Nozybidaj wrote...
frij wrote...
LesEnfantsTerribles wrote...
What people tend to forget is that in ME3, from the squads of both games so far, we are guaranteed to have Liara and a surviving Alliance soldier. To me, that suggests that Liara and either Ash/Kaidan will have the greatest role to play storywise, will be squadmates and will be the romances that they spend the most time developing in ME3. To me, that makes me feel very optimistic for Liara's future.
I feel the same, there's still one helluva lot of story to be told and I'm feeling really optimistic myself. Hell yeah I'm pissed of at the way Liara was handled in ME2, but I think things can only look up from here. Its only been a month or so since release, we just need to give it some time
Chin up Liara fans! 
Oh, so just wait two years again and we'll get back to the story? Yeah that fills me with warm fuzzies. <_<
Nozy, I've got a lot of trouble believing you
can have warm fuzzies.
I mean, seriously, even in my worst pessimistic moments on the subject, I can't even begin to believe that BioWare
intentionally screwed us first-game romance loyalists over. That'd be so beyond stupid I can't even find words for it. Yet I've got that feeling from one or three people here.
I mean, judging from the hidden dialogue and such, I think that what happened with LiLi is this -- they had a specific plan for her, and changed said specific plan too late to fill in the gaps before the (strangely pushed up) release date. (Wait, did I say 'strangely pushed up'? This is about the only worry I'd ever had about EA buying BW that actually has come to pass so far, that they no longer can get away with a 'when it's done' release date. It's not a bad game at all, don't get me wrong, but I can't deny that story and immersion have suffered from getting rushed.)
Still, if I've heard right, the changes -- so far -- are actually for the
better, so I can't believe that Liara isn't a concern -- they just hit a deadline, again, from what I can tell. (Hell, maybe they were so tight for time that they didn't even have time to add three lines of code triggering an interrupt triggering an animation. I mean the PC version has a bugged appearance of Garrus that is so deep that they can't even attempt to patch it... they were too pressed for time, obviously.)
So ... let's be honest, do we want to a) have out content for our blueberry that sucks but it's in a month,

have content that spackles the holes in the story well and properly in three months, c) wait for a perfectly done follow-up to the story -- even at the expense of having Jen Hale practically not sound like the same Shepard as she did the entire game (though who knows, that
might be a good thing

), or d) wait full on until the next game, and have every plotline tied up neatly in a bow?
Truth be told, I can go with any combination of the above except anything involving (a). Let's let BioWare have the time that Electronic Arts didn't give them in the first place, and have it done right. (That being said, I think I won't be getting (

unless it's included in the Cerberus Network price, but you never know. © on the other hand, if it's a full expansion and even has more for the ME1 LI's... I'll be happy to pay a thousand points for it.)