sheps that I am playing in ME2, three of them are from save files that I've downloaded and imported. The other 3 being default ME2 Sheps (Jack one of them). The main reason for the 3 save file imports is because I wanted a shep that had LIed Ash and one that had LIed Kaidan and a femshep that had LIed Liara, it was then a case of picking the background I liked most from the ones available. Sure I had to stick with the names given (cba to go into that whole 'name changing' mularkey via editor) but it allowed me some difference and not having to go through ME countless times just for a few things.

Am pretty much at the end of my 8th playthrough now just need to go get the IFF, do Legion's loyalty and maybe another mission, do the abduction sequence and then straight into the suicide mission. Am thinking of revising my 'Jack' playthrough, still having him LI Miranda, just a couple of things I didn't initially do that I feel he should. Other than that, apart from if/when more DLC comes out am going to be pretty much done with the ME series until ME3 comes out

#40485
MrNose

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jtav wrote...

Am I the only one who finds it increasingly difficult to play ME? Miranda has really made the series for me and 30 hrs of her absence is painful.


I have trouble playing it.  The shooter mechanics, the graphics, the annoying last boss, and so many other things make me not want to play it again...  But I do quite want to come back for the story. 

One major difference between ME1 and ME2 is definitely the nature of the characters.  In ME1 it's Shepard + regular folk he runs into.  In ME2 you're given a far more elite team to work with, but they all have much larger issues that they're dealing with as well.  It's less about the characters' "issues" (people don't like me 'cause of Grandpa, my pilgrimage makes me angsty, CSEC sucks) and more about the characters' actual problems (I helped sterilize an entire race, my sister is being hunted down and I feel like a fraud due to my genes, my entire squad was murdered, and my father just became the biggest traitor the quarians have ever known.)

@Ieldra
My computer can JUST (or could before I switched out the ram, I haven't tried since) handle tabbing out of ME1, but even then there was like a thirty second black screen that drove me crazy.

Modifié par MrNose, 12 mai 2010 - 07:30 .


#40486
Ieldra

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jtav wrote...
Yes, I've played ME more than I care to count and sort of resent having to do it again. ME2 is a great game, but I don't like using the default history.

If you had the PC version, you could edit your newly-created ME2 Shepard's ME1 plot flags right after the start of the game, set the "game finished" flag and start a new game with him as an imported ME2 character. 

#40487
Ieldra

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Sir Ulrich Von Lichenstien wrote...
I only ever completed 3 playthroughs of ME and 2 of those were with the same character with an NG+ playthrough to get them to 60.

I have 8 Shepards in ME1, and played three of them two times to get to level 60. The fourth of those I continued to ME2 I cheated up to L60 before the end. Then there's one newly-created in ME2 with an edited ME1 plot history. The problem is, the remaining four ME1 Shepards are all femSheps, and somehow Miranda turned my usual preference for female characters around. But one of them is my only real Renegade, and she has a beautiful oriental face, so I guess I'll continue her at some point as well. 

So many characters, so little time....

BTW, changing your name in ME2 is no problem at all. You just need to remember to change it in all the saves in a folder, even the auto-created ones, as well as in the folder name itself.

#40488
jtav

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Ieldra, don't remind me. I'm thisclose to buying the PC version just so I don't have to play ME to get a good Shep. Although I do finally have a Shep who's clear as day in my head. Unfortunately, he was designed for Tali, not Miranda.

#40489
Ieldra

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jtav wrote...
Ieldra, don't remind me. I'm thisclose to buying the PC version just so I don't have to play ME to get a good Shep. Although I do finally have a Shep who's clear as day in my head. Unfortunately, he was designed for Tali, not Miranda.

I have bought double copies of games for less important reasons. Of my favorite games I often buy a second copy once they get older, just in case the dvd gets broken.

Fortunately, I don't have a problem imagining and making Shepards for a playthrough with Miranda as LI. I have another problem: I can't play a Shepard who destroys the base - if I manage, I tend to replay him or her so that (s)he keeps it. I really want to keep different Shepards with different decisions for the ME3 import, but in this it's like with the Rachni queen in ME1 - I can't kill her, even with the more Renegade characters.

Modifié par Ieldra2, 12 mai 2010 - 07:48 .


#40490
jtav

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I have very few things I won't do in ME, though I don't think I've ever killed Wrex.I've saved the base twice out of three runthroughs. Destroying it is linked with the Miranda romance in my mind because of her resignation. If there was an option to give it to someone I could trust and still get the resignation, I'd take it.



As for the LI thing, it's a perfectionist thing. Difficult creating someone I can perceive as her equal.

#40491
Ieldra

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jtav wrote...
I've saved the base twice out of three runthroughs. Destroying it is linked with the Miranda romance in my mind because of her resignation. If there was an option to give it to someone I could trust and still get the resignation, I'd take it.

The kind of Shepard I can't imagine is one who would say what he says when he destroys the base. I've seen it once (with the femShep I'm now replaying) and almost couldn't believe the game would force me to say that. Why couldn't there have been an option like: "You think you can handle Reaper technology? Look what that 'dead' Reaper did to your science team! No, this is all better destroyed."
Since I want to have one game with Miranda resigned, maybe I can bring myself to do it again and pretend Shepard said that instead of what the game puts into his mouth, but I'm so allergic to that kind of "argument" I really have trouble there.

As for the LI thing, it's a perfectionist thing. Difficult creating someone I can perceive as her equal.

Heh...no problem there. I only create the face, and every face not good enough for Miranda is also not good enough for me. I'm a perfectionist with face generation and put a lot of time into it. After all, these characters stay with me for 100+ hours of playing two games. Everything else can be retconned in my mind or replayed in the game if I don't like how it turns out.

#40492
jtav

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What is particularly galling about the base decision is that the genophage cure is "tainted" in the exact same way and using it is presented as a good thing. Come again? The Shepard I talked about probably would use the game lines but he's idealistic and inflexible to the point of stupidity. He and Miranda won't get along until I hit him with a few anvils during Tali's loyalty mission.

#40493
fongiel24

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@ Ieldra & jtav



Hey guys, I think you can actually use gibbed's ME2 editor for the xbox 360 version. I'm not sure how it works on the 360 (I don't have an xbox and I haven't touched one for years) but the pc version is a ridiculously powerful save editor. You can basically change anything about your ME2 imported character backgrounds - even down to individual encounters (eg. what you did with Helena Blake). You may want to give it a look. Using it has saved me literally hundreds of hours of replaying ME1.



I found the xbox link here:



http://www.game-tuts...25cbccd4196ceff

#40494
Collider

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That's rather interesting. The only thing is that I heard modding your xbox apparently means you are banned from xbox live.

Modifié par Collider, 12 mai 2010 - 09:04 .


#40495
fongiel24

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*blinks*



Forgive my ignorance, but can't you just export your savegame data without actually hard modding your xbox?



If this isn't possible...



*adds another item to the list of why PCs > consoles and runs from the xbox/ps3 fanboys*

#40496
Collider

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I don't know myself. I've never tried doing any file transfer to the Xbox like that. Just a little weary because of the stories I've heard of Xbox modders getting banned from live.

#40497
TheSixthghoul

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I see everyone's talking about decisions they wouldn't make.I'll add my two cents to this, two decisions I couldn't make is saving the council and to destroying the collector base. These paragon choices are unrealistic and dumb no logic in them real counter productive just for the nostalgia of the moral high ground. I just get a sick feeling from even thinking about doing it.

Modifié par Sixth Goul, 12 mai 2010 - 09:18 .


#40498
Collider

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Sixth Goul wrote...

I see everyone's talk about decisions the wouldn't make.I'll add my two cents to this, two decisions I couldn't make is saving the council and to destroy the collector base. These paragon choices are unrealistic and dumb no logic in them real counter productive just for the nostalgia of the moral high ground. I just get a sick feeling from even thinking about doing it.

are you for real

#40499
fongiel24

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Sixth Goul wrote...

I see everyone's talk about decisions the wouldn't make.I'll add my two cents to this, two decisions I couldn't make is saving the council and to destroy the collector base. These paragon choices are unrealistic and dumb no logic in them real counter productive just for the nostalgia of the moral high ground. I just get a sick feeling from even thinking about doing it.


I can live with playing those two decisions either way. IMO, there is justification for going both ways.

The Council

The reasons for abandoning the council are adequately summarized in-game - preserving the 5th fleet's numbers for use against Sovereign. Saving the Council isn't as clearly defended. In-game, it is presented as a moral choice but there are compelling realist arguments as well.

Allowing the geth to tear apart the Council essentially decapitates the political leadership of the asari, turian, and salarian empires. In addition to possibly irreversibly harming relations with these species, this decapitation may possibly leave them and the Citadel in complete disarray in terms of leadership. Humanity cannot fight the Reaper threat alone. It will need assistance wherever it can find it and needing to completely reorganize and rebuild the Citadel Council will take valuable time (if this is even possible, given the illwill towards humanity that results if the Council is left to die).

The Collector Base

This has been amply argued elsewhere so I'll keep my argument short. The Collector base is made of Reaper tech, extremely dangerous technology that current galactic civilization does not understand. Attempting to use Reaper technology in the past has often led to disastrous results. Although I personally do not believe in destroying the base, preserving it entails enormous risk. Whether or not you keep the base is determined by whether or not you feel that risk is worth taking.

#40500
Ieldra

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fongiel24 wrote...

@ Ieldra & jtav

Hey guys, I think you can actually use gibbed's ME2 editor for the xbox 360 version. I'm not sure how it works on the 360 (I don't have an xbox and I haven't touched one for years) but the pc version is a ridiculously powerful save editor. You can basically change anything about your ME2 imported character backgrounds - even down to individual encounters (eg. what you did with Helena Blake). You may want to give it a look. Using it has saved me literally hundreds of hours of replaying ME1.

I found the xbox link here:

http://www.game-tuts...)-Link-included


I did say I had the PC version, did I? What tool do you think I use for my cheating?

But I'm really something of a purist. Not with cheating - I do that whenever I like - but with playing a story. An ME2  Shepard whose ME1 story I have only edited in instead of played for myself doesn't feel quite real to me, so I've used that method for ME2 Shepards one time, but discarded the character later. After all, a full ME1 game is only 20 hours if you know where everything is and you play on "normal".