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Support Liara T'Soni for ME3 - Squadmate and LI


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#39251
bjdbwea

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LesEnfantsTerribles wrote...

Yeah...that's the problem. No matter how much we may rationalise that whatever direction wouldn't make sense for Liara's character, BioWare can do as they please. It doesn't matter how much we analyse and conclude that it wouldn't be realistic, BW will do as they want.


Yeah, and we can decide not to buy the game. Remember, if you buy it, you like it. That's the only message that will be heard. What you say on a forum doesn't matter.

Modifié par bjdbwea, 24 juin 2010 - 04:37 .


#39252
Tyrannosaurus Rex

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IndigoWolfe wrote...

Chief Martini wrote...

Hey all!

You know what has always been bothering me? That TIM says "She might be working for the shadow broker"

Is this just a mistake of his "sources", or is there more behind Liara's story then we know so far?


I've thought about this too. They might be setting up for a big twist where you realize that "not everything is as it seems", and that Liara was forced to lie to Shepard. But I'd be hard pressed to buy any writing of that kind of scenario at this point. There's a chance it could be pulled off, maybe, but a very very small one.


Hey again everybody!

Also if they ever pull of a "Liara was not entirely honest" or a "Liara is working against you" then they should add some hints throughout the Liara-mission (granted if there ever be one). Towards the end of the mission there could be message or something that says.

"Do not trust LIARa!"

Could be kinda spooky.

#39253
Guest_LesEnfantsTerribles_*

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I just want them to do Liara justice, to be honest. Give her the attention and consideration she deserves.

#39254
Tyrannosaurus Rex

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LesEnfantsTerribles wrote...

I just want them to do Liara justice, to be honest. Give her the attention and consideration she deserves.


And the only way they could do that is to make her a squadmate. Because if she's only a NPC, then don't expect her to have alot of screentime. No matter how important she is to the plot.

#39255
jlb524

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Honestly, did the ME2 squad mates really get that much valuable screen time? It seems there character development was limited to a few conversations on the Normandy, plus a few things during their loyalty missions.

#39256
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I wouldn't have said so, no. You engage in conversation with the ME2 squadmates during their hour long loyalty missions, a few conversations on the Normandy, before you then largely forget about them.



I prefer the system employed in ME1, that character and romance development coincided with the progression of the plot. It felt more intricately tied to the story at large.

#39257
jlb524

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I don't want Liara's squad mate role to be anything like ME2, where she's only important for one insignificant portion of the game (a 'loyalty' mission that has no bearing on the plot) and, oh, you get to talk to her 3 times on the Normandy...that sucks.

#39258
Tyrannosaurus Rex

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LesEnfantsTerribles wrote...

I wouldn't have said so, no. You engage in conversation with the ME2 squadmates during their hour long loyalty missions, a few conversations on the Normandy, before you then largely forget about them.

I prefer the system employed in ME1, that character and romance development coincided with the progression of the plot. It felt more intricately tied to the story at large.


Hopefully they will convert back to ME1 plot structer. And all the character are actuelly involved in the plot (not that all in ME2 were irrelevant, but some were).

#39259
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Nope. Integrate her into the game in a similar fashion to ME1. Have her dialogue and romance development coincide with the plot, and have it progress accordingly. Have her assist Shepard in a plot-relevant way in a manner similar to how she helped locate Ilos in ME1. I'd much prefer something like that!

#39260
WilliamShatner

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Too many characters. Too many characters filling in cliché types. Not enough substance or roundness.

#39261
jlb524

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LesEnfantsTerribles wrote...

Nope. Integrate her into the game in a similar fashion to ME1. Have her dialogue and romance development coincide with the plot, and have it progress accordingly. Have her assist Shepard in a plot-relevant way in a manner similar to how she helped locate Ilos in ME1. I'd much prefer something like that!


This would be ideal, but it all depends on how many squad mates they will have, I think.

In ME1, there were only 6, so they could do more with them.  In ME2, they doubled that number...who knows how many we will get in ME3.  I just don't want Liara to become 'another squadmate' or 'another body to take with you on a mission' as some of the ME2 crew felt like at times.

#39262
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jlb524 wrote...

This would be ideal, but it all depends on how many squad mates they will have, I think.

In ME1, there were only 6, so they could do more with them.  In ME2, they doubled that number...who knows how many we will get in ME3.  I just don't want Liara to become 'another squadmate' or 'another body to take with you on a mission' as some of the ME2 crew felt like at times.


Yeah. I don't want her to feel really tacked on and inconsequential. I want her presence to have a tangible effect on the story and the narrative. Like I said, having her retain her information network to be used as an asset whilst she's on the Normandy, in the squad, and saving the galaxy with Shepard would be ideal.

#39263
jlb524

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WilliamShatner wrote...

Too many characters. Too many characters filling in cliché types. Not enough substance or roundness.


That's what I'm getting at...if they have a small squad for ME3, then I most definitely want Liara on it.

If they will go with another humongous squad, then I start to worry as then she's just one of twelve people they must worry about, and I think her role would suffer (as the other charcter's would too).  If she's a non-squad mate with a plot-critical role stretching the entire game, however, I feel her character would be better off, instead of being just another squad mate in a huge cast.

#39264
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Regardless of perceived flaws in it's execution, ME2 was the game that focused on the squadmates and somewhat neglected the main plot. Therefore, a far greater amount of squadmates were required.



I think it will return to something resembling ME1 in ME3, in that the game will be more focused on the main story, and therefore a large squad is not necessary. A smaller squad means better character development and interaction with Liara.

#39265
IndigoWolfe

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LesEnfantsTerribles wrote...

I think it will return to something resembling ME1 in ME3, in that the game will be more focused on the main story, and therefore a large squad is not necessary. A smaller squad means better character development and interaction with Liara.


And then that brings things to the fact that the game is not --yet-- about Liara. If she keeps the same importance, then she would have to have roughly the same amount of screentime as the rest of the squadmates. Unless, they do something like in KOTOR, and give Liara a role more central to the plot.

#39266
jlb524

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LesEnfantsTerribles wrote...

I think it will return to something resembling ME1 in ME3, in that the game will be more focused on the main story, and therefore a large squad is not necessary. A smaller squad means better character development and interaction with Liara.


Perhaps...perhaps not.  That would also depend on when you recruit her, for instance.  Too many unknowns!

#39267
Marcin K

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 Liara: what?no pic yet?
Image IPB

#39268
IndigoWolfe

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You're like the provider of Liara pic commercial breaks, aren't you, Marcin?

#39269
bjdbwea

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LesEnfantsTerribles wrote...

Regardless of perceived flaws in it's execution, ME2 was the game that focused on the squadmates and somewhat neglected the main plot. Therefore, a far greater amount of squadmates were required.


On the contrary, if the characters were supposed the be the game's focus, then they would have needed much more depth and personality. If you can't provide that for 12 companions, then the game certainly should have had less companions. As it is, there's no one who says or does anything truly memorable. Miranda leaving Cerberus perhaps, but that too was executed very weakly. And Mordin's loyalty mission. But that's about it.

#39270
Marcin K

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IndigoWolfe wrote...

You're like the provider of Liara pic commercial breaks, aren't you, Marcin?

well, maybe, or maybe ...:bandit:not......:devil::devil::devil::devil:[:P]

Modifié par Marcin R, 24 juin 2010 - 05:47 .


#39271
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jlb524 wrote...

Perhaps...perhaps not.  That would also depend on when you recruit her, for instance.  Too many unknowns!


I know, I was just trying to think optimistically and somewhat logically! I want the best for Liara, I'd hate to see her character suffer yet again!

#39272
jlb524

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bjdbwea wrote...

On the contrary, if the characters were supposed the be the game's focus, then they would have needed much more depth and personality. If you can't provide that for 12 companions, then the game certainly should have had less companions. As it is, there's no one who says or does anything truly memorable. Miranda leaving Cerberus perhaps, but that too was executed very weakly. And Mordin's loyalty mission. But that's about it.


I guess these missions were good for allowing us to get to know the characters a bit better, but they really weren't important at all in the grand scheme of things (excepting Mordin and Tali/Legion's loyalty missions).  

I wouldn't mind getting to know Liara's character a bit more, but I would also like for her to have an important role in ME3's plot.  I think she had an important role in ME1, so it can be done.

#39273
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bjdbwea wrote...
On the contrary, if the characters were supposed the be the game's focus, then they would have needed much more depth and personality. If you can't provide that for 12 companions, then the game certainly should have had less companions. As it is, there's no one who says or does anything truly memorable. Miranda leaving Cerberus perhaps, but that too was executed very weakly. And Mordin's loyalty mission. But that's about it.


Yeah, which is why I prefaced what I said with the line about the flaws in ME2's execution of the characters, and the implementation of them into the story.

I happen to prefer ME1's system. Smaller squad, recruit all of them relatively early, and then their individual developments and possible romances progress simultaneously with the main story.

#39274
IndigoWolfe

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jlb524 wrote...

I wouldn't mind getting to know Liara's character a bit more, but I would also like for her to have an important role in ME3's plot.  I think she had an important role in ME1, so it can be done.


I agree. I felt the Liara romance in ME1 was sorely missing several extra conversations, like maybe she could tell us about the first time she met a human. Or a particularly interesting archaeological find. Or maybe just how she got into open pit barbequeing. Image IPB

#39275
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jlb524 wrote...
I wouldn't mind getting to know Liara's character a bit more, but I would also like for her to have an important role in ME3's plot.  I think she had an important role in ME1, so it can be done.


She was arguably the second most important character in ME1, right after Shepard. Had the greatest plot relevant role, had the most amount of dialogue and screentime during the mission debriefings. Anymore in the game, and she could have been billed as the co-star!

I'd like to know a little more about Liara's past, though. I hope she recounts an experience on a remote and hostile digsite or something.