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Warming to Miranda (Support Thread) 2.0


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#40576
jtav

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Morning all. I imagine that, if Miranda has lines in the DLC, they will be the generic lines any squadmate would say.



Ieldra, I don't know about raw numbers, but it certainly feels as if I'm surrounded by people who find Garrus attractive because those who do are vocal. And they produce a lot of stories and art. Same with Thane. The fawning makes me a bit uncomfortable.

#40577
Sir Ulrich Von Lichenstien

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Ieldra2 wrote...

You spent too long in Ecael's thread, referring to the less hardened squadmates as "squishies". :lol:

I must admit I have no inclination to cover all potential variables regarding Miranda. I always have her loyal. I'll have one playthrough with a destroyed base to see how that turns out with Miranda, but that's it.

The only thing I'm tempted to do is create a game where only Miranda and Jacob survive. But I don't know if I'll be able to do that. Killing squadmates I like is hard.


Meh, it is a great topic to hang around in, specially for someone like me who likes solving puzzles and such. I could easily create a suicide run for your idea (hell its almost the same as Jack's only he had Kasumi and Zaeed survive as well :P ).

As for the DLC it has a lot of 'Cerberus' involvement in it, so tbh I would be a bit surprised if they didn't have some dialogue from Miranda and Jacob at least. Probably be generic but those two getting some unique dialogue, I imagine Legion and Tali might as well, what with their connection to Geth.

Sounds more akin to 'Bringing Down The Sky' kind of DLC rather than 'Project Firewalker' with some proper dialogue between shep and the AI.

#40578
Ieldra

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Sir Ulrich Von Lichenstien wrote...

Ieldra2 wrote...
The only thing I'm tempted to do is create a game where only Miranda and Jacob survive. But I don't know if I'll be able to do that. Killing squadmates I like is hard.

Meh, it is a great topic to hang around in, specially for someone like me who likes solving puzzles and such. I could easily create a suicide run for your idea (hell its almost the same as Jack's only he had Kasumi and Zaeed survive as well :P ).

It's a story for me, not a puzzle, and that's why it's difficult. Not upgrading the ship doesn't sound like anything any of my Shepards would do, stupid as it is. Also it takes either stupidity or malice to have so many people die on the suicide mission. I absolutely refuse to play a stupid Shepard, and to play him or her malicious enough to kill so many just isn't fun. If I ever come down to it, I'll play on "casual" to get it over with fast.

And now back to the ME1 game I've started with a new maleShep. Yep, I've finished my playthrough on Insanity, with only N7: Quarian crash site and all but one of the Firewalker missions left undone.

Modifié par Ieldra2, 13 mai 2010 - 03:08 .


#40579
jtav

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I enjoyed my "kill 'em all" playthrough. That Shepard was such a jerk that watching her fall to her death was satisfying. And I finally got why Miranda is called an ice queen.

#40580
Ieldra

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jtav wrote...
I enjoyed my "kill 'em all" playthrough. That Shepard was such a jerk that watching her fall to her death was satisfying.

Still, I guess it wasn't exactly easy to kill Tali...

And I finally got why Miranda is called an ice queen.

I'll bite: why?

#40581
jtav

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Tali? No, easy. Didn't do her loyalty mission, either. Miranda was harder.



I was taking the opportunity to belittle and disagree with Miranda at every opportunity, which means I saw more of her anger than normal, and her anger is normally a very cold and controlled thing. She also advocates things like not immediately going after your crew in favor of bui;ding your team. She's right, but it can seem unfeeling to certain players.

#40582
Sir Ulrich Von Lichenstien

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Ieldra2 wrote...

Sir Ulrich Von Lichenstien wrote...

Ieldra2 wrote...
The only thing I'm tempted to do is create a game where only Miranda and Jacob survive. But I don't know if I'll be able to do that. Killing squadmates I like is hard.

Meh, it is a great topic to hang around in, specially for someone like me who likes solving puzzles and such. I could easily create a suicide run for your idea (hell its almost the same as Jack's only he had Kasumi and Zaeed survive as well :P ).

It's a story for me, not a puzzle, and that's why it's difficult. Not upgrading the ship doesn't sound like anything any of my Shepards would do, stupid as it is. Also it takes either stupidity or malice to have so many people die on the suicide mission. I absolutely refuse to play a stupid Shepard, and to play him or her malicious enough to kill so many just isn't fun. If I ever come down to it, I'll play on "casual" to get it over with fast.

And now back to the ME1 game I've started with a new maleShep. Yep, I've finished my playthrough on Insanity, with only N7: Quarian crash site and all but one of the Firewalker missions left undone.


Don't get me wrong, ME2 is a story to me, but I see it as me 'writing' it how I want.

Case in point my main Renegade FemShep.

Didn't like being forced to drag a Quarian around with her in ME, didn't like the idea of teaming up with a Krogan, was a bit judgemental of Garrus but grew to like him and really couldn't be bothered to be dealing with the daughter of one of the Enemies sidekicks.

Now role forward to ME2, she didn't recruit Tali and the only reason she spoke to Liara was to get info on the 2 dossiers she had info about. One of which due to distrust of Asari never made it into the team and the other one sadly due to not having Tali ended up getting incinerated.

Went into the suicide mission with 8 people, came out with 7 and I don't consider her actions to have been 'stupid'.

Jack's playthrough I could easily write up the whys and the whats as to the decisions made that ended up with him going into the suicide mission with 11 and coming out with just 4.

Granted I'll admit there is a couple of playthroughs where I don't think I can truly have my Shep justify the choices they made. But to me having it so that I have pretty much the same survivors in every situation is boring.

Getting back more on topic. Going into ME3 I have a Paragon Shep who is LI with Miranda who destroyed the base, a Renegade Shep who is LI with Miranda who saved the base (Jack) and then this new one am working on where he doesn't trust Cerberus but is grateful to use their resources seeing as everyone else seems to have left him in the lurch. Won't go to Illium as he figures if Liara was the information broker people making out to be she would have come to him. Going into the suicide mission with 10 squadmates probably will lose one at the end (not Miranda).

Am not expecting anything really from having Miranda go through to ME3 having not saved Oriana from her dad, I just figure that way if something does come of it in ME3 I'll be pleasantly surprised and I don't want that to sound in a malicious manner. As it isn't intended. I just want to play the variables for what they are worth.

#40583
Ieldra

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jtav wrote...

Tali? No, easy. Didn't do her loyalty mission, either. Miranda was harder.

I was taking the opportunity to belittle and disagree with Miranda at every opportunity, which means I saw more of her anger than normal, and her anger is normally a very cold and controlled thing. She also advocates things like not immediately going after your crew in favor of bui;ding your team. She's right, but it can seem unfeeling to certain players.

jtav wrote...
Tali? No, easy. Didn't do her loyalty mission, either.

That's another stumbling block. I'm something of an obsessive completionist. I could easily lose her loyalty by telling the truth at the trial - wouldn't even feel like a jerk, just a misguided idealist. I could also lose her loyalty by siding with Legion. But not doing her loyalty quest, that's really hard.

I was taking the opportunity to belittle and disagree
with Miranda at every opportunity, which means I saw more of her anger than normal, and her anger is normally a very cold and controlled thing. She also advocates things like not immediately going after your crew in favor of bui;ding your team. She's right, but it can seem unfeeling to certain players.

I don't recall the scene exactly, but doesn't she always say that?

@Sir Ulrich:
If you can plan a playthough where only Miranda and Jacob survive (I'll take Kasumi as a bonus), then let's hear it. Conditions: as many loyalty missions as possible played, and I'll only avoid those ship upgrades necessary to get the desired result. Also, I'll put off recruiting Zaeed since you can always kill him later. Or so I heard. 

Edit: just noticed your last post. This was written before you posted it.

Modifié par Ieldra2, 13 mai 2010 - 04:46 .


#40584
Collider

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Everyone surviving ftw.

#40585
jtav

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I don't remember her saying it during my first time, but I did every single mission and assignment before getting the IFF.



I am really overdue for a Miranda romance playthrough. But I feel like I should take the opportunity to finally see Tali's. And I feel compelled to have a Shep who romances Miranda go through ME as well. Same with the next FemShep who romances Thane.

#40586
Ieldra

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Sir Ulrich Von Lichenstien wrote...
Went into the suicide mission with 8 people, came out with 7 and I don't consider her actions to have been 'stupid'.

No, one wrong choice is very much OK....

Jack's playthrough I could easily write up the whys and the whats as to the decisions made that ended up with him going into the suicide mission with 11 and coming out with just 4.

This I would find harder to justify. Although, now that I think about it, not having the time to mine resources because of other pressing concerns could lead you to skip some of the ship upgrades. I tend to forget this because ever after my first game, I cheat in enough resources at the start of any new game and never bother with any mining.

Granted I'll admit there is a couple of playthroughs where I don't think I can truly have my Shep justify the choices they made. But to me having it so that I have pretty much the same survivors in every situation is boring.

For me the variables I like to play are the more important storyline decisions - saving the Council or not, keeping the base or not, the decision about the Heretic faction or the genophage. Enough variables for already too many games to get all possible combinations.

Am not expecting anything really from having Miranda go through to ME3 having not saved Oriana from her dad, I just figure that way if something does come of it in ME3 I'll be pleasantly surprised and I don't want that to sound in a malicious manner. As it isn't intended. I just want to play the variables for what they are worth.

I can understand that. But since as of now, we don't know anything, I put this off until I know. If there's any combination of events in ME3 not covered by my playthroughs which I'd really like to see, I'd rather replay the whole trilogy to get it at that time.

#40587
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Also, I'll put off recruiting Zaeed since you can always kill him later. Or so I heard.


You can. After the suicide mission, save the workers, and Zaeed gets trapped under a beam. You can leave him for dead.

#40588
Ieldra

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jtav wrote...
I am really overdue for a Miranda romance playthrough.

So am I after two femShep playthroughs.

But I feel like I should take the opportunity to finally see Tali's.

Do you want to see Tali's scenes with one of your characters or do you want a complete game with Tali romanced at the end? If it's only the former, you can always replay from an earlier save once you've seen everything.

And I feel compelled to have a Shep who romances Miranda go through ME as well. Same with the next FemShep who romances Thane.

You mean you haven't gone through ME1 with these characters? I tried that once, with the result that this Shepard didn't feel quite real to me, even though I edited his ME1 plot flags. I've re-created him in ME1 just a few hours ago. I'm sooo looking forward to a Miranda romance again, but I can't skip ME1. That would be like starting a book trilogy with the second book. Never works.

Modifié par Ieldra2, 13 mai 2010 - 05:09 .


#40589
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For best effect for any romance, it's probably better to play starting from ME1. Especially for Garrus and Tali's romance so you have the precedence of friendship.

#40590
jtav

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Complete game. And since the decisions he would have made match up fairly well with a default Shep, I'm using a default Shep. Saves time and boredom. The other two Shepards are my "canon" ones and require specialized choices. Including a Kaidan romance for the FemShep. That playthrough will be much easier.



How did you like the Thane romance, btw? You did say you had decided to let her go for him.

#40591
Ieldra

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jtav wrote...
How did you like the Thane romance, btw? You did say you had decided to let her go for him.

Yes. Thane is interesting, and even more so if you play the romance. It didn't feel much like a romance, though. compared to Kaidan's, anyway. Probably just bad luck that I don't seem to resonate with Thane much. Still, I liked it, in a way, but I won't become a fan.

#40592
Sir Ulrich Von Lichenstien

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Ieldra2 wrote...

@Sir Ulrich:
If you can plan a playthough where only Miranda and Jacob survive (I'll take Kasumi as a bonus), then let's hear it. Conditions: as many loyalty missions as possible played, and I'll only avoid those ship upgrades necessary to get the desired result. Also, I'll put off recruiting Zaeed since you can always kill him later. Or so I heard. 

I take it by stating Kasumi as bonus you mean after the mission?

Ok so if want to add a bit of RP flair to it, go on principal of siding with Cerberus, to help slacken loss of upgrades, probably would need Legion to be sent to Cerberus (like I did with Jack's playthrough)

Loyal
Miranda, Jacob, Garrus, Samara, Mordin, Grunt
Non-Loyal
Jack - Side with Miranda during the fight
Thane - Get sidetracked whilst keeping him updated on Joram Talid and when timer runs out mission is complete but he remains not loyal
Tali - You got 2 choices here, either don't do the loyalty mission or do the loyalty mission and hand the evidence over.

Vents - Garrus (he has got some tech skills and is an infiltrator really hehe)
Fire Team Leader - Miranda
Biotic - Jacob
Biotic Long Walk Squadmates - Miranda and Samara as squadmates = Samara dead, Miranda did after all state that "technically any biotic could do it" :lol:^_^
Diversion Leader - Grunt = dead (ok so he ain't exactly leader but he definitly could cause a diversion hehe)
Escort - Thane (he did state he wanted to die saving people, now he gets his wish)
Final Battle - Jacob and Miranda
Door Defence - Mordin, Tali, Jack (IIRC Ecael has tested this and with this setup on door defence they should all die)

Jacob and Miranda only survivors


If you don't want to send Legion to Cerberus you will need to not do the shield upgrade and take Kasumi to fight the Oculus so that Legion gets incinerated. The other bonus of doing this route is that you can do Tali's loyalty mission but do one of the other options besides handing the evidence over. Then when it comes to the standoff between her and Legion, side with Legion.

#40593
Ieldra

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Collider wrote...
For best effect for any romance, it's probably better to play starting from ME1. Especially for Garrus and Tali's romance so you have the precedence of friendship.

That's not the reason I do it. For any Shepard to feel reasonably complete in his story, I need to play ME1 with him or her, regardless of romance. If you skip the collection quests, play on casual and hit the spacebar often in conversations, you can finish a playthrough in 15 hours even if you do all the sidequests. 

And regarding romances, I consider it important to have played ME1 with any Shepard romancing Miranda, because of the Cerberus sidequests. My newest one is also a Sole Survivor, which makes it even more important.

#40594
jtav

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I keep trying to run Sole Survivors who romance Miranda, for the drama. Unfortunately, my "Cerberus, grr" tendencies take over and they always end up just barely refraining from throwing her out the airlock. Next time, I'm trying my Earthborn War Hero.


#40595
Ieldra

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Sir Ulrich Von Lichenstien wrote...

Jacob and Miranda only survivors

Thanks. That really sounds like I could do it, even with a Shepard who's not a complete jerk. Leaving Zaeed and Kasumi "open" also means I have the option of turning this into a "Cerberus pro-human" endgame with all the humans surviving without too much effort. I'm still undecided. 

#40596
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As a Sole Survivor player myself, I was disappointed that I could not attack TIM or Cerberus for that. Shepard as a sole survivor is going to have serious issues with Cerberus, as they killed his friends and tried to kill Shepard as well - and experimented on the only other survivor.

#40597
Ieldra

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jtav wrote...
I keep trying to run Sole Survivors who romance Miranda, for the drama. Unfortunately, my "Cerberus, grr" tendencies take over and they always end up just barely refraining from throwing her out the airlock. Next time, I'm trying my Earthborn War Hero.

I've played one Spacer/Sole Survivor already, so I have seen it. Too bad there's no extra dialogue as far as I can recall. There really should be. But I like the small things that recall the ME1 events - the mail we're getting from Toombs. the news on Omega.

Drama. Yes. There's a lot of that in my mind. Fortunately, I have my "Cerberus, hmm, they may be onto something" tendencies against any temptations to space Miranda.:lol:

#40598
Sir Ulrich Von Lichenstien

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Collider wrote...

As a Sole Survivor player myself, I was disappointed that I could not attack TIM or Cerberus for that. Shepard as a sole survivor is going to have serious issues with Cerberus, as they killed his friends and tried to kill Shepard as well - and experimented on the only other survivor.

Well that is your opinion but the truth is, not every player is going to share that opinion.

For one thing, IIRC the only reason we have any idea of Cerberus involvement in the Akuze incident is from a certain crazy Corporal Toombs. Which leaves the whole thing very much open for interpretation from the player.

As I've said earlier on, Jack Shepard is a sole survivor who does to some extent now believe there is some truth to what Toombs said but the way he sees it, the events on Akuze shaped him into the man that he is and the fact that of all people it is Cerberus who brought him back to life. He has no real issues with them. Now I consider the chat with Miranda where she mentions the Rachni and the Husks as part of the answer to the question.

Modifié par Sir Ulrich Von Lichenstien, 13 mai 2010 - 06:13 .


#40599
jtav

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Most of my Shepards tend to like her less than I do.



I think Cerberus could potentially be on to something, and I approve of what seems to be Miranda's view on the matter. She wants humanity to be strong but isn't an isolationist or a xenophobe. Her attitude seems to be "The species have things to teach us. What can we adapt from their societies to make humanity even better?" Something tells me she would have strong words for Terra Firma.

#40600
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Somehow I don't think Toombs is going to pull Cerberus out of thin air, considering that Cerberus is supposed to be a covert group. We also have evidence of Cerberus trying to experiment on people for mind control with the Thorian (as well as the mind control rod thing you hear on Cerberus Station/Lazarus Station), so I am not going to doubt that Cerberus would be willing to do something like that. I disagree with the rachni, husk, thresher maws, mind control, Idenna, child experimentation...you name it, it's bad. Cerberus should have NEVER even CONSIDERED experimenting on children, but they did. I don't know how you can't have problems with Cerberus when you consider they consciously wanted to experiment on innocent helpless children. Of course, your opinion may be different from mine.