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Support Liara T'Soni for ME3 - Squadmate and LI


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#726
jlb524

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Midnight Reyn wrote...

Great.

I'm annoyed at Bioware for making the Ash/Kaidan cameo interchangeable, and I wish they had given the two more unique lines, but I still feel like Ash is her own character. The Horizon scene certainly had more overlapping dialogue than I wanted to see, but the follow up email was 100% Ash - and as an Ash fan, that was lovely to see.

If the 'Virmire survivor' has no dialogue to distinguish them from eachother come ME3, then I, as an Ash fan,  will feel slighted because then they will simply be a placeholder. But I am willing to wait until ME3 before I commit to saying that Ash and Kaidan are now the same character.


If they continue on with this in ME3 (give Ashley and Kaidan interchangeable roles) that's just one more thing that will lead me closer to the edge.  Now that we are passed the cameo mess that was ME2, they need to develop these characters as individuals and not as a placeholder.

#727
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jlb524 wrote...

Littledoom wrote...

Well they are selling there soul in the proses in my opinion. I don't play many games and most of the ones I play are BW games, soon I won't have anything to play it seems. I'll become a full grown responsible adult soon it seems :?


I'm in the same boat as you.  I'll just look for other games to play from other companies..I'm not ready to become a full adult yet :P


Well I'm kind of picky when it comes to what I play, as far as I know there isn't anything on the horizon that I have any interest in. Being a responsible adult sounds so boring... damn you BW!! <_<

#728
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Nozybidaj wrote...

justinnstuff wrote...

Exactly. As it stands ME2 is a sequel. ME is finishing as a trilogy. If the person comes in starting with ME2, they simply aren't going to know what all happened in the past. It's up to them to fill themselves in. I felt that ME2 had too much catering to the new crowd myself, but I'm confident that there will be some DLC to fill that gap for us that have been here since the beginning.


I suppose ME2 is a sequel in the loosest sense of the term.  It is a game that has Mass Effect in the title, and it has a 2 after it.  It has Shepard in it.  That is about all the case you can make for it being a sequel.

Going back to something Priestly said on the old forums, was Temple of Doom really a sequel to Raiders of the Lost Arc?  Sure, it had Indiana Jones in the title, and it immediately followed the first move, and it had Harrison Ford in it.  It was not however a contiuation of the first that expanded on the story and introduced new twists to existing themes.

Myself I do not consider ToD to be a sequel and I do not consider Indiana Jones to be a trilogy (aside from the fact that there is more than three movies).  It is just a collection of different adventures tales that may or may not be told in chronological order.

When I think of a trilogy and a sequel I think Star Wars and Empire as a sequel to New Hope or I think Lord of the Rings and Two Towers as a sequel to Fellowship.  These are examples of an over arcing story broken into three chapters.  Mass Effect has already broken that definition with ME2. 

Personally I consider ME2 to be Mass Effects Temple of Doom since there are, at best, very loose and inconsequential ties to the previous title and I certainly won't consider it a trilogy when all is said and done. 

If they do turn around and try to make ME3 the Return of the Jedi of the series things are going to feel very contrived and disjointed without an ESB there in the middle.


Yeah, I guess you're right that it's not a true sequel. The game takes place after the first, but there's barely anything tying the two together, well except for the Reaper plot. Everything else just gets left behind.

#729
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WilliamShatner wrote...

Nozybidaj wrote...

WilliamShatner wrote...

Temple of Doom has an excuse - it's a prequel.  It's set a year before Raiders.


I did not know that, interesting. :P

I think my point still stands though that ME2 isn't really a sequel in the same vein that Empire or Two Towers were to their respectives series.  It is very much a seperate adventure tale with loosely tied connections.


Indeed.  It's all the more disappointing when you consider that this was conceived as a trilogy from the start.  Surely the disconnect between the two wasn't originally planned.  I have a feeling they didn't get the sales numbers they wanted to get for ME1 and decided to reboot the thing to bring in a bigger audience.

There was a very bad omen during a pre-release video on XBL when the interviewer asked one of the developers (it wasn't one of the well known ones so I can't remember his name) whether people had to play ME1 to get the msot of out ME2 and the he said "Absolutely not."  I remember the bullet going into my heart at that moment.  It was like a betrayal of every thing we had been told about the series up to that point.


And this is why I was wrong about it not being a real sequel. They designed it from the ground up to be a standalone game. Huh, I didn't know that. Thanks for pointing that out, Shatner.

#730
Nozybidaj

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bjdbwea wrote...

Someone on this forums said that ME 2 feels more like the first part, and ME 1 could be the successor. That sums up my feelings. Except for the graphics of course, everything was more refined in ME 1 - gameplay, story, presentation, characters, even level design as far as the main story levels are concerned. And if you think about it, with some obviously necessary changes it could easily work from a story perspective too.

I don't think the sales numbers from part 1 disappointed them, on the contrary. It's always the same thing: Once a franchise is financially successful, it evokes the desire to make even more from it. So the next part has to be done a) quickly and B) with appeal to an even wider audience.

Also I have the feeling they figure that the old fans don't matter anymore. They seem to think that most will continue to buy anyway, and those who won't are acceptable losses in comparison to increased sales to the shooter and casual gamer market.

If you view it strictly from a business perspective, those presumptions indeed make sense. So no lamenting. It's just the way it is, and since EA calls the shots now, BioWare couldn't do differently even if they wanted. But this is not the topic to debate that again, and I'm sure it wouldn't be well-received, so let's leave it at that.


I think you make a lot of good points, I agree.  The old fans are seen as inconsequential while the focus is placed on expanding the market.  It certainly makes business sense, but still dissapointing to see from a company like BW who prior to ME2 I thought took their reputation as story tellers seriously and had enough pride in it not to compromise their IP and character's integrity just to make a few quick bucks.  I'll be much more wary of their products in the future, though, as you said, I am seen as an acceptable loss.

#731
Nozybidaj

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justinnstuff wrote...

Yeah, I guess you're right that it's not a true sequel. The game takes place after the first, but there's barely anything tying the two together, well except for the Reaper plot. Everything else just gets left behind.


Even the Reaper plot is only vaguely alluded to.  They could take mention of the Collectors working for the Reapers out of the game and it wouldn't change a single thing.

#732
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bjdbwea wrote...

Also I have the feeling they figure that the old fans don't matter anymore. They seem to think that most will continue to buy anyway, and those who won't are acceptable losses in comparison to increased sales to the shooter and casual gamer market.


Unfortunately I think that can very well have some truth to it.

#733
Midnight Reyn

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jlb524 wrote...

If they continue on with this in ME3 (give Ashley and Kaidan interchangeable roles) that's just one more thing that will lead me closer to the edge.  Now that we are passed the cameo mess that was ME2, they need to develop these characters as individuals and not as a placeholder.


I completely agree.

And if Ash/Kaidan are being set up to be potential new LI's for those players who came into the series in ME2, and this new romance follows the same romance path and features the same dialogue options provided to those who romanced Ash/Kaidan in ME1 (ie if the 'romance' gets reset and starts from the beginning without any mention of previous history between Ash/Kaidan and Shep) then that will be it for me.

But that's probably a doomsday scenario that will never ever happen, and my pessimism is just getting the better of me.

So - time for positivity.

The Mass Effect 'verse needs more Liara.

#734
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Modifié par ctsaxon1983, 23 février 2010 - 08:07 .


#735
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Well she is an Asari Commando now. I have wanted one of them on my team since seeing how tough the ones you fought on Noveria were. And it would be nice to have another old squad member back. I hate half of the new ones including Miranda and Jacob.

Modifié par ctsaxon1983, 23 février 2010 - 08:06 .


#736
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Nozybidaj wrote...

justinnstuff wrote...

Yeah, I guess you're right that it's not a true sequel. The game takes place after the first, but there's barely anything tying the two together, well except for the Reaper plot. Everything else just gets left behind.


Even the Reaper plot is only vaguely alluded to.  They could take mention of the Collectors working for the Reapers out of the game and it wouldn't change a single thing.


Well you do have to admit, there's more than alluding when you beat the game and you get to see the entire reaper fleet headed towards the milky way. You also board a derelict reaper to acquire its IFF. The reapers weren't the entire focus, but they weren't a loose end either.

#737
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Sorry , double post.

#738
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Littledoom wrote...

bjdbwea wrote...

Also I have the feeling they figure that the old fans don't matter anymore. They seem to think that most will continue to buy anyway, and those who won't are acceptable losses in comparison to increased sales to the shooter and casual gamer market.


Unfortunately I think that can very well have some truth to it.


I sure hope not, there wouldn't be an ME2 around if we didn't support the first one.

#739
Nozybidaj

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justinnstuff wrote...

Well you do have to admit, there's more than alluding when you beat the game and you get to see the entire reaper fleet headed towards the milky way. You also board a derelict reaper to acquire its IFF. The reapers weren't the entire focus, but they weren't a loose end either.


/shrug  The IFF being on an abandoned reaper seemed a little contrived to me.  They could have easily had it been an abandoned Collector ship and it wouldn't have effected the overall story at all.  The end scene was just a nod to the overall contrived connection anyway.  You could take all mention of the reapers out of the game and it wouldn't change the plot or the flow of the game at all, is more my point.

#740
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Nozybidaj wrote...

justinnstuff wrote...

Well you do have to admit, there's more than alluding when you beat the game and you get to see the entire reaper fleet headed towards the milky way. You also board a derelict reaper to acquire its IFF. The reapers weren't the entire focus, but they weren't a loose end either.


/shrug  The IFF being on an abandoned reaper seemed a little contrived to me.  They could have easily had it been an abandoned Collector ship and it wouldn't have effected the overall story at all.  The end scene was just a nod to the overall contrived connection anyway.  You could take all mention of the reapers out of the game and it wouldn't change the plot or the flow of the game at all, is more my point.


The Collectors were repurposed protheans. Repurposed by the reapers. There wouldn't be a collector base to destroy. The collectors wouldn't be taking human colonists and turning them into milkshakes to make another reaper. Take out the reapers from the plot and the collector base wouldn't even have a story to fall back on. They would have no origin, no reason to abduct humans, and hence no plot for ME2.

#741
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ctsaxon1983 wrote...

Well she is an Asari Commando now. I have wanted one of them on my team since seeing how tough the ones you fought on Virmire were. And it would be nice to have another old squad member back. I hate half of the new ones including Miranda and Jacob.


Miranda is ok but Jacob is so damn boring and useless, only used him in tree missions because I had to. Realy only two from the new crew I realy would like to see in ME3 and that's Mordin and Samara.

#742
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Littledoom wrote...

ctsaxon1983 wrote...

Well she is an Asari Commando now. I have wanted one of them on my team since seeing how tough the ones you fought on Virmire were. And it would be nice to have another old squad member back. I hate half of the new ones including Miranda and Jacob.


Miranda is ok but Jacob is so damn boring and useless, only used him in tree missions because I had to. Realy only two from the new crew I realy would like to see in ME3 and that's Mordin and Samara.


I used Samara and Miranda. I'd love to have Samara back again, her character was interesting. I brought Miranda because she had both warp and overload, on top of a full group bonus to damage.

#743
Nozybidaj

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justinnstuff wrote...

The Collectors were repurposed protheans. Repurposed by the reapers. There wouldn't be a collector base to destroy. The collectors wouldn't be taking human colonists and turning them into milkshakes to make another reaper. Take out the reapers from the plot and the collector base wouldn't even have a story to fall back on. They would have no origin, no reason to abduct humans, and hence no plot for ME2.


ME2 had a plot? :o

All I am saying is you could easily change all of that and it wouldn't change anything.  The reapers aren't entwined into the plot in any significant way.  They are just background noise.  The Collectors could have been just some rarely seen alien race and nothing in the game would have changed, the direction of the story wouldn't have changed, none of the major arcs of the game would have changed.

Maybe I am just not explaining it well?

#744
morrie23

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Some times I think Bioware simply went OTT in making new characters for ME2, a mean do really need 12 squadmates (by the time Kasumi rears her hooded head)? I'm not saying that I dislike the squad, I actually think most of them are very well characterised. I just wish, maybe they could of made a few less and spent the time fleshing out the reunion with Ash/Kaidan, or adding some more story missions. I've read some great fanfiction regarding the LI reunion that Bioware should take notes from. Obviously BW did want they did as not to confuse new players, either under their own volition or because of EA.



So much could of been done with Ash, Kaidan, and Liara in ME2. A missed opportunity if there ever was one. Fingers crossed for the future.

#745
WilliamShatner

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Liara + Samara in ME3. All asari team FTW!

#746
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Nozybidaj wrote...
ME2 had a plot? :o


:lol:

All I am saying is you could easily change all of that and it wouldn't change anything.  The reapers aren't entwined into the plot in any significant way.  They are just background noise.  The Collectors could have been just some rarely seen alien race and nothing in the game would have changed, the direction of the story wouldn't have changed, none of the major arcs of the game would have changed.

Maybe I am just not explaining it well?


I agree, with some small tweaks and they would not have had to mentioned the Reapers at all.

#747
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Nozybidaj wrote...

justinnstuff wrote...

The Collectors were repurposed protheans. Repurposed by the reapers. There wouldn't be a collector base to destroy. The collectors wouldn't be taking human colonists and turning them into milkshakes to make another reaper. Take out the reapers from the plot and the collector base wouldn't even have a story to fall back on. They would have no origin, no reason to abduct humans, and hence no plot for ME2.


ME2 had a plot? :o

All I am saying is you could easily change all of that and it wouldn't change anything.  The reapers aren't entwined into the plot in any significant way.  They are just background noise.  The Collectors could have been just some rarely seen alien race and nothing in the game would have changed, the direction of the story wouldn't have changed, none of the major arcs of the game would have changed.

Maybe I am just not explaining it well?


No, you made your point. "Plot" wasn't the best word to explain my last segment so I digress. They wouldn't have to tie in reapers whatsoever in ME2 and you could still have their fleet coming in at the end. If the Collectors were just a random race that had no tie in with reapers, well then you could simply have them abduct humans for a different reason. They could have been some random lesser threat to humans and the game would still function.

#748
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I do agree that there was a lot of missed potential with regards to the Liara reunion and her appearance in ME2, but I'm confident that, after seeing the fanbase's reaction to how Liara was handled, that it'll be rectified in the DLC. If she's going to be a major character in the trilogy, as I believe, then BW won't leave Liara in ME2 as it is.

#749
WilliamShatner

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LesEnfantsTerribles wrote...

I do agree that there was a lot of missed potential with regards to the Liara reunion and her appearance in ME2, but I'm confident that, after seeing the fanbase's reaction to how Liara was handled, that it'll be rectified in the DLC. If she's going to be a major character in the trilogy, as I believe, then BW won't leave Liara in ME2 as it is.


I'd be more confident if one of the devs/writers posted something about it.  As it stands now all we have to go by is an interview where the writers thinks the fans received the comic book with open arms. :unsure:

#750
bjdbwea

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Even more so when you remember the end of ME 1, where Shepard walks away saying "the Reapers are still out there, and I'm going to find a way to stop them". I fully expected ME 2 to be about this search, with ME 3 being a long, grand finale. Now they'll have to do both in ME 3.

I have to say: If one of BioWare's guidelines was to speed up production, they didn't really think their ways to accomplish that through, with all the unnecessary new companions and developments. Much easier to rely on well-established foundations, like Liara. Or, for all I care, like Tali, could still have provided her romance.

Modifié par bjdbwea, 23 février 2010 - 08:33 .