Debi-Tage wrote...
I sure hope not! Though it is not my style to be pessimistic, in this regard you may be right. Do any of the devs realize how pissed we are, and do they care?
They know that their game sold very well, and that is the most important thing.
However, today even the worst crap can be sold to the masses (and often it sells best), so being financially successful is far from equal to creating a good game. This is still BioWare, and while I have no idea many of the developers from the old days since BG are still there, I'd think it should be some. They MUST be able to see what works and what doesn't from a storytelling perspective. I also refuse to believe that they'd never read their own forums. Thing is, they can't do anything about it. Everything has to be approved from above, and they have to implement or remove what is decided for them, and in the time that is set for them. And of course they can't just speak their mind either. The gaming industry was different in this once, but today it's professional business and everyone has to fall and stay in line. Especially of course once you've lost your independence as a studio. It's also not as easy as it used to be to leave and join / start a new studio, even less so in the current economic situation, so even if you're unhappy, there's little you can do.
Bottom line: The developers must know how bad the Liara scene is, but if the decision to outsource vital content into a comic or DLC was made, they simply have to cope with it. Likewise, if they are given a tight time limit, they have to make hard decisions of things to cut.
While I can understand this all, I will of course act accordingly and refuse to pay for the result, should it not be appealing enough to me anymore.
But to be fair: If you're looking for good stories and depth, the gaming industry is in a very sorry state anyway. BioWare games are still pretty much the only choice to get a bit more than flashy graphics, huge explosions and cool action.
Modifié par bjdbwea, 04 mars 2010 - 12:45 .