JaylaClark wrote...
This. Mainly because it fully makes me itch to hear anyone talking after they get turned to the dark side, but it was practically pointles in my brain. Plus I hated how damn difficult it was to turn her back as a femPC, I quit out one time, loaded GameFAQs, copied down the instructions and followed them to the letter, because I hated the idea of having to kill one of ... what am I saying? KotOR was like ME1, ALL of the squad were made of win. I just hated killing ANY of them.
The fact that the supposed player romance will KILL the player character is also a bit of a suck job. Its like "Wow, a second ago she murdered my PC and I had to reload, and now shes all 'I love you too', make up your mind woman!"
I thought it was crappy writing in KOTOR, and a pathetic attempt at dramatic tension, and I see no reason why it should be any different were it applied to Liara in ME3.
As I keep saying though, fundamentally it would deprive Liara of the one thing she needs to get out of this character mess: time and interaction with Shepard. She is a romanceable character, not a villain, and needs plenty of romantic dialogue with Shepard like ME1 had, not a contrived role as Shepards enemy for "teh drama".