LesEnfantsTerribles wrote...
No, Redemption was not a satisfying experience because it did not explain or elaborate on anything when it was desperately needed. If anything, it actually depicted less than what was shown in ME2, and what Liara had already stated and related to. Greater explanation and exposition was required from Redemption, and it failed to deliver.
This necessity is not present with Liara's possible reasons for not immediately rejoining the Normandy at the conclusion of her DLC. We don't need some elaborate excuse or explanation. Something simple and satisfying, that clearly shows that Liara will rejoin the squad very soon, will suffice. Why have something complicated for the sake of forced drama?
I said the lack of unknown content was *part* of the reason why Redemption failed to deliver a satisfying experience.
Now, you do raise a good point; in general, drama for drama's sake alone is not the best of ideas. But I wouldn't exclude the possibility of a more complex reason being worked into the overarching storyline. I find myself torn between wanting Liara to have a continuing story arc of her own, thus ensuring an important presence in the overall story of Mass Effect. And wanting her to be reintigrated with Shepard's story, while probably lessening her importance.
That being said, it's also possible that Bioware could mesh these two story elements, but I think hoping for something like that would be far less realistic.
Of course, any assumption I or anyone could make at this point is made almost entirely without base or evidence. In the end, only Bioware knows what Bioware is going to do. All I can really do is hope that it will satisfy Liara fans as a whole.