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Warming to Miranda (Support Thread) 2.0


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#41301
kraidy1117

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EffectedByTheMasses wrote...

That makes sense, you have to deserve a happy ending to get one. Seems like a Bioware type of trick. Nonetheless, I don't think it would make sense if the game would actually get more difficult due to less squadmates/allies if you make bad choices, because that means that most likely Renegade players will have the short end of the stick, unless keeping the collector base provides some immensely major buff.


I have a feeling it will play ah uge part in the battle, however it will have some negitave impact in the future. I hope Bioware makes people who destoryed the base suffer, it would be refreshig.

#41302
fongiel24

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Collider wrote...

Is it wrong to want a happy ending at the end of the trilogy? I don't want anyone in my squad to die, I lurves all of them. I don't want to be forced to have Shepard die or my squadmates (especially my love interest) die. They should just do it like ME2's suicide mission where the success of the mission depends on how prepared you are going in. That way the majority of people - those who want happy endings will be satisfied but those minority who want darker endings can still get them.


You and I have differing tastes Collider, but I respect your preferences (despite them being obviously inferior to mine :P) and I agree that the approach taken to ME2's suicide mission would work well to satisfy everyone. I just tend to be a big fan of glorious last stand stories and tragic heroes. Happy endings with zero casualties are a bit too tidy and sweet for my tastes. If Bioware can come up with a way that lets the player choose their ending, I'm all for it.

#41303
Collider

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Happy endings with zero casualties are a bit too tidy and sweet for my tastes.


It's the journey that matters the most. There is plenty of darkness allowed for that. But this is a trilogy and all of what I did - playing these three games, will feel invalidated if I'm forced into an ending where Shepard dies. This is partly because I think the Reapers are absolutely terrible as enemies. I will be playing ME3 mostly for the characters - so if they decide to kill my favorites, including Shepard, without allowing me the choice, I am going to be very disappointed.

#41304
kraidy1117

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Fongiel, thats why I think that during the final battle our choices should come in. I have a feeling the final battle will be similar to Return of the king where your army fights the Reapers while you and your squad find a way to defeat them once and for all, however the less of a force you have, the less itme of the distraction thus one of your squadmates die nad to a extent if the distraction fails Shepard dies and the Reapers win. There has to be a bad ending like there was for ME2. There should also be a bitter ending where you beat the Reapers but some people died then there is the "perfect cliche ending" where no one dies.

#41305
Ieldra

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kraidy1117 wrote...

Collider wrote...
I just hope that they don't go the DA route, Ieldra. I would hate for some sort of Dragon Age choice or ending involved with the love interests.

Well this is how I look at it. If Bioware wnats our choices to matter, then during the final battle Shepard and his whole squad go to take down the Reapers while your army distracts the Reapers. This is where your choices come in handy. Did't have the Rachni? You lose a teammate, did't keep the base? You lose a squadmate. This keeps going, making itp oseable for your LI too die and more of the worse choices you made, the more it becomes harder to beat the repears, maybe even one ending where the Reapers win. They should make the final mission similar to the suicide mission but this time deaths rely on your choices.

This would be very fitting.

#41306
EffectedByTheMasses

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Collider wrote...

Happy endings with zero casualties are a bit too tidy and sweet for my tastes.

 I think the Reapers are absolutely terrible as enemies.  


But are they the enemies? o.o jokes, maybe.

#41307
kraidy1117

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Collider wrote...

Happy endings with zero casualties are a bit too tidy and sweet for my tastes.

It's the journey that matters the most. There is plenty of darkness allowed for that. But this is a trilogy and all of what I did - playing these three games, will feel invalidated if I'm forced into an ending where Shepard dies. This is partly because I think the Reapers are absolutely terrible as enemies. I will be playing ME3 mostly for the characters - so if they decide to kill my favorites, including Shepard, without allowing me the choice, I am going to be very disappointed.


I am not saying Shepard should be forced to die, but there should be a choice near the end where you can sacerfice youself, proving you are the ulitmate her or let one of your squadmates do it for you. If you take the sacerfice ending, this would be perfect for your LI to argue (similar to Alister and female Warden in DAO at the Archdemon) there should be a happy ending, but for the fans like me who want a happy but tragic ending we should get it. Thats why I love ME2 ending alot, it gave the player alot of freedome.

#41308
fongiel24

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Does anybody remember the ending to Starcraft? Where Tassadar drives his carrier into the Overmind? Something similar to that would be the perfect ending for me. The rest of the crew evacuates the Normandy, Shepard says a heartfelt goodbye to his love (Miranda, of course), then takes the helm of the Normandy by himself and drives it into the Reaper equivalent of the Overmind.



For people who don't want Shepard to die, maybe offer upgrade options like in ME2 that allow Shepard to bail out of the Normandy at the last second and escape to safety.

#41309
kraidy1117

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Ieldra2 wrote...

kraidy1117 wrote...

Collider wrote...
I just hope that they don't go the DA route, Ieldra. I would hate for some sort of Dragon Age choice or ending involved with the love interests.

Well this is how I look at it. If Bioware wnats our choices to matter, then during the final battle Shepard and his whole squad go to take down the Reapers while your army distracts the Reapers. This is where your choices come in handy. Did't have the Rachni? You lose a teammate, did't keep the base? You lose a squadmate. This keeps going, making itp oseable for your LI too die and more of the worse choices you made, the more it becomes harder to beat the repears, maybe even one ending where the Reapers win. They should make the final mission similar to the suicide mission but this time deaths rely on your choices.

This would be very fitting.


Really I just want our choices to matter, ME2 forshasdows the major choices in ME very good and alot of the choices in ME2 casn impact ME3 in a big way, but will Bioware do it? Will they decided to have people lose to the Reapers if they made too many bad choices? I hope they do, I don't want a very happy ending, I want a tagic but happy ending.

#41310
kraidy1117

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fongiel24 wrote...

Does anybody remember the ending to Starcraft? Where Tassadar drives his carrier into the Overmind? Something similar to that would be the perfect ending for me. The rest of the crew evacuates the Normandy, Shepard says a heartfelt goodbye to his love (Miranda, of course), then takes the helm of the Normandy by himself and drives it into the Reaper equivalent of the Overmind.

For people who don't want Shepard to die, maybe offer upgrade options like in ME2 that allow Shepard to bail out of the Normandy at the last second and escape to safety.


I like this, I just want a sacerfice option for Shepard because I want to do a heroic sacerfice with Shepard, but it must be done well. DAO did a fantastic job with this, until Awakaking came out and madet hat choice useless. <_<

#41311
EffectedByTheMasses

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^Like a kaiden/ash choice again instead this time its like shepard or the whole squad? That would be pretty cool./

#41312
Ieldra

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fongiel24 wrote...

Collider wrote...
Is it wrong to want a happy ending at the end of the trilogy? I don't want anyone in my squad to die, I lurves all of them. I don't want to be forced to have Shepard die or my squadmates (especially my love interest) die. They should just do it like ME2's suicide mission where the success of the mission depends on how prepared you are going in. That way the majority of people - those who want happy endings will be satisfied but those minority who want darker endings can still get them.


You and I have differing tastes Collider, but I respect your preferences (despite them being obviously inferior to mine :P) and I agree that the approach taken to ME2's suicide mission would work well to satisfy everyone. I just tend to be a big fan of glorious last stand stories and tragic heroes. Happy endings with zero casualties are a bit too tidy and sweet for my tastes. If Bioware can come up with a way that lets the player choose their ending, I'm all for it.

I think it is important for players to get a somewaht satisfying personal ending. If Bioware wants Shepard to have no overt influence on the events after ME3, of they want him/her to be "politically invisible", then there are several possible ways to achieve this. Let Shepard leave Citadel space (with an LI or not), let him/her act behind the scenes, death is also a possibility. But to *force* Shepard to die, that would be very bad IMO. If Bioware's RPGs are all about choices, that should also apply to the end. 

#41313
Ieldra

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fongiel24 wrote...
Does anybody remember the ending to Starcraft? Where Tassadar drives his carrier into the Overmind? Something similar to that would be the perfect ending for me. The rest of the crew evacuates the Normandy, Shepard says a heartfelt goodbye to his love (Miranda, of course), then takes the helm of the Normandy by himself and drives it into the Reaper equivalent of the Overmind.

For people who don't want Shepard to die, maybe offer upgrade options like in ME2 that allow Shepard to bail out of the Normandy at the last second and escape to safety.

Starcraft had some of the best storytelling in gaming history. And some of the best characters - Zeratul, Kerrigan. The telling difference is that in Starcraft, you don't actually play one of the characters. And romance isn't as much a part of the story. So killing characters isn't as personal.

I'm with kraidy. The most important thing is that choices exist and they do matter. Do things a certain way in ME1 and ME2, and, if you still want to win, you have to sacrifice yourself. Do things another way, you can get a happy ending with your LI. Or so.  

#41314
fongiel24

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EffectedByTheMasses wrote...

^Like a kaiden/ash choice again instead this time its like shepard or the whole squad? That would be pretty cool./


This would make a lot of people unhappy. Like Collider pointed out, a lot of people like their happy endings. An ending where the whole squad survives but Shepard dies is a heroic tragedy. Shepard trading his entire squad for his own survival would be pretty unpalatable, even to me.

The ending of ME3 has to offer as much latitude as possible regarding choices. It'd be a huge disappointment to play through three games, spanning 4-5 years and end up with an ending you hate.

#41315
kraidy1117

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fongiel24 wrote...

EffectedByTheMasses wrote...

^Like a kaiden/ash choice again instead this time its like shepard or the whole squad? That would be pretty cool./


This would make a lot of people unhappy. Like Collider pointed out, a lot of people like their happy endings. An ending where the whole squad survives but Shepard dies is a heroic tragedy. Shepard trading his entire squad for his own survival would be pretty unpalatable, even to me.

The ending of ME3 has to offer as much latitude as possible regarding choices. It'd be a huge disappointment to play through three games, spanning 4-5 years and end up with an ending you hate.


Like RotJ <_<

#41316
EffectedByTheMasses

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Tru that. Haha the ending to Watchmen also just came to mind. <insert facepalm>

And that is a warning indeed Bioware.

#41317
EffectedByTheMasses

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<insert cynicism>

And to stay on the topic of Miranda, the epilogue of ME3 will be Shepard dying and Miranda carrying on his legacy with his children.

</cynicism>

#41318
Sir Ulrich Von Lichenstien

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kraidy1117 wrote...

Collider wrote...

Is it wrong to want a happy ending at the end of the trilogy? I don't want anyone in my squad to die, I lurves all of them. I don't want to be forced to have Shepard die or my squadmates (especially my love interest) die. They should just do it like ME2's suicide mission where the success of the mission depends on how prepared you are going in. That way the majority of people - those who want happy endings will be satisfied but those minority who want darker endings can still get them.


No, if anything it should rely on your choices. Casey keeps on saying our chocies will matter and it will be big, well this would be the perfect ttime to have them play there part, during the final battle and if you made a bad choice someone dies. I don't want a pure happy ending. I want it to be happy, but not at the same time.


As much as I know a lot of the forum people are beginning to think the choices we make aren't going to matter, despite considering how the devs have constantly stated they will, I agree that really if they don't come to play a part in ME3 then the devs are going to end up with egg on their faces.

However I don't think it should all just fall down to the final battle. There should be some of the previous choices that play a part in the lead up to the final mission.

I don't think people who want a darker ending are in the minority either, namely because there are those of us that want a good mix of endings rather than the standard few that we've had so far in the previous 2 games.

Whilst there has been chance for a couple of variations, the fact is the previous 2 games have had 2-3 endings. Some would say 4-5 due to the paragon/renegade options in the final conversations (either with udina&Anderson or TIM) well I want more than that. I don't want the ending to all fall down on one decision. I want multiple things that set out the ending and thus allow for more varied endings.

Variety is the spice of life :wizard:

@Kraidy regarding DAO and Awakenings, one thing you need to remember. That was a player choice if they decided to bring back a dead warden. You weren't forced to, you could easily have just considered that they are dead. Even some of the Wardens that I had live haven't got imported to Awakenings as it just wouldn't be something they did.

Regarding Miranda and ending, well see this is where with her and all the others they can help 'boost' the endings.

Rather than focussing purely on the whole Renegade/Paragon Good/Bad ending, they could elaborate it out more to consider how the squadmates and NPCs end up. If you accounted for that then the endings are already varied. But I want to see more of it.

I know a lot of people weren't fans of the 'epilogue' boxes, I think for the NPCs this was fine and they did a pretty decent job to some extent with the Warden. I wouldn't mind something like that with regards any squadmate that survives in ME3. There isn't a 4th game that can 'show us' what happened to them, so it would be nice if got an idea.

Using Wrex as an example, if there hadn't been an ME2, if Wrex was a squadmate they could state how he left the ship and went to Tuchanka (as he stated he might do during ME) to lead his clan.

Now using Miranda as an example (to keep this post more on topic).

Multiple possibilities, she ends up dead, she kills TIM and takesover Cerberus, she has a final showdown with her dad and without realising it takes over his legacy, she follows Shep wherever he goes or something else.

Be nice if we get to have some more conversations with our squad like we could in ME, proper talks rather than just the 'unique' dialog spots around the galaxy.

I know this is 'Shepards story' but as the squad has become part of Shepard, it would be nice to find out what happens to them all.

Modifié par Sir Ulrich Von Lichenstien, 19 mai 2010 - 10:10 .


#41319
Markinator_123

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I would hate for Shepard to die for this rotten galaxy. First time he died and people basically ****** on his grave who is the say people would not do it again. Besides, why do people want an heroic sacrifice anyway? Shepard deserves a happy ending more than anybody not to die again for some unappreciative galaxy.

#41320
Sir Ulrich Von Lichenstien

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Markinator_123 wrote...

I would hate for Shepard to die for this rotten galaxy. First time he died and people basically ****** on his grave who is the say people would not do it again. Besides, why do people want an heroic sacrifice anyway? Shepard deserves a happy ending more than anybody not to die again for some unappreciative galaxy.


Because your idea of an ending maybe dull and boring to others.

People want choice.

Having limited endings destroys any real claim that this game is about 'your' shepard.

As I said in my previous post as much as this is Shepard's story, I would like to see the chance for him to effect the outcome of others too, like Miranda.

In ME there was the ability to effect the lives of Garrus and Kaidan (to some extent Wrex as well). Either keeping them renegade/paragon or changing them to the latter.

I see Miranda currently as being Paragade, I think it would be nice if there was a chance to either keep her on that track or divert her to being pure paragon or renegade. Yeah I know it's been done before but like I said am saying an option. So if you don't want to alter her then there is the option to keep her as she is.

#41321
Ieldra

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I have another question for you all:



We know the music Miranda likes, there also have been some interesting suggestions for a romance theme.



But now I'm looking for a piece of music I could call "Miranda's theme", something that reflects her personality. This has proven surprisingly difficult. I've gone through my admittedly small collection of music made for movies and classical music, but found nothing that really fits. It seems Miranda is hard to express as music. Any suggestions?

#41322
Valmy

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Markinator_123 wrote...

I would hate for Shepard to die for this rotten galaxy. First time he died and people basically ****** on his grave who is the say people would not do it again. Besides, why do people want an heroic sacrifice anyway? Shepard deserves a happy ending more than anybody not to die again for some unappreciative galaxy.


I guess my Shep doesn't judge the worth of the galaxy solely based on how much it loves him personally.

#41323
jtav

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Morning.



As far as the worst thing that could happen to Miranda, Ieldra's 1-3 is mine. Death wouldn't bother me, as long as it was dramatically fitting. A well-done cameo similar to Wrex's wouldn't bother me. Betrayal...depends on what you mean. "I was working for the Reapers all along, you moron" would be stupid. But one of my pet theories is that Shep was rebuilt with Reaper tech. That tech carries a risk of indoctrination. Miranda, as Lazarus project director, would know this. And she never told Shepard. I could see a very nasty blowup if my theory is correct, and I don't see how a romantic relationship could recover. It would make for some high drama, even if it would be painful to watch.

#41324
Ieldra

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Sir Ulrich Von Lichenstien wrote...
One thing that bugs me a little bit concerning how they wrote the 'Ash/Kai refuse to join' scenario, is that whilst I actually thought it was a good reason, it makes me wonder if bioware is truly acknowledging the chance for Shep to state that S/he is with Cerberus in ME3.

Because if Shep is, unless s/he can all of a sudden knock some sense into Ash/Kai that s/he couldn't do in ME2 then by all accounts Ash/Kai should surely still remain adamant that they won't join up with Shep.

I wouldn't mind if in any particular ME3 game, only either Miranda or Ashley/Kaidan could join you, but never both. In fact, I did expect something like this until I thought about the implications of Miranda resigning. It could still happen with Ashley/Kaidan not trusting Miranda because of her history even if she resigns. I think it would be fitting. But probably the plot implications are too complicated and we'll never see this.

#41325
Ieldra

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jtav wrote...
Betrayal...depends on what you mean. "I was working for the Reapers all along, you moron" would be stupid. But one of my pet theories is that Shep was rebuilt with Reaper tech. That tech carries a risk of indoctrination. Miranda, as Lazarus project director, would know this. And she never told Shepard. I could see a very nasty blowup if my theory is correct, and I don't see how a romantic relationship could recover. It would make for some high drama, even if it would be painful to watch.

Brrr. It would, admittedly, make for a good story element. But it would pretty much prevent a happy ending. I want, if not exactly a happy ending, an ending with the prospect of happiness.